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These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
25 lines
710 B
C++
25 lines
710 B
C++
#pragma once
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#include <AK/RefCounted.h>
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#include <AK/Types.h>
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// FIXME: Support 64-bit DiskOffset
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typedef u32 DiskOffset;
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class DiskDevice : public RefCounted<DiskDevice> {
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public:
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virtual ~DiskDevice();
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virtual unsigned block_size() const = 0;
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virtual bool read_block(unsigned index, u8*) const = 0;
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virtual bool write_block(unsigned index, const u8*) = 0;
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virtual const char* class_name() const = 0;
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bool read(DiskOffset, unsigned length, u8*) const;
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bool write(DiskOffset, unsigned length, const u8*);
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virtual bool read_blocks(unsigned index, u16 count, u8*) = 0;
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virtual bool write_blocks(unsigned index, u16 count, const u8*) = 0;
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protected:
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DiskDevice();
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};
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