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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "HexEditorWidget.h"
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menubar.h>
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#include <LibGfx/Bitmap.h>
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#include <stdio.h>
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#include <unistd.h>
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int main(int argc, char** argv)
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{
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if (pledge("stdio recvfd sendfd accept rpath unix cpath wpath fattr thread", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio recvfd sendfd accept rpath cpath wpath thread", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app_icon = GUI::Icon::default_icon("app-hex-editor");
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auto window = GUI::Window::construct();
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window->set_title("Hex Editor");
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window->resize(640, 400);
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auto& hex_editor_widget = window->set_main_widget<HexEditorWidget>();
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window->on_close_request = [&]() -> GUI::Window::CloseRequestDecision {
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if (hex_editor_widget.request_close())
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return GUI::Window::CloseRequestDecision::Close;
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return GUI::Window::CloseRequestDecision::StayOpen;
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};
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auto menubar = GUI::Menubar::construct();
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hex_editor_widget.initialize_menubar(menubar);
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window->set_menubar(menubar);
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window->show();
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window->set_icon(app_icon.bitmap_for_size(16));
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if (argc >= 2)
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hex_editor_widget.open_file(argv[1]);
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return app->exec();
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}
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