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serenity/Servers/WindowServer/WSScreen.h
Robin Burchell 0dc9af5f7e Add clang-format file
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
2019-05-28 17:31:20 +02:00

48 lines
1.2 KiB
C++

#pragma once
#include <Kernel/KeyCode.h>
#include <SharedGraphics/Color.h>
#include <SharedGraphics/Rect.h>
#include <SharedGraphics/Size.h>
class WSScreen {
public:
WSScreen(unsigned width, unsigned height);
~WSScreen();
void set_resolution(int width, int height);
int width() const { return m_width; }
int height() const { return m_height; }
RGBA32* scanline(int y);
static WSScreen& the();
Size size() const { return { width(), height() }; }
Rect rect() const { return { 0, 0, width(), height() }; }
void set_y_offset(int);
Point cursor_location() const { return m_cursor_location; }
unsigned mouse_button_state() const { return m_mouse_button_state; }
void on_receive_mouse_data(int dx, int dy, int dz, unsigned buttons);
void on_receive_keyboard_data(KeyEvent);
private:
RGBA32* m_framebuffer { nullptr };
int m_width { 0 };
int m_height { 0 };
int m_framebuffer_fd { -1 };
Point m_cursor_location;
unsigned m_mouse_button_state { 0 };
unsigned m_modifiers { 0 };
};
inline RGBA32* WSScreen::scanline(int y)
{
size_t pitch = sizeof(RGBA32) * width();
return reinterpret_cast<RGBA32*>(((byte*)m_framebuffer) + (y * pitch));
}