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Rather than creating a TextStyle struct, and then copying its fields over to a TextAttributes, let's just create a TextAttributes to start with. This also simplifies the syntax highlighting code by letting us define underlines along with the other text styling. |
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| .. | ||
| CMakeLists.txt | ||
| Forward.h | ||
| Highlighter.cpp | ||
| Highlighter.h | ||
| HighlighterClient.h | ||
| Language.cpp | ||
| Language.h | ||