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![]() Previously we would set the KeyCode correctly to the appropriate extended keys values, like Home and End, but keep the code point of the original keys, like 1, 2, 3, etc. Because of this, the keys would just print the original keys, instead of behaving like the extended ones. |
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.. | ||
PS2 | ||
Device.h | ||
KeyboardDevice.cpp | ||
KeyboardDevice.h | ||
Management.cpp | ||
Management.h | ||
MouseDevice.cpp | ||
MouseDevice.h | ||
ScanCodeEvent.h |