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	 3dc5f467a8
			
		
	
	
		3dc5f467a8
		
	
	
	
	
		
			
			Instead of allocating these in a mixture of ways, we now always put them on the malloc heap, and keep an intrusive linked list of them that we can iterate for GC marking purposes.
		
			
				
	
	
		
			55 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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| #include <LibJS/Runtime/FunctionConstructor.h>
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| #include <LibJS/Runtime/GeneratorFunctionConstructor.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| 
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| namespace JS {
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| 
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| JS_DEFINE_ALLOCATOR(GeneratorFunctionConstructor);
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| 
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| GeneratorFunctionConstructor::GeneratorFunctionConstructor(Realm& realm)
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|     : NativeFunction(static_cast<Object&>(realm.intrinsics().function_constructor()))
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| {
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| }
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| 
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| void GeneratorFunctionConstructor::initialize(Realm& realm)
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| {
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|     auto& vm = this->vm();
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|     Base::initialize(realm);
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| 
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|     // 27.3.2.1 GeneratorFunction.length, https://tc39.es/ecma262/#sec-generatorfunction.length
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|     define_direct_property(vm.names.length, Value(1), Attribute::Configurable);
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|     // 27.3.2.2 GeneratorFunction.prototype, https://tc39.es/ecma262/#sec-generatorfunction.length
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|     define_direct_property(vm.names.prototype, realm.intrinsics().generator_function_prototype(), 0);
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| }
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| 
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| // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction
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| ThrowCompletionOr<Value> GeneratorFunctionConstructor::call()
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| {
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|     return TRY(construct(*this));
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| }
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| 
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| // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction
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| ThrowCompletionOr<NonnullGCPtr<Object>> GeneratorFunctionConstructor::construct(FunctionObject& new_target)
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| {
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|     auto& vm = this->vm();
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| 
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|     // 1. Let C be the active function object.
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|     auto* constructor = vm.active_function_object();
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| 
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|     // 2. Let args be the argumentsList that was passed to this function by [[Call]] or [[Construct]].
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|     MarkedVector<Value> args(heap());
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|     for (auto argument : vm.running_execution_context().arguments)
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|         args.append(argument);
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| 
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|     // 3. Return ? CreateDynamicFunction(C, NewTarget, generator, args).
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|     return *TRY(FunctionConstructor::create_dynamic_function(vm, *constructor, &new_target, FunctionKind::Generator, args));
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| }
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| 
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| }
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