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serenity/Userland/Applications/PixelPaint/ToolPropertiesWidget.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

41 lines
949 B
C++

/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ToolPropertiesWidget.h"
#include "Tool.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/GroupBox.h>
namespace PixelPaint {
ToolPropertiesWidget::ToolPropertiesWidget()
{
set_layout<GUI::VerticalBoxLayout>();
m_group_box = add<GUI::GroupBox>("Tool properties");
auto& layout = m_group_box->set_layout<GUI::VerticalBoxLayout>();
layout.set_margins({ 10, 20, 10, 10 });
}
void ToolPropertiesWidget::set_active_tool(Tool* tool)
{
if (tool == m_active_tool)
return;
if (m_active_tool_widget != nullptr)
m_group_box->remove_child(*m_active_tool_widget);
m_active_tool = tool;
m_active_tool_widget = tool->get_properties_widget();
if (m_active_tool_widget != nullptr)
m_group_box->add_child(*m_active_tool_widget);
}
ToolPropertiesWidget::~ToolPropertiesWidget()
{
}
}