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serenity/Ports/Super-Mario/package.sh
Andrew Kaster 9dff6acc55 Ports: Use new CMakeToolchain.txt located in the build directory
Now that we're generating the CMake toolchain file in the build
directory, we need to redirect the ports that use CMake to the new
location. Looking into this showed that there's still a bunch of work to
do in general to make the ports agnostic to which toolchain they're
using, there's a lot of hard-coded ${ARCH}-pc-serenity-gcc assumptions
still here.
2021-09-15 19:04:52 +04:30

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#!/usr/bin/env -S bash ../.port_include.sh
port=Super-Mario
useconfigure=true
version=git
depends="SDL2 SDL2_mixer SDL2_image"
workdir=Super-Mario-Clone-Cpp-master
configopts="-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
files="https://github.com/Bennyhwanggggg/Super-Mario-Clone-Cpp/archive/refs/heads/master.zip master.zip fcacc15d3b5afccb3227f982d3e05f2cfeb198f0fffd008fdcda005cb7f87f91"
auth_type=sha256
launcher_name="Super Mario"
launcher_category=Games
launcher_command=/opt/Super_Mario/uMario
configure() {
run cmake $configopts
}
install() {
run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/Super_Mario"
run cp -r uMario files "${SERENITY_INSTALL_ROOT}/opt/Super_Mario"
if command -v convert >/dev/null; then
run convert "app.ico[0]" app-16x16.png
run convert "app.ico[1]" app-32x32.png
run objcopy --add-section serenity_icon_s="app-16x16.png" "${SERENITY_INSTALL_ROOT}/opt/Super_Mario/uMario"
run objcopy --add-section serenity_icon_m="app-32x32.png" "${SERENITY_INSTALL_ROOT}/opt/Super_Mario/uMario"
fi
}