mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 03:02:45 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			195 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <AK/Checked.h>
 | |
| #include <AK/Singleton.h>
 | |
| #include <Kernel/CommandLine.h>
 | |
| #include <Kernel/Debug.h>
 | |
| #include <Kernel/Graphics/BochsGraphicsAdapter.h>
 | |
| #include <Kernel/Graphics/Console/TextModeConsole.h>
 | |
| #include <Kernel/Graphics/GraphicsManagement.h>
 | |
| #include <Kernel/Graphics/IntelNativeGraphicsAdapter.h>
 | |
| #include <Kernel/Graphics/VGACompatibleAdapter.h>
 | |
| #include <Kernel/Graphics/VirtIOGPU/VirtIOGraphicsAdapter.h>
 | |
| #include <Kernel/IO.h>
 | |
| #include <Kernel/Multiboot.h>
 | |
| #include <Kernel/PCI/IDs.h>
 | |
| #include <Kernel/Panic.h>
 | |
| #include <Kernel/Sections.h>
 | |
| #include <Kernel/VM/AnonymousVMObject.h>
 | |
| 
 | |
| namespace Kernel {
 | |
| 
 | |
| static AK::Singleton<GraphicsManagement> s_the;
 | |
| 
 | |
| GraphicsManagement& GraphicsManagement::the()
 | |
| {
 | |
|     return *s_the;
 | |
| }
 | |
| 
 | |
| bool GraphicsManagement::is_initialized()
 | |
| {
 | |
|     return s_the.is_initialized();
 | |
| }
 | |
| 
 | |
| UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
 | |
|     : m_vga_font_region(MM.allocate_kernel_region(PAGE_SIZE, "VGA font", Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow).release_nonnull())
 | |
|     , m_framebuffer_devices_allowed(!kernel_command_line().is_no_framebuffer_devices_mode())
 | |
| {
 | |
| }
 | |
| 
 | |
| void GraphicsManagement::deactivate_graphical_mode()
 | |
| {
 | |
|     for (auto& graphics_device : m_graphics_devices) {
 | |
|         graphics_device.enable_consoles();
 | |
|     }
 | |
| }
 | |
| void GraphicsManagement::activate_graphical_mode()
 | |
| {
 | |
|     for (auto& graphics_device : m_graphics_devices) {
 | |
|         graphics_device.disable_consoles();
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline bool is_vga_compatible_pci_device(PCI::Address address)
 | |
| {
 | |
|     return PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0;
 | |
| }
 | |
| 
 | |
| UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
 | |
| {
 | |
| 
 | |
|     /* Explanation on the flow when not requesting to force not creating any 
 | |
|      * framebuffer devices:
 | |
|      * If the user wants to use a Console instead of the graphical environment,
 | |
|      * they doesn't need to request text mode.
 | |
|      * Graphical mode might not be accessible on bare-metal hardware because
 | |
|      * the bootloader didn't set a framebuffer and we don't have a native driver
 | |
|      * to set a framebuffer for it. We don't have VBE modesetting capabilities
 | |
|      * in the kernel yet, so what will happen is one of the following situations:
 | |
|      * 1. The bootloader didn't specify settings of a pre-set framebuffer. The
 | |
|      * kernel has a native driver for a detected display adapter, therefore
 | |
|      * the kernel can still set a framebuffer.
 | |
|      * 2. The bootloader specified settings of a pre-set framebuffer, and the 
 | |
|      * kernel has a native driver for a detected display adapter, therefore
 | |
|      * the kernel can still set a framebuffer and change the settings of it.
 | |
|      * In that situation, the kernel will simply ignore the Multiboot pre-set 
 | |
|      * framebuffer.
 | |
|      * 2. The bootloader specified settings of a pre-set framebuffer, and the 
 | |
|      * kernel does not have a native driver for a detected display adapter, 
 | |
|      * therefore the kernel will use the pre-set framebuffer. Modesetting is not
 | |
|      * available in this situation.
 | |
|      * 3. The bootloader didn't specify settings of a pre-set framebuffer, and 
 | |
|      * the kernel does not have a native driver for a detected display adapter, 
 | |
|      * therefore the kernel will try to initialize a VGA text mode console.
 | |
|      * In that situation, the kernel will assume that VGA text mode was already
 | |
|      * initialized, but will still try to modeset it. No switching to graphical 
 | |
|      * environment is allowed in this case.
 | |
|      * 
 | |
|      * By default, the kernel assumes that no framebuffer was created until it
 | |
|      * was proven that there's an existing framebuffer or we can modeset the 
 | |
|      * screen resolution to create a framebuffer.
 | |
|      * 
 | |
|      * If the user requests to force no initialization of framebuffer devices
 | |
|      * the same flow above will happen, except that no framebuffer device will
 | |
|      * be created, so SystemServer will not try to initialize WindowServer.
 | |
|      */
 | |
| 
 | |
|     if (kernel_command_line().is_no_framebuffer_devices_mode()) {
 | |
|         dbgln("Forcing no initialization of framebuffer devices");
 | |
|     }
 | |
| 
 | |
|     auto add_and_initialize_adapter = [&](NonnullRefPtr<GraphicsDevice> display_adapter) {
 | |
|         m_graphics_devices.append(display_adapter);
 | |
|         if (!m_framebuffer_devices_allowed) {
 | |
|             display_adapter->enable_consoles();
 | |
|             return;
 | |
|         }
 | |
|         display_adapter->initialize_framebuffer_devices();
 | |
|     };
 | |
|     auto have_adapter_for_address = [&](const PCI::Address& address) {
 | |
|         for (auto& adapter : m_graphics_devices) {
 | |
|             if (adapter.device_pci_address() == address)
 | |
|                 return true;
 | |
|         }
 | |
|         return false;
 | |
|     };
 | |
| 
 | |
|     Vector<PCI::Address, 8> uninitialized_vga_pci_addresses;
 | |
|     PCI::enumerate([&](const PCI::Address& address, PCI::ID id) {
 | |
|         // Note: Each graphics controller will try to set its native screen resolution
 | |
|         // upon creation. Later on, if we don't want to have framebuffer devices, a
 | |
|         // framebuffer console will take the control instead.
 | |
|         RefPtr<GraphicsDevice> adapter;
 | |
|         bool is_vga_compatible = is_vga_compatible_pci_device(address);
 | |
|         if ((id.vendor_id == 0x1234 && id.device_id == 0x1111) || (id.vendor_id == 0x80ee && id.device_id == 0xbeef)) {
 | |
|             adapter = BochsGraphicsAdapter::initialize(address);
 | |
|         } else if (is_vga_compatible) {
 | |
|             if (id.vendor_id == 0x8086) {
 | |
|                 adapter = IntelNativeGraphicsAdapter::initialize(address);
 | |
|             } else if (id.vendor_id == static_cast<u16>(PCIVendorID::VirtIO)) {
 | |
|                 dmesgln("Graphics: Using VirtIO console");
 | |
|                 adapter = Graphics::VirtIOGraphicsAdapter::initialize(address);
 | |
|             }
 | |
|         }
 | |
|         if (adapter)
 | |
|             add_and_initialize_adapter(adapter.release_nonnull());
 | |
|         else if (is_vga_compatible)
 | |
|             uninitialized_vga_pci_addresses.append(address);
 | |
|     });
 | |
| 
 | |
|     if (!uninitialized_vga_pci_addresses.is_empty()) {
 | |
|         for (auto& address : uninitialized_vga_pci_addresses) {
 | |
|             VERIFY(is_vga_compatible_pci_device(address));
 | |
|             VERIFY(!have_adapter_for_address(address));
 | |
| 
 | |
|             if (multiboot_info_ptr->framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
 | |
|                 dmesgln("Graphics: Using a preset resolution from the bootloader");
 | |
|                 auto vga_adapter = VGACompatibleAdapter::initialize_with_preset_resolution(address,
 | |
|                     PhysicalAddress((u32)(multiboot_info_ptr->framebuffer_addr)),
 | |
|                     multiboot_info_ptr->framebuffer_width,
 | |
|                     multiboot_info_ptr->framebuffer_height,
 | |
|                     multiboot_info_ptr->framebuffer_pitch);
 | |
|                 m_vga_adapter = vga_adapter;
 | |
|                 add_and_initialize_adapter(move(vga_adapter));
 | |
|             } else {
 | |
|                 dmesgln("Graphics: Using a VGA compatible generic adapter");
 | |
|                 auto vga_adapter = VGACompatibleAdapter::initialize(address);
 | |
|                 m_vga_adapter = vga_adapter;
 | |
|                 add_and_initialize_adapter(move(vga_adapter));
 | |
|             }
 | |
|             break; // We can only have one vga adapter
 | |
|         }
 | |
| 
 | |
|         // If we still don't have a VGA compatible adapter, check if any of the ones
 | |
|         // we support explicitly happens to be able to operate in VGA mode
 | |
|         if (!m_vga_adapter) {
 | |
|             for (auto& adapter : m_graphics_devices) {
 | |
|                 // If IO space is enabled, this VGA adapter is operating in VGA mode.
 | |
|                 if (adapter.type() == GraphicsDevice::Type::VGACompatible && !m_vga_adapter && PCI::is_io_space_enabled(adapter.device_pci_address())) {
 | |
|                     dbgln("Graphics adapter @ {} is operating in VGA mode", adapter.device_pci_address());
 | |
|                     m_vga_adapter = adapter;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     if (m_graphics_devices.is_empty()) {
 | |
|         dbgln("No graphics adapter was initialized.");
 | |
|         return false;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool GraphicsManagement::framebuffer_devices_exist() const
 | |
| {
 | |
|     for (auto& graphics_device : m_graphics_devices) {
 | |
|         if (graphics_device.framebuffer_devices_initialized())
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| }
 | 
