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serenity/Userland/Libraries/LibGL
Stephan Unverwerth 755393e684 LibGL: Implement glBindTexture()
Textures are now initialized with a nullptr upon generation.
They are only actually created once they are bound to a target.
Currently only the GL_TEXTURE_2D target is supported.
The software rasterizer now allows rendering with or without
a bound TEXTURE_2D.
2021-05-30 00:32:37 +01:00
..
GL LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
Tex LibGL: Introduce Texture base class for all texture types 2021-05-30 00:32:37 +01:00
Clipper.cpp LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
Clipper.h LibGL: Move polygon clipping to Clipper class 2021-05-08 10:13:22 +02:00
CMakeLists.txt LibGL: Introduce Texture base class for all texture types 2021-05-30 00:32:37 +01:00
DepthBuffer.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
DepthBuffer.h Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLBlend.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLColor.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLContext.h LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
GLLights.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLLists.cpp LibGL: Implement glGenLists and a few friends 2021-05-11 14:09:17 +01:00
GLMat.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLStruct.h LibGL: Implement a basic OpenGL 1.x compatible library 2021-05-08 10:13:22 +02:00
GLTexture.cpp LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
GLUtils.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLVert.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
SoftwareGLContext.cpp LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
SoftwareGLContext.h LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
SoftwareRasterizer.cpp LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00
SoftwareRasterizer.h LibGL: Implement glBindTexture() 2021-05-30 00:32:37 +01:00