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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <AK/HashMap.h>
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#include <LibGUI/Forward.h>
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#include <LibGfx/Point.h>
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namespace HackStudio {
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class CursorTool final : public Tool {
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public:
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explicit CursorTool(FormEditorWidget& editor)
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: Tool(editor)
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{
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}
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virtual ~CursorTool() override { }
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private:
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virtual const char* class_name() const override { return "CursorTool"; }
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virtual void on_mousedown(GUI::MouseEvent&) override;
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virtual void on_mouseup(GUI::MouseEvent&) override;
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virtual void on_mousemove(GUI::MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual void on_second_paint(GUI::Painter&, GUI::PaintEvent&) override;
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void set_rubber_band_position(const Gfx::IntPoint&);
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Gfx::IntRect rubber_band_rect() const;
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Gfx::IntPoint m_drag_origin;
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HashMap<GUI::Widget*, Gfx::IntPoint> m_positions_before_drag;
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bool m_dragging { false };
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bool m_rubber_banding { false };
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Gfx::IntPoint m_rubber_band_origin;
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Gfx::IntPoint m_rubber_band_position;
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};
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}
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