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			19 lines
		
	
	
	
		
			350 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
	
		
			350 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGPU/Enums.h>
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| #include <LibGfx/Vector4.h>
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| 
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| namespace GPU {
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| 
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| struct TexCoordGenerationConfig {
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|     GPU::TexCoordGenerationMode mode { GPU::TexCoordGenerationMode::EyeLinear };
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|     FloatVector4 coefficients {};
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| };
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| 
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| }
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