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serenity/Userland/Applications/Welcome/main.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

66 lines
1.4 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS Developers
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "WelcomeWidget.h"
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Window.h>
#include <unistd.h>
int main(int argc, char** argv)
{
if (pledge("stdio recvfd sendfd rpath unix proc accept exec fattr", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio recvfd sendfd rpath unix proc accept exec", nullptr) < 0) {
perror("pledge");
return 1;
}
if (unveil("/res", "r") < 0) {
perror("unveil");
return 1;
}
if (unveil("/home", "r") < 0) {
perror("unveil");
return 1;
}
if (unveil("/tmp/portal/webcontent", "rw") < 0) {
perror("unveil");
return 1;
}
if (unveil("/bin/Help", "x") < 0) {
perror("unveil");
return 1;
}
if (unveil(nullptr, nullptr) < 0) {
perror("unveil");
return 1;
}
auto app_icon = GUI::Icon::default_icon("app-welcome");
auto window = GUI::Window::construct();
window->resize(480, 250);
window->center_on_screen();
window->set_title("Welcome");
window->set_minimum_size(480, 250);
window->set_icon(app_icon.bitmap_for_size(16));
window->set_main_widget<WelcomeWidget>();
window->show();
return app->exec();
}