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async_enqueue() is a wrapper over the async_enqueue_buffer() call to AudioServer. This allows users to asyncronously enqueue audio samples, when the program requires non-blocking audio streaming. This also makes ClientConnection use east-const everywhere. |
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|---|---|---|
| .. | ||
| Buffer.cpp | ||
| Buffer.h | ||
| ClientConnection.cpp | ||
| ClientConnection.h | ||
| CMakeLists.txt | ||
| FlacLoader.cpp | ||
| FlacLoader.h | ||
| FlacTypes.h | ||
| Loader.cpp | ||
| Loader.h | ||
| WavLoader.cpp | ||
| WavLoader.h | ||
| WavWriter.cpp | ||
| WavWriter.h | ||