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	 b79642ef74
			
		
	
	
		b79642ef74
		
	
	
	
	
		
			
			In its current state, ScummVM seems to invoke these methods just after
destroying the current GL context. According to the OpenGL spec:
    "Issuing GL commands when the program does not have a current
     context results in undefined behavior, up to and including program
     termination."
Our old behavior was to deref a `nullptr`, which isn't that great. For
now, protect these two methods. If other ports seem to misbehave as
well, we can always expand the check to other methods.
		
	
			
		
			
				
	
	
		
			42 lines
		
	
	
	
		
			798 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			798 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
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|  * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "GLContext.h"
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| #include "SoftwareGLContext.h"
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| #include <LibGfx/Bitmap.h>
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| 
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| __attribute__((visibility("hidden"))) GL::GLContext* g_gl_context;
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| 
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| namespace GL {
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| 
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| GLContext::~GLContext()
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| {
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|     if (g_gl_context == this)
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|         make_context_current(nullptr);
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| }
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| 
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| OwnPtr<GLContext> create_context(Gfx::Bitmap& bitmap)
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| {
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|     auto context = adopt_own(*new SoftwareGLContext(bitmap));
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| 
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|     if (!g_gl_context)
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|         g_gl_context = context;
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| 
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|     return context;
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| }
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| 
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| void make_context_current(GLContext* context)
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| {
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|     g_gl_context = context;
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| }
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| 
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| void present_context(GLContext* context)
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| {
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|     context->present();
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| }
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| 
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| }
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