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If we're sharing buffers, we only want to share trivial structures as anything else could potentially share internal pointers, which most likely is going to cause problems due to different address spaces. Fix the GUI::SystemTheme structure, which was not trivial, which is now caught at compile time. Fixes #3650
146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/SharedBuffer.h>
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#include <AK/Types.h>
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#include <AK/Vector.h>
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#include <string.h>
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namespace Audio {
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// A single sample in an audio buffer.
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// Values are floating point, and should range from -1.0 to +1.0
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struct Sample {
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Sample()
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: left(0)
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, right(0)
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{
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}
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// For mono
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Sample(double left)
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: left(left)
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, right(left)
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{
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}
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// For stereo
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Sample(double left, double right)
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: left(left)
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, right(right)
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{
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}
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void clip()
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{
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if (left > 1)
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left = 1;
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else if (left < -1)
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left = -1;
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if (right > 1)
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right = 1;
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else if (right < -1)
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right = -1;
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}
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void scale(int percent)
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{
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double pct = (double)percent / 100.0;
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left *= pct;
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right *= pct;
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}
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Sample& operator+=(const Sample& other)
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{
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left += other.left;
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right += other.right;
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return *this;
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}
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double left;
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double right;
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};
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// Small helper to resample from one playback rate to another
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// This isn't really "smart", in that we just insert (or drop) samples.
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// Should do better...
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class ResampleHelper {
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public:
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ResampleHelper(double source, double target);
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void process_sample(double sample_l, double sample_r);
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bool read_sample(double& next_l, double& next_r);
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private:
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const double m_ratio;
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double m_current_ratio { 0 };
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double m_last_sample_l { 0 };
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double m_last_sample_r { 0 };
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};
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// A buffer of audio samples, normalized to 44100hz.
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class Buffer : public RefCounted<Buffer> {
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public:
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static RefPtr<Buffer> from_pcm_data(ReadonlyBytes, ResampleHelper& resampler, int num_channels, int bits_per_sample);
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static NonnullRefPtr<Buffer> create_with_samples(Vector<Sample>&& samples)
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{
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return adopt(*new Buffer(move(samples)));
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}
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static NonnullRefPtr<Buffer> create_with_shared_buffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
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{
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return adopt(*new Buffer(move(buffer), sample_count));
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}
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const Sample* samples() const { return (const Sample*)data(); }
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int sample_count() const { return m_sample_count; }
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const void* data() const { return m_buffer->data<void>(); }
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int size_in_bytes() const { return m_sample_count * (int)sizeof(Sample); }
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int shbuf_id() const { return m_buffer->shbuf_id(); }
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SharedBuffer& shared_buffer() { return *m_buffer; }
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private:
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explicit Buffer(Vector<Sample>&& samples)
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: m_buffer(*SharedBuffer::create_with_size(samples.size() * sizeof(Sample)))
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, m_sample_count(samples.size())
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{
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memcpy(m_buffer->data<void>(), samples.data(), samples.size() * sizeof(Sample));
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}
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explicit Buffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
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: m_buffer(move(buffer))
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, m_sample_count(sample_count)
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{
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}
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NonnullRefPtr<SharedBuffer> m_buffer;
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const int m_sample_count;
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};
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}
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