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serenity/Userland/Libraries/LibJS/Runtime/AsyncFunctionConstructor.cpp
Linus Groh da856d7742 LibJS: Update AST to use completions :^)
This is another major milestone on our journey towards removing global
VM exception state :^)
Does pretty much exactly what it says on the tin: updating
ASTNode::execute() to return a Completion instead of a plain value. This
will *also* allow us to eventually remove the non-standard unwinding
mechanism and purely rely on the various completion types.
2022-01-03 21:50:50 +01:00

58 lines
2.1 KiB
C++

/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Interpreter.h>
#include <LibJS/Runtime/AsyncFunctionConstructor.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/FunctionConstructor.h>
#include <LibJS/Runtime/FunctionObject.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
AsyncFunctionConstructor::AsyncFunctionConstructor(GlobalObject& global_object)
: NativeFunction(vm().names.AsyncFunction.as_string(), *global_object.function_prototype())
{
}
void AsyncFunctionConstructor::initialize(GlobalObject& global_object)
{
auto& vm = this->vm();
NativeFunction::initialize(global_object);
// 27.7.2.2 AsyncFunction.prototype, https://tc39.es/ecma262/#sec-async-function-constructor-prototype
define_direct_property(vm.names.prototype, global_object.async_function_prototype(), 0);
define_direct_property(vm.names.length, Value(1), Attribute::Configurable);
}
// 27.7.1.1 AsyncFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-async-function-constructor-arguments
ThrowCompletionOr<Value> AsyncFunctionConstructor::call()
{
return TRY(construct(*this));
}
// 27.7.1.1 AsyncFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-async-function-constructor-arguments
ThrowCompletionOr<Object*> AsyncFunctionConstructor::construct(FunctionObject& new_target)
{
auto& vm = this->vm();
auto function = TRY(FunctionConstructor::create_dynamic_function_node(global_object(), new_target, FunctionKind::Async));
OwnPtr<Interpreter> local_interpreter;
Interpreter* interpreter = vm.interpreter_if_exists();
if (!interpreter) {
local_interpreter = Interpreter::create_with_existing_realm(*realm());
interpreter = local_interpreter.ptr();
}
VM::InterpreterExecutionScope scope(*interpreter);
auto result = TRY(function->execute(*interpreter, global_object())).release_value();
VERIFY(result.is_object() && is<ECMAScriptFunctionObject>(result.as_object()));
return &result.as_object();
}
}