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serenity/Userland/DevTools/HackStudio/EditorWrapper.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

46 lines
1,002 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Debugger/BreakpointCallback.h"
#include "LanguageClient.h"
#include <AK/Function.h>
#include <AK/Vector.h>
#include <LibGUI/Widget.h>
#include <string.h>
namespace HackStudio {
class Editor;
class EditorWrapper : public GUI::Widget {
C_OBJECT(EditorWrapper)
public:
virtual ~EditorWrapper() override;
Editor& editor() { return *m_editor; }
const Editor& editor() const { return *m_editor; }
GUI::Label& filename_label() { return *m_filename_label; }
const GUI::Label& filename_label() const { return *m_filename_label; }
void set_editor_has_focus(Badge<Editor>, bool);
LanguageClient& language_client();
void set_mode_displayable();
void set_mode_non_displayable();
private:
EditorWrapper();
RefPtr<GUI::Label> m_filename_label;
RefPtr<GUI::Label> m_cursor_label;
RefPtr<Editor> m_editor;
};
}