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			Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
		
			
				
	
	
		
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			9 lines
		
	
	
	
		
			617 B
		
	
	
	
		
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| Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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|   BlockContainer <html> at (0,0) content-size 800x16 [BFC] children: not-inline
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|     BlockContainer <body> at (8,8) content-size 784x0 children: not-inline
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|       BlockContainer <div.hello> at (8,8) content-size 784x0 children: not-inline
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|         BlockContainer <(anonymous)> at (8,8) content-size 500x100 positioned [BFC] children: inline
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|           line 0 width: 0, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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|             frag 0 from TextNode start: 0, length: 0, rect: [8,8 0x21.828125]
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|               ""
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|           TextNode <#text>
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