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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
43 lines
865 B
C++
43 lines
865 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Noncopyable.h>
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#include <LibGUI/Forward.h>
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namespace HackStudio {
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class FormEditorWidget;
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class Tool {
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AK_MAKE_NONCOPYABLE(Tool);
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AK_MAKE_NONMOVABLE(Tool);
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public:
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virtual ~Tool() { }
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virtual void on_mousedown(GUI::MouseEvent&) = 0;
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virtual void on_mouseup(GUI::MouseEvent&) = 0;
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virtual void on_mousemove(GUI::MouseEvent&) = 0;
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virtual void on_keydown(GUI::KeyEvent&) = 0;
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virtual void on_second_paint(GUI::Painter&, GUI::PaintEvent&) { }
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virtual const char* class_name() const = 0;
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virtual void attach() { }
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virtual void detach() { }
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protected:
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explicit Tool(FormEditorWidget& editor)
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: m_editor(editor)
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{
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}
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FormEditorWidget& m_editor;
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};
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}
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