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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
48 lines
939 B
C++
48 lines
939 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "FormEditorWidget.h"
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#include "CursorTool.h"
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#include "FormWidget.h"
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#include "WidgetTreeModel.h"
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#include <LibGUI/Painter.h>
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namespace HackStudio {
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FormEditorWidget::FormEditorWidget()
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: m_tool(make<CursorTool>(*this))
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{
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set_fill_with_background_color(true);
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m_form_widget = add<FormWidget>();
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m_widget_tree_model = WidgetTreeModel::create(*m_form_widget);
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}
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FormEditorWidget::~FormEditorWidget()
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{
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}
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void FormEditorWidget::paint_event(GUI::PaintEvent& event)
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{
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GUI::Frame::paint_event(event);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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}
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void FormEditorWidget::set_tool(NonnullOwnPtr<Tool> tool)
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{
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m_tool->detach();
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m_tool = move(tool);
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m_tool->attach();
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}
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WidgetTreeModel& FormEditorWidget::model()
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{
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return *m_widget_tree_model;
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}
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}
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