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serenity/LibGUI/GStatusBar.cpp
Andreas Kling d48f486634 LibGUI: Don't draw left and right side of surfaces that span entire window.
In other words, if a surface stretches from the left side of the window
all the way to the right side, skip shading and highlighting the sides.
This makes widgets blend together just slightly with the window. :^)
2019-03-29 02:20:22 +01:00

40 lines
1 KiB
C++

#include <LibGUI/GStatusBar.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GBoxLayout.h>
#include <SharedGraphics/StylePainter.h>
#include <LibGUI/GPainter.h>
GStatusBar::GStatusBar(GWidget* parent)
: GWidget(parent)
{
set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
set_preferred_size({ 0, 20 });
set_layout(make<GBoxLayout>(Orientation::Horizontal));
layout()->set_margins({ 2, 2, 2, 2 });
m_label = new GLabel(this);
m_label->set_frame_shadow(GFrame::Shadow::Sunken);
m_label->set_frame_shape(GFrame::Shape::Panel);
m_label->set_frame_thickness(1);
m_label->set_text_alignment(TextAlignment::CenterLeft);
}
GStatusBar::~GStatusBar()
{
}
void GStatusBar::set_text(String&& text)
{
m_label->set_text(move(text));
}
String GStatusBar::text() const
{
return m_label->text();
}
void GStatusBar::paint_event(GPaintEvent& event)
{
GPainter painter(*this);
painter.set_clip_rect(event.rect());
StylePainter::the().paint_surface(painter, rect(), !spans_entire_window_horizontally());
}