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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
32 lines
802 B
C++
32 lines
802 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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namespace HackStudio {
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class WidgetTool final : public Tool {
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public:
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explicit WidgetTool(FormEditorWidget& editor, const GUI::WidgetClassRegistration& meta_class)
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: Tool(editor)
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, m_meta_class(meta_class)
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{
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}
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virtual ~WidgetTool() override { }
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private:
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virtual const char* class_name() const override { return "WidgetTool"; }
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virtual void on_mousedown(GUI::MouseEvent&) override;
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virtual void on_mouseup(GUI::MouseEvent&) override;
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virtual void on_mousemove(GUI::MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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const GUI::WidgetClassRegistration& m_meta_class;
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};
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}
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