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		e77552519e
		
	
	
	
	
		
			
			We now select between nearest neighbor and bilinear filtering when scaling images in CRC2D.drawImage(). This patch also adds CRC2D.imageSmoothingQuality but it's ignored for now as we don't have a bunch of different quality levels to map it to. Work towards #17993 (Ruffle Flash Player)
		
			
				
	
	
		
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			6 lines
		
	
	
	
		
			279 B
		
	
	
	
		
			Text
		
	
	
	
	
	
| // https://html.spec.whatwg.org/multipage/canvas.html#canvasimagesmoothing
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| interface mixin CanvasImageSmoothing {
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|     // image smoothing
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|     attribute boolean imageSmoothingEnabled; // (default true)
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|     attribute ImageSmoothingQuality imageSmoothingQuality; // (default low)
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| };
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