mirror of
https://github.com/RGBCube/serenity
synced 2025-05-22 19:15:08 +00:00

SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
|
|
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/CircularQueue.h>
|
|
#include <AK/DoublyLinkedList.h>
|
|
#include <AK/Types.h>
|
|
#include <Kernel/API/KeyCode.h>
|
|
#include <Kernel/Devices/CharacterDevice.h>
|
|
#include <Kernel/Devices/HID/HIDDevice.h>
|
|
#include <Kernel/Interrupts/IRQHandler.h>
|
|
#include <Kernel/Random.h>
|
|
|
|
namespace Kernel {
|
|
|
|
class KeyboardDevice : public HIDDevice {
|
|
public:
|
|
using Event = KeyEvent;
|
|
|
|
virtual ~KeyboardDevice() override;
|
|
|
|
// ^CharacterDevice
|
|
virtual KResultOr<size_t> read(FileDescription&, u64, UserOrKernelBuffer&, size_t) override;
|
|
virtual bool can_read(const FileDescription&, size_t) const override;
|
|
virtual KResultOr<size_t> write(FileDescription&, u64, const UserOrKernelBuffer&, size_t) override;
|
|
virtual bool can_write(const FileDescription&, size_t) const override { return true; }
|
|
|
|
// ^HIDDevice
|
|
virtual Type instrument_type() const { return Type::Keyboard; }
|
|
|
|
// ^Device
|
|
virtual mode_t required_mode() const override { return 0440; }
|
|
|
|
//FIXME: It should be something like String::formatted("keyboard{}", minor())
|
|
// instead of a fixed string like this
|
|
virtual String device_name() const override { return "keyboard"; }
|
|
|
|
void update_modifier(u8 modifier, bool state)
|
|
{
|
|
if (state)
|
|
m_modifiers |= modifier;
|
|
else
|
|
m_modifiers &= ~modifier;
|
|
}
|
|
|
|
protected:
|
|
KeyboardDevice();
|
|
mutable SpinLock<u8> m_queue_lock;
|
|
CircularQueue<Event, 16> m_queue;
|
|
// ^CharacterDevice
|
|
virtual const char* class_name() const override { return "KeyboardDevice"; }
|
|
|
|
u8 m_modifiers { 0 };
|
|
bool m_caps_lock_on { false };
|
|
bool m_num_lock_on { false };
|
|
bool m_has_e0_prefix { false };
|
|
|
|
void key_state_changed(u8 raw, bool pressed);
|
|
};
|
|
}
|