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			86 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Badge.h>
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| #include <AK/IDAllocator.h>
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| #include <AK/RefCounted.h>
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| #include <AK/RefPtr.h>
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| #include <LibWeb/Bindings/WindowObject.h>
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| #include <LibWeb/Bindings/Wrappable.h>
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| #include <LibWeb/CSS/Screen.h>
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| #include <LibWeb/DOM/Event.h>
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| #include <LibWeb/DOM/EventTarget.h>
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| 
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| namespace Web::DOM {
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| 
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| class Window final
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|     : public RefCounted<Window>
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|     , public EventTarget {
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| public:
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|     static NonnullRefPtr<Window> create_with_document(Document&);
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|     ~Window();
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| 
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|     using RefCounted::ref;
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|     using RefCounted::unref;
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| 
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|     virtual void ref_event_target() override { RefCounted::ref(); }
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|     virtual void unref_event_target() override { RefCounted::unref(); }
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|     virtual bool dispatch_event(NonnullRefPtr<Event>) override;
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|     virtual JS::Object* create_wrapper(JS::GlobalObject&) override;
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| 
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|     const Document& document() const { return m_document; }
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|     Document& document() { return m_document; }
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| 
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|     void alert(const String&);
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|     bool confirm(const String&);
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|     String prompt(const String&, const String&);
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|     i32 request_animation_frame(JS::FunctionObject&);
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|     void cancel_animation_frame(i32);
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| 
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|     i32 set_timeout(JS::FunctionObject&, i32);
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|     i32 set_interval(JS::FunctionObject&, i32);
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|     void clear_timeout(i32);
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|     void clear_interval(i32);
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| 
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|     int inner_width() const;
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|     int inner_height() const;
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| 
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|     void did_set_location_href(Badge<Bindings::LocationObject>, const URL& new_href);
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|     void did_call_location_reload(Badge<Bindings::LocationObject>);
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| 
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|     Bindings::WindowObject* wrapper() { return m_wrapper; }
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|     const Bindings::WindowObject* wrapper() const { return m_wrapper; }
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| 
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|     void set_wrapper(Badge<Bindings::WindowObject>, Bindings::WindowObject&);
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| 
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|     i32 allocate_timer_id(Badge<Timer>);
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|     void deallocate_timer_id(Badge<Timer>, i32);
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|     void timer_did_fire(Badge<Timer>, Timer&);
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| 
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|     HighResolutionTime::Performance& performance() { return *m_performance; }
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| 
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|     CSS::Screen& screen() { return *m_screen; }
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| 
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|     const Event* current_event() const { return m_current_event; }
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|     void set_current_event(Event* event) { m_current_event = event; }
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| 
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| private:
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|     explicit Window(Document&);
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| 
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|     Document& m_document;
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|     WeakPtr<Bindings::WindowObject> m_wrapper;
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| 
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|     IDAllocator m_timer_id_allocator;
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|     HashMap<int, NonnullRefPtr<Timer>> m_timers;
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| 
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|     NonnullOwnPtr<HighResolutionTime::Performance> m_performance;
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|     NonnullRefPtr<CSS::Screen> m_screen;
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|     RefPtr<Event> m_current_event;
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| };
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| 
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| }
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