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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
34 lines
811 B
C++
34 lines
811 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/Frame.h>
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class Profile;
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class ProfileTimelineWidget final : public GUI::Frame {
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C_OBJECT(ProfileTimelineWidget)
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public:
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virtual ~ProfileTimelineWidget() override;
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private:
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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virtual void mouseup_event(GUI::MouseEvent&) override;
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explicit ProfileTimelineWidget(Profile&);
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u64 timestamp_at_x(int x) const;
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Profile& m_profile;
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bool m_selecting { false };
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u64 m_select_start_time { 0 };
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u64 m_select_end_time { 0 };
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u64 m_hover_time { 0 };
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};
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