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They show up as checkable GButtons in GToolBar, and with (or without) check marks in menus. There are a bunch of places to make use of this. This patch only takes advantage of it in the FileManager for the view type actions.
40 lines
806 B
C++
40 lines
806 B
C++
#include "WSMenuItem.h"
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#include "WSMenu.h"
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WSMenuItem::WSMenuItem(WSMenu& menu, unsigned identifier, const String& text, const String& shortcut_text, bool enabled, bool checkable, bool checked)
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: m_menu(menu)
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, m_type(Text)
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, m_enabled(enabled)
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, m_checkable(checkable)
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, m_checked(checked)
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, m_identifier(identifier)
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, m_text(text)
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, m_shortcut_text(shortcut_text)
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{
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}
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WSMenuItem::WSMenuItem(WSMenu& menu, Type type)
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: m_menu(menu)
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, m_type(type)
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{
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}
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WSMenuItem::~WSMenuItem()
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{
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}
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void WSMenuItem::set_enabled(bool enabled)
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{
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if (m_enabled == enabled)
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return;
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m_enabled = enabled;
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m_menu.redraw();
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}
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void WSMenuItem::set_checked(bool checked)
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{
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if (m_checked == checked)
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return;
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m_checked = checked;
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m_menu.redraw();
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}
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