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serenity/Userland/Services/WindowServer/WindowClient.ipc
sin-ack 62af6cd4f9 IPCCompiler: Remove hardcoded endpoint magic, attempt deux
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files.  Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)

Additionally, endpoint magic is now treated as a u32, because endpoint
numbers were never negative anyway.

For cases where the endpoint number does have to be hardcoded (a current
case is LookupServer because the endpoint number must be known in LibC),
the syntax has been made more explicit to avoid confusing those
unfamiliar.  To hardcode the endpoint magic, the following syntax is now
used:

endpoint EndpointName [magic=1234]
2021-04-25 14:06:56 +02:00

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endpoint WindowClient
{
Paint(i32 window_id, Gfx::IntSize window_size, Vector<Gfx::IntRect> rects) =|
MouseMove(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector<String> mime_types) =|
MouseDown(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
MouseDoubleClick(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
MouseUp(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
MouseWheel(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
WindowEntered(i32 window_id) =|
WindowLeft(i32 window_id) =|
WindowInputEntered(i32 window_id) =|
WindowInputLeft(i32 window_id) =|
KeyDown(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
KeyUp(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
WindowActivated(i32 window_id) =|
WindowDeactivated(i32 window_id) =|
WindowStateChanged(i32 window_id, bool minimized, bool occluded) =|
WindowCloseRequest(i32 window_id) =|
WindowResized(i32 window_id, Gfx::IntRect new_rect) =|
MenuItemActivated(i32 menu_id, u32 identifier) =|
MenuItemEntered(i32 menu_id, u32 identifier) =|
MenuItemLeft(i32 menu_id, u32 identifier) =|
MenuVisibilityDidChange(i32 menu_id, bool visible) =|
ScreenRectChanged(Gfx::IntRect rect) =|
AsyncSetWallpaperFinished(bool success) =|
DragAccepted() =|
DragCancelled() =|
DragDropped(i32 window_id, Gfx::IntPoint mouse_position, [UTF8] String text, HashMap<String,ByteBuffer> mime_data) =|
UpdateSystemTheme(Core::AnonymousBuffer theme_buffer) =|
DisplayLinkNotification() =|
Ping() =|
}