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Every single client of this function was immediately calling paintable() on the result anyway, so there was no need to return a layout node! This automatically leverages the cached containing block pointer we already have in Paintable, which melts away a bunch of unnecessary traversal in hit testing and painting. :^) |
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| .. | ||
| EditEventHandler.cpp | ||
| EditEventHandler.h | ||
| EventHandler.cpp | ||
| EventHandler.h | ||
| Page.cpp | ||
| Page.h | ||