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Could do with some more tweaking no doubt, and it'd be nice to have a circular spray, but this is better than nothing.
22 lines
520 B
C++
22 lines
520 B
C++
#pragma once
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#include "Tool.h"
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#include <LibGUI/GPainter.h>
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#include <LibCore/CTimer.h>
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class SprayTool final : public Tool {
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public:
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SprayTool();
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virtual ~SprayTool() override;
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virtual void on_mousedown(GMouseEvent&) override;
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virtual void on_mouseup(GMouseEvent&) override;
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virtual void on_mousemove(GMouseEvent&) override;
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private:
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virtual const char* class_name() const override { return "SprayTool"; }
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void paint_it();
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CTimer m_timer;
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Point m_last_pos;
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Color m_color;
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};
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