mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 09:12:45 +00:00 
			
		
		
		
	 972e5d7292
			
		
	
	
		972e5d7292
		
	
	
	
	
		
			
			This will allow programs connected over unix sockets to retrieve the pid of their peers in a nice way.
		
			
				
	
	
		
			35 lines
		
	
	
	
		
			832 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			832 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <LibCore/Socket.h>
 | |
| 
 | |
| namespace Core {
 | |
| 
 | |
| class LocalSocket final : public Socket {
 | |
|     C_OBJECT(LocalSocket)
 | |
| public:
 | |
|     virtual ~LocalSocket() override;
 | |
| 
 | |
|     static RefPtr<LocalSocket> take_over_accepted_socket_from_system_server(String const& socket_path = String());
 | |
|     pid_t peer_pid() const;
 | |
| 
 | |
| private:
 | |
|     explicit LocalSocket(Object* parent = nullptr);
 | |
|     LocalSocket(int fd, Object* parent = nullptr);
 | |
| 
 | |
|     // FIXME: better place to put this so both LocalSocket and LocalServer can
 | |
|     // enjoy it?
 | |
|     friend class LocalServer;
 | |
| 
 | |
|     static void parse_sockets_from_system_server();
 | |
| 
 | |
|     static HashMap<String, int> s_overtaken_sockets;
 | |
|     static bool s_overtaken_sockets_parsed;
 | |
| };
 | |
| 
 | |
| }
 |