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serenity/Userland/Services/AudioServer/Mixer.cpp
kleines Filmröllchen cb0e95c928 LibAudio+Everywhere: Rename Audio::Buffer -> Audio::LegacyBuffer
With the following change in how we send audio, the old Buffer type is
not really needed anymore. However, moving WavLoader to the new system
is a bit more involved and out of the scope of this PR. Therefore, we
need to keep Buffer around, but to make it clear that it's the old
buffer type which will be removed soon, we rename it to LegacyBuffer.
Most of the users will be gone after the next commit anyways.
2022-04-21 13:55:00 +02:00

208 lines
6.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Mixer.h"
#include "AK/Format.h"
#include <AK/Array.h>
#include <AK/MemoryStream.h>
#include <AK/NumericLimits.h>
#include <AudioServer/ConnectionFromClient.h>
#include <AudioServer/Mixer.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/Timer.h>
#include <pthread.h>
#include <stdlib.h>
#include <sys/ioctl.h>
namespace AudioServer {
u8 Mixer::m_zero_filled_buffer[4096];
Mixer::Mixer(NonnullRefPtr<Core::ConfigFile> config)
// FIXME: Allow AudioServer to use other audio channels as well
: m_device(Core::File::construct("/dev/audio/0", this))
, m_sound_thread(Threading::Thread::construct(
[this] {
mix();
return 0;
},
"AudioServer[mixer]"))
, m_config(move(config))
{
if (!m_device->open(Core::OpenMode::WriteOnly)) {
dbgln("Can't open audio device: {}", m_device->error_string());
return;
}
m_muted = m_config->read_bool_entry("Master", "Mute", false);
m_main_volume = static_cast<double>(m_config->read_num_entry("Master", "Volume", 100)) / 100.0;
m_sound_thread->start();
}
NonnullRefPtr<ClientAudioStream> Mixer::create_queue(ConnectionFromClient& client)
{
auto queue = adopt_ref(*new ClientAudioStream(client));
m_pending_mutex.lock();
m_pending_mixing.append(*queue);
m_pending_mutex.unlock();
// Signal the mixer thread to start back up, in case nobody was connected before.
m_mixing_necessary.signal();
return queue;
}
void Mixer::mix()
{
decltype(m_pending_mixing) active_mix_queues;
for (;;) {
m_pending_mutex.lock();
// While we have nothing to mix, wait on the condition.
m_mixing_necessary.wait_while([this, &active_mix_queues]() { return m_pending_mixing.is_empty() && active_mix_queues.is_empty(); });
if (!m_pending_mixing.is_empty()) {
active_mix_queues.extend(move(m_pending_mixing));
m_pending_mixing.clear();
}
m_pending_mutex.unlock();
active_mix_queues.remove_all_matching([&](auto& entry) { return !entry->client(); });
Audio::Sample mixed_buffer[1024];
auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(Audio::Sample));
m_main_volume.advance_time();
int active_queues = 0;
// Mix the buffers together into the output
for (auto& queue : active_mix_queues) {
if (!queue->client()) {
queue->clear();
continue;
}
++active_queues;
queue->volume().advance_time();
for (int i = 0; i < mixed_buffer_length; ++i) {
auto& mixed_sample = mixed_buffer[i];
Audio::Sample sample;
if (!queue->get_next_sample(sample))
break;
if (queue->is_muted())
continue;
sample.log_multiply(SAMPLE_HEADROOM);
sample.log_multiply(queue->volume());
mixed_sample += sample;
}
}
if (m_muted) {
m_device->write(m_zero_filled_buffer, sizeof(m_zero_filled_buffer));
} else {
Array<u8, 4096> buffer;
OutputMemoryStream stream { buffer };
for (int i = 0; i < mixed_buffer_length; ++i) {
auto& mixed_sample = mixed_buffer[i];
// Even though it's not realistic, the user expects no sound at 0%.
if (m_main_volume < 0.01)
mixed_sample = Audio::Sample { 0 };
else
mixed_sample.log_multiply(m_main_volume);
mixed_sample.clip();
LittleEndian<i16> out_sample;
out_sample = mixed_sample.left * NumericLimits<i16>::max();
stream << out_sample;
out_sample = mixed_sample.right * NumericLimits<i16>::max();
stream << out_sample;
}
VERIFY(stream.is_end());
VERIFY(!stream.has_any_error());
m_device->write(stream.data(), stream.size());
}
}
}
void Mixer::set_main_volume(double volume)
{
if (volume < 0)
m_main_volume = 0;
else if (volume > 2)
m_main_volume = 2;
else
m_main_volume = volume;
m_config->write_num_entry("Master", "Volume", static_cast<int>(volume * 100));
request_setting_sync();
ConnectionFromClient::for_each([&](ConnectionFromClient& client) {
client.did_change_main_mix_volume({}, main_volume());
});
}
void Mixer::set_muted(bool muted)
{
if (m_muted == muted)
return;
m_muted = muted;
m_config->write_bool_entry("Master", "Mute", m_muted);
request_setting_sync();
ConnectionFromClient::for_each([muted](ConnectionFromClient& client) {
client.did_change_main_mix_muted_state({}, muted);
});
}
int Mixer::audiodevice_set_sample_rate(u32 sample_rate)
{
int code = ioctl(m_device->fd(), SOUNDCARD_IOCTL_SET_SAMPLE_RATE, sample_rate);
if (code != 0)
dbgln("Error while setting sample rate to {}: ioctl error: {}", sample_rate, strerror(errno));
return code;
}
u32 Mixer::audiodevice_get_sample_rate() const
{
u32 sample_rate = 0;
int code = ioctl(m_device->fd(), SOUNDCARD_IOCTL_GET_SAMPLE_RATE, &sample_rate);
if (code != 0)
dbgln("Error while getting sample rate: ioctl error: {}", strerror(errno));
return sample_rate;
}
void Mixer::request_setting_sync()
{
if (m_config_write_timer.is_null() || !m_config_write_timer->is_active()) {
m_config_write_timer = Core::Timer::create_single_shot(
AUDIO_CONFIG_WRITE_INTERVAL,
[this] {
if (auto result = m_config->sync(); result.is_error())
dbgln("Failed to write audio mixer config: {}", result.error());
},
this);
m_config_write_timer->start();
}
}
ClientAudioStream::ClientAudioStream(ConnectionFromClient& client)
: m_client(client)
{
}
void ClientAudioStream::enqueue(NonnullRefPtr<Audio::LegacyBuffer>&& buffer)
{
m_remaining_samples += buffer->sample_count();
m_queue.enqueue(move(buffer));
}
}