mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 17:42:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			248 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <AK/Math.h>
 | |
| #include <AK/Optional.h>
 | |
| #include <LibGfx/AffineTransform.h>
 | |
| #include <LibGfx/Quad.h>
 | |
| #include <LibGfx/Rect.h>
 | |
| 
 | |
| namespace Gfx {
 | |
| 
 | |
| bool AffineTransform::is_identity() const
 | |
| {
 | |
|     return m_values[0] == 1 && m_values[1] == 0 && m_values[2] == 0 && m_values[3] == 1 && m_values[4] == 0 && m_values[5] == 0;
 | |
| }
 | |
| 
 | |
| bool AffineTransform::is_identity_or_translation() const
 | |
| {
 | |
|     return a() == 1 && b() == 0 && c() == 0 && d() == 1;
 | |
| }
 | |
| 
 | |
| float AffineTransform::x_scale() const
 | |
| {
 | |
|     return AK::hypot(m_values[0], m_values[1]);
 | |
| }
 | |
| 
 | |
| float AffineTransform::y_scale() const
 | |
| {
 | |
|     return AK::hypot(m_values[2], m_values[3]);
 | |
| }
 | |
| 
 | |
| FloatPoint AffineTransform::scale() const
 | |
| {
 | |
|     return { x_scale(), y_scale() };
 | |
| }
 | |
| 
 | |
| float AffineTransform::x_translation() const
 | |
| {
 | |
|     return e();
 | |
| }
 | |
| 
 | |
| float AffineTransform::y_translation() const
 | |
| {
 | |
|     return f();
 | |
| }
 | |
| 
 | |
| FloatPoint AffineTransform::translation() const
 | |
| {
 | |
|     return { x_translation(), y_translation() };
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::scale(float sx, float sy)
 | |
| {
 | |
|     m_values[0] *= sx;
 | |
|     m_values[1] *= sx;
 | |
|     m_values[2] *= sy;
 | |
|     m_values[3] *= sy;
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::scale(FloatPoint s)
 | |
| {
 | |
|     return scale(s.x(), s.y());
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::set_scale(float sx, float sy)
 | |
| {
 | |
|     m_values[0] = sx;
 | |
|     m_values[1] = 0;
 | |
|     m_values[2] = 0;
 | |
|     m_values[3] = sy;
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::set_scale(FloatPoint s)
 | |
| {
 | |
|     return set_scale(s.x(), s.y());
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::skew_radians(float x_radians, float y_radians)
 | |
| {
 | |
|     AffineTransform skew_transform(1, AK::tan(y_radians), AK::tan(x_radians), 1, 0, 0);
 | |
|     multiply(skew_transform);
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::translate(float tx, float ty)
 | |
| {
 | |
|     m_values[4] += tx * m_values[0] + ty * m_values[2];
 | |
|     m_values[5] += tx * m_values[1] + ty * m_values[3];
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::translate(FloatPoint t)
 | |
| {
 | |
|     return translate(t.x(), t.y());
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::set_translation(float tx, float ty)
 | |
| {
 | |
|     m_values[4] = tx;
 | |
|     m_values[5] = ty;
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::set_translation(FloatPoint t)
 | |
| {
 | |
|     return set_translation(t.x(), t.y());
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::multiply(AffineTransform const& other)
 | |
| {
 | |
|     AffineTransform result;
 | |
|     result.m_values[0] = other.a() * a() + other.b() * c();
 | |
|     result.m_values[1] = other.a() * b() + other.b() * d();
 | |
|     result.m_values[2] = other.c() * a() + other.d() * c();
 | |
|     result.m_values[3] = other.c() * b() + other.d() * d();
 | |
|     result.m_values[4] = other.e() * a() + other.f() * c() + e();
 | |
|     result.m_values[5] = other.e() * b() + other.f() * d() + f();
 | |
|     *this = result;
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| AffineTransform& AffineTransform::rotate_radians(float radians)
 | |
| {
 | |
|     float sin_angle;
 | |
|     float cos_angle;
 | |
|     AK::sincos(radians, sin_angle, cos_angle);
 | |
|     AffineTransform rotation(cos_angle, sin_angle, -sin_angle, cos_angle, 0, 0);
 | |
|     multiply(rotation);
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| float AffineTransform::determinant() const
 | |
| {
 | |
|     return a() * d() - b() * c();
 | |
| }
 | |
| 
 | |
| Optional<AffineTransform> AffineTransform::inverse() const
 | |
| {
 | |
|     auto det = determinant();
 | |
|     if (det == 0)
 | |
|         return {};
 | |
|     return AffineTransform {
 | |
|         d() / det,
 | |
|         -b() / det,
 | |
|         -c() / det,
 | |
|         a() / det,
 | |
|         (c() * f() - d() * e()) / det,
 | |
|         (b() * e() - a() * f()) / det,
 | |
|     };
 | |
| }
 | |
| 
 | |
| void AffineTransform::map(float unmapped_x, float unmapped_y, float& mapped_x, float& mapped_y) const
 | |
| {
 | |
|     mapped_x = a() * unmapped_x + c() * unmapped_y + e();
 | |
|     mapped_y = b() * unmapped_x + d() * unmapped_y + f();
 | |
| }
 | |
| 
 | |
| template<>
 | |
| IntPoint AffineTransform::map(IntPoint point) const
 | |
| {
 | |
|     float mapped_x;
 | |
|     float mapped_y;
 | |
|     map(static_cast<float>(point.x()), static_cast<float>(point.y()), mapped_x, mapped_y);
 | |
|     return { round_to<int>(mapped_x), round_to<int>(mapped_y) };
 | |
| }
 | |
| 
 | |
| template<>
 | |
| FloatPoint AffineTransform::map(FloatPoint point) const
 | |
| {
 | |
|     float mapped_x;
 | |
|     float mapped_y;
 | |
|     map(point.x(), point.y(), mapped_x, mapped_y);
 | |
|     return { mapped_x, mapped_y };
 | |
| }
 | |
| 
 | |
| template<>
 | |
| IntSize AffineTransform::map(IntSize size) const
 | |
| {
 | |
|     return {
 | |
|         round_to<int>(static_cast<float>(size.width()) * x_scale()),
 | |
|         round_to<int>(static_cast<float>(size.height()) * y_scale()),
 | |
|     };
 | |
| }
 | |
| 
 | |
| template<>
 | |
| FloatSize AffineTransform::map(FloatSize size) const
 | |
| {
 | |
|     return { size.width() * x_scale(), size.height() * y_scale() };
 | |
| }
 | |
| 
 | |
| template<typename T>
 | |
| static T smallest_of(T p1, T p2, T p3, T p4)
 | |
| {
 | |
|     return min(min(p1, p2), min(p3, p4));
 | |
| }
 | |
| 
 | |
| template<typename T>
 | |
| static T largest_of(T p1, T p2, T p3, T p4)
 | |
| {
 | |
|     return max(max(p1, p2), max(p3, p4));
 | |
| }
 | |
| 
 | |
| template<>
 | |
| FloatRect AffineTransform::map(FloatRect const& rect) const
 | |
| {
 | |
|     FloatPoint p1 = map(rect.top_left());
 | |
|     FloatPoint p2 = map(rect.top_right());
 | |
|     FloatPoint p3 = map(rect.bottom_right());
 | |
|     FloatPoint p4 = map(rect.bottom_left());
 | |
|     float left = smallest_of(p1.x(), p2.x(), p3.x(), p4.x());
 | |
|     float top = smallest_of(p1.y(), p2.y(), p3.y(), p4.y());
 | |
|     float right = largest_of(p1.x(), p2.x(), p3.x(), p4.x());
 | |
|     float bottom = largest_of(p1.y(), p2.y(), p3.y(), p4.y());
 | |
|     return { left, top, right - left, bottom - top };
 | |
| }
 | |
| 
 | |
| template<>
 | |
| IntRect AffineTransform::map(IntRect const& rect) const
 | |
| {
 | |
|     return enclosing_int_rect(map(FloatRect(rect)));
 | |
| }
 | |
| 
 | |
| Quad<float> AffineTransform::map_to_quad(Rect<float> const& rect) const
 | |
| {
 | |
|     return {
 | |
|         map(rect.top_left()),
 | |
|         map(rect.top_right()),
 | |
|         map(rect.bottom_right()),
 | |
|         map(rect.bottom_left()),
 | |
|     };
 | |
| }
 | |
| 
 | |
| float AffineTransform::rotation() const
 | |
| {
 | |
|     auto rotation = AK::atan2(b(), a());
 | |
|     while (rotation < -AK::Pi<float>)
 | |
|         rotation += 2.0f * AK::Pi<float>;
 | |
|     while (rotation > AK::Pi<float>)
 | |
|         rotation -= 2.0f * AK::Pi<float>;
 | |
|     return rotation;
 | |
| }
 | |
| 
 | |
| }
 | 
