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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
/*
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* Copyright (c) 2019-2020, Jesse Buhagiar <jooster669@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "DisplaySettings.h"
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/TabWidget.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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#include <stdio.h>
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#include <unistd.h>
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int main(int argc, char** argv)
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{
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if (pledge("stdio thread recvfd sendfd rpath accept cpath wpath unix fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio thread recvfd sendfd rpath accept cpath wpath", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app_icon = GUI::Icon::default_icon("app-display-settings");
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// Let's create the tab pane that we'll hook our widgets up to :^)
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auto tab_widget = GUI::TabWidget::construct();
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tab_widget->add_tab<DisplaySettingsWidget>("Display Settings");
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tab_widget->set_fill_with_background_color(true); // No black backgrounds!
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auto window = GUI::Window::construct();
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dbgln("main window: {}", window);
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window->set_title("Display Settings");
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window->resize(360, 410);
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window->set_resizable(false);
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window->set_main_widget(tab_widget.ptr());
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window->set_icon(app_icon.bitmap_for_size(16));
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auto menubar = GUI::Menubar::construct();
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auto& app_menu = menubar->add_menu("File");
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app_menu.add_action(GUI::CommonActions::make_quit_action([&](const GUI::Action&) {
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app->quit();
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}));
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("Display Settings", app_icon, window));
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window->set_menubar(move(menubar));
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window->show();
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return app->exec();
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}
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