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serenity/Userland/Services/SystemMenu/main.cpp
Andreas Kling d312011708 Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
2021-01-16 19:30:32 +01:00

242 lines
8.7 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "ShutdownDialog.h"
#include <AK/LexicalPath.h>
#include <AK/QuickSort.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/DirIterator.h>
#include <LibCore/StandardPaths.h>
#include <LibDesktop/AppFile.h>
#include <LibGUI/Action.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Application.h>
#include <LibGUI/FileIconProvider.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibGfx/Bitmap.h>
#include <serenity.h>
#include <spawn.h>
//#define SYSTEM_MENU_DEBUG
struct AppMetadata {
String executable;
String name;
String category;
};
Vector<AppMetadata> g_apps;
struct ThemeMetadata {
String name;
String path;
};
Color g_menu_selection_color;
Vector<ThemeMetadata> g_themes;
RefPtr<GUI::Menu> g_themes_menu;
GUI::ActionGroup g_themes_group;
static Vector<String> discover_apps_and_categories();
static NonnullRefPtr<GUI::Menu> build_system_menu();
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
app->set_quit_when_last_window_deleted(false);
auto menu = build_system_menu();
menu->realize_menu_if_needed();
GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemMenu>(menu->menu_id());
if (pledge("stdio recvfd sendfd accept rpath proc exec", nullptr) < 0) {
perror("pledge");
return 1;
}
if (chdir(Core::StandardPaths::home_directory().characters()) < 0) {
perror("chdir");
return 1;
}
if (unveil("/bin", "x")) {
perror("unveil");
return 1;
}
if (unveil("/res", "r")) {
perror("unveil");
return 1;
}
unveil(nullptr, nullptr);
return app->exec();
}
Vector<String> discover_apps_and_categories()
{
HashTable<String> seen_app_categories;
Desktop::AppFile::for_each([&](auto af) {
g_apps.append({ af->executable(), af->name(), af->category() });
seen_app_categories.set(af->category());
});
quick_sort(g_apps, [](auto& a, auto& b) { return a.name < b.name; });
Vector<String> sorted_app_categories;
for (auto& category : seen_app_categories) {
sorted_app_categories.append(category);
}
quick_sort(sorted_app_categories);
return sorted_app_categories;
}
NonnullRefPtr<GUI::Menu> build_system_menu()
{
const Vector<String> sorted_app_categories = discover_apps_and_categories();
auto system_menu = GUI::Menu::construct("\xE2\x9A\xA1"); // HIGH VOLTAGE SIGN
// First we construct all the necessary app category submenus.
HashMap<String, NonnullRefPtr<GUI::Menu>> app_category_menus;
auto category_icons = Core::ConfigFile::open("/res/icons/SystemMenu.ini");
for (const auto& category : sorted_app_categories) {
if (app_category_menus.contains(category))
continue;
auto& category_menu = system_menu->add_submenu(category);
auto category_icon_path = category_icons->read_entry("16x16", category);
if (!category_icon_path.is_empty()) {
auto icon = Gfx::Bitmap::load_from_file(category_icon_path);
category_menu.set_icon(icon);
}
app_category_menus.set(category, category_menu);
}
// Then we create and insert all the app menu items into the right place.
int app_identifier = 0;
for (const auto& app : g_apps) {
auto icon = GUI::FileIconProvider::icon_for_executable(app.executable).bitmap_for_size(16);
#ifdef SYSTEM_MENU_DEBUG
if (icon)
dbg() << "App " << app.name << " has icon with size " << icon->size();
#endif
auto parent_menu = app_category_menus.get(app.category).value_or(*system_menu);
parent_menu->add_action(GUI::Action::create(app.name, icon, [app_identifier](auto&) {
dbg() << "Activated app with ID " << app_identifier;
const auto& bin = g_apps[app_identifier].executable;
pid_t child_pid;
const char* argv[] = { bin.characters(), nullptr };
if ((errno = posix_spawn(&child_pid, bin.characters(), nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
++app_identifier;
}
system_menu->add_separator();
g_themes_group.set_exclusive(true);
g_themes_group.set_unchecking_allowed(false);
g_themes_menu = &system_menu->add_submenu("Themes");
g_themes_menu->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/themes.png"));
{
Core::DirIterator dt("/res/themes", Core::DirIterator::SkipDots);
while (dt.has_next()) {
auto theme_name = dt.next_path();
auto theme_path = String::formatted("/res/themes/{}", theme_name);
g_themes.append({ LexicalPath(theme_name).title(), theme_path });
}
quick_sort(g_themes, [](auto& a, auto& b) { return a.name < b.name; });
}
auto current_theme_name = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetSystemTheme>()->theme_name();
{
int theme_identifier = 0;
for (auto& theme : g_themes) {
auto action = GUI::Action::create_checkable(theme.name, [theme_identifier](auto&) {
auto& theme = g_themes[theme_identifier];
dbg() << "Theme switched to " << theme.name << " at path " << theme.path;
auto response = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemTheme>(theme.path, theme.name);
ASSERT(response->success());
});
if (theme.name == current_theme_name)
action->set_checked(true);
g_themes_group.add_action(action);
g_themes_menu->add_action(action);
++theme_identifier;
}
}
system_menu->add_separator();
system_menu->add_action(GUI::Action::create("Run...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-run.png"), [](auto&) {
pid_t child_pid;
const char* argv[] = { "/bin/Run", nullptr };
if ((errno = posix_spawn(&child_pid, "/bin/Run", nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
system_menu->add_action(GUI::Action::create("About SerenityOS", Gfx::Bitmap::load_from_file("/res/icons/16x16/ladybug.png"), [](auto&) {
pid_t child_pid;
const char* argv[] = { "/bin/About", nullptr };
if ((errno = posix_spawn(&child_pid, "/bin/About", nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
system_menu->add_separator();
system_menu->add_action(GUI::Action::create("Exit...", Gfx::Bitmap::load_from_file("/res/icons/16x16/power.png"), [](auto&) {
auto command = ShutdownDialog::show();
if (command.size() == 0)
return;
pid_t child_pid;
if ((errno = posix_spawn(&child_pid, command[0], nullptr, nullptr, const_cast<char**>(command.data()), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
return system_menu;
}