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	 8917378aa7
			
		
	
	
		8917378aa7
		
	
	
	
	
		
			
			Having two ways that `<position>` is represented is awkward and unnecessary. So, let's combine the two paths together. This first step copies and modifies the `parse_position()` code to produce a `PositionStyleValue`. Apart from returning a StyleValue, this also makes use of automatic enum parsing instead of manually comparing identifier strings.
		
			
				
	
	
		
			46 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/CSS/Enums.h>
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| #include <LibWeb/CSS/PercentageOr.h>
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| #include <LibWeb/CSS/StyleValue.h>
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| 
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| namespace Web::CSS {
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| 
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| class EdgeStyleValue final : public StyleValueWithDefaultOperators<EdgeStyleValue> {
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| public:
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|     static ValueComparingNonnullRefPtr<EdgeStyleValue> create(PositionEdge edge, LengthPercentage const& offset)
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|     {
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|         VERIFY(edge != PositionEdge::Center);
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|         return adopt_ref(*new (nothrow) EdgeStyleValue(edge, offset));
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|     }
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|     virtual ~EdgeStyleValue() override = default;
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| 
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|     // NOTE: `center` is converted to `left 50%` or `top 50%` in parsing, so is never returned here.
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|     PositionEdge edge() const { return m_properties.edge; }
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|     LengthPercentage const& offset() const { return m_properties.offset; }
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| 
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|     virtual String to_string() const override;
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| 
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|     bool properties_equal(EdgeStyleValue const& other) const { return m_properties == other.m_properties; }
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| 
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| private:
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|     EdgeStyleValue(PositionEdge edge, LengthPercentage const& offset)
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|         : StyleValueWithDefaultOperators(Type::Edge)
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|         , m_properties { .edge = edge, .offset = offset }
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|     {
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|     }
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| 
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|     struct Properties {
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|         PositionEdge edge;
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|         LengthPercentage offset;
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|         bool operator==(Properties const&) const = default;
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|     } m_properties;
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| };
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| 
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| }
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