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This adds support for the Tools in PixelPaint to use different cursors within ImageEditor. For now most of them get the crosshair cursor since it's the most fitting, but in the future we will want to add custom cursors.
32 lines
947 B
C++
32 lines
947 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <LibGUI/ActionGroup.h>
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#include <LibGfx/Point.h>
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namespace PixelPaint {
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class PenTool final : public Tool {
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public:
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PenTool();
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virtual ~PenTool() override;
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virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mouseup(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual GUI::Widget* get_properties_widget() override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Crosshair; }
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private:
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Gfx::IntPoint m_last_drawing_event_position { -1, -1 };
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RefPtr<GUI::Widget> m_properties_widget;
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int m_thickness { 1 };
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};
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}
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