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https://github.com/RGBCube/serenity
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Until now, our kernel has reimplemented a number of AK classes to provide automatic internal locking: - RefPtr - NonnullRefPtr - WeakPtr - Weakable This patch renames the Kernel classes so that they can coexist with the original AK classes: - RefPtr => LockRefPtr - NonnullRefPtr => NonnullLockRefPtr - WeakPtr => LockWeakPtr - Weakable => LockWeakable The goal here is to eventually get rid of the Lock* classes in favor of using external locking.
38 lines
1,014 B
C++
38 lines
1,014 B
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/Graphics/Bochs/Definitions.h>
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#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Memory/TypedMapping.h>
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#include <Kernel/PhysicalAddress.h>
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namespace Kernel {
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class GraphicsManagement;
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struct BochsDisplayMMIORegisters;
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class BochsDisplayConnector;
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class BochsGraphicsAdapter final : public GenericGraphicsAdapter
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, public PCI::Device {
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friend class GraphicsManagement;
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public:
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static NonnullLockRefPtr<BochsGraphicsAdapter> initialize(PCI::DeviceIdentifier const&);
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virtual ~BochsGraphicsAdapter() = default;
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private:
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ErrorOr<void> initialize_adapter(PCI::DeviceIdentifier const&);
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explicit BochsGraphicsAdapter(PCI::DeviceIdentifier const&);
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LockRefPtr<BochsDisplayConnector> m_display_connector;
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};
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}
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