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![]() Hit-testing relies on updated clip rectangles and containing scroll offsets, so it's necessary to ensure that paintables have these elements updated. This also removes the enclosing scroll offsets update from `Internals::hit_test()`, as it is no longer needed. |
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.. | ||
Inspector.cpp | ||
Inspector.h | ||
Inspector.idl | ||
Internals.cpp | ||
Internals.h | ||
Internals.idl |