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			188 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/HashMap.h>
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| #include <AK/String.h>
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| #include <LibJS/Forward.h>
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| #include <LibJS/Heap/Cell.h>
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| #include <LibJS/Runtime/IndexedProperties.h>
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| #include <LibJS/Runtime/MarkedValueList.h>
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| #include <LibJS/Runtime/PrimitiveString.h>
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| #include <LibJS/Runtime/PropertyName.h>
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| #include <LibJS/Runtime/Shape.h>
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| #include <LibJS/Runtime/Value.h>
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| 
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| namespace JS {
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| 
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| #define JS_OBJECT(class_, base_class) \
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| public:                               \
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|     using Base = base_class;          \
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|     virtual const char* class_name() const override { return #class_; }
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| 
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| struct PropertyDescriptor {
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|     PropertyAttributes attributes;
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|     Value value;
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|     Function* getter { nullptr };
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|     Function* setter { nullptr };
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| 
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|     static PropertyDescriptor from_dictionary(VM&, const Object&);
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| 
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|     bool is_accessor_descriptor() const { return getter || setter; }
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|     bool is_data_descriptor() const { return !(value.is_empty() && !attributes.has_writable()); }
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|     bool is_generic_descriptor() const { return !is_accessor_descriptor() && !is_data_descriptor(); }
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| };
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| 
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| class Object : public Cell {
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| public:
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|     static Object* create_empty(GlobalObject&);
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| 
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|     explicit Object(Object& prototype);
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|     explicit Object(Shape&);
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|     virtual void initialize(GlobalObject&) override;
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|     virtual ~Object();
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| 
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|     enum class PropertyKind {
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|         Key,
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|         Value,
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|         KeyAndValue,
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|     };
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| 
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|     enum class GetOwnPropertyReturnType {
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|         All,
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|         StringOnly,
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|         SymbolOnly,
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|     };
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| 
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|     enum class PutOwnPropertyMode {
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|         Put,
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|         DefineProperty,
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|     };
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| 
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|     enum class IntegrityLevel {
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|         Sealed,
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|         Frozen,
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|     };
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| 
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|     Shape& shape() { return *m_shape; }
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|     const Shape& shape() const { return *m_shape; }
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| 
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|     GlobalObject& global_object() const { return *shape().global_object(); }
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| 
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|     virtual Value get(const PropertyName&, Value receiver = {}, bool without_side_effects = false) const;
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|     Value get_without_side_effects(const PropertyName&) const;
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| 
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|     virtual bool has_property(const PropertyName&) const;
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|     bool has_own_property(const PropertyName&) const;
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| 
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|     virtual bool put(const PropertyName&, Value, Value receiver = {});
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| 
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|     Value get_own_property(const PropertyName&, Value receiver, bool without_side_effects = false) const;
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|     MarkedValueList get_own_properties(PropertyKind, bool only_enumerable_properties = false, GetOwnPropertyReturnType = GetOwnPropertyReturnType::All) const;
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|     MarkedValueList get_enumerable_own_property_names(PropertyKind) const;
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|     virtual Optional<PropertyDescriptor> get_own_property_descriptor(const PropertyName&) const;
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|     Value get_own_property_descriptor_object(const PropertyName&) const;
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| 
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|     virtual bool define_property(const StringOrSymbol& property_name, const Object& descriptor, bool throw_exceptions = true);
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|     bool define_property(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
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|     bool define_property_without_transition(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
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|     bool define_accessor(const PropertyName&, Function* getter, Function* setter, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
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| 
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|     bool define_native_function(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)>, i32 length = 0, PropertyAttributes attributes = default_attributes);
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|     bool define_native_property(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)> getter, AK::Function<void(VM&, GlobalObject&, Value)> setter, PropertyAttributes attributes = default_attributes);
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| 
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|     void define_properties(Value properties);
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| 
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|     virtual bool delete_property(const PropertyName&);
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| 
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|     virtual bool is_array() const { return false; }
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|     virtual bool is_function() const { return false; }
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|     virtual bool is_typed_array() const { return false; }
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|     virtual bool is_string_object() const { return false; }
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|     virtual bool is_global_object() const { return false; }
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| 
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|     virtual const char* class_name() const override { return "Object"; }
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|     virtual void visit_edges(Cell::Visitor&) override;
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| 
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|     virtual Object* prototype();
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|     virtual const Object* prototype() const;
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|     virtual bool set_prototype(Object* prototype);
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|     bool has_prototype(const Object* prototype) const;
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| 
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|     virtual bool is_extensible() const { return m_is_extensible; }
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|     virtual bool prevent_extensions();
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| 
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|     bool set_integrity_level(IntegrityLevel);
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|     bool test_integrity_level(IntegrityLevel);
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| 
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|     virtual Value value_of() const { return Value(const_cast<Object*>(this)); }
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|     virtual Value ordinary_to_primitive(Value::PreferredType preferred_type) const;
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| 
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|     Value get_direct(size_t index) const { return m_storage[index]; }
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| 
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|     const IndexedProperties& indexed_properties() const { return m_indexed_properties; }
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|     IndexedProperties& indexed_properties() { return m_indexed_properties; }
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|     void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
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| 
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|     [[nodiscard]] Value invoke_internal(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments);
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| 
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|     template<typename... Args>
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|     [[nodiscard]] ALWAYS_INLINE Value invoke(const StringOrSymbol& property_name, Args... args)
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|     {
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|         if constexpr (sizeof...(Args) > 0) {
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|             MarkedValueList arglist { heap() };
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|             (..., arglist.append(move(args)));
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|             return invoke(property_name, move(arglist));
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|         }
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| 
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|         return invoke(property_name);
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|     }
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| 
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|     void ensure_shape_is_unique();
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| 
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|     void enable_transitions() { m_transitions_enabled = true; }
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|     void disable_transitions() { m_transitions_enabled = false; }
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| 
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|     template<typename T>
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|     bool fast_is() const = delete;
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| 
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| protected:
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|     enum class GlobalObjectTag { Tag };
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|     enum class ConstructWithoutPrototypeTag { Tag };
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|     explicit Object(GlobalObjectTag);
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|     Object(ConstructWithoutPrototypeTag, GlobalObject&);
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| 
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|     virtual Value get_by_index(u32 property_index) const;
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|     virtual bool put_by_index(u32 property_index, Value);
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| 
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| private:
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|     bool put_own_property(const StringOrSymbol& property_name, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
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|     bool put_own_property_by_index(u32 property_index, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
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| 
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|     Value call_native_property_getter(NativeProperty& property, Value this_value) const;
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|     void call_native_property_setter(NativeProperty& property, Value this_value, Value) const;
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| 
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|     void set_shape(Shape&);
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| 
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|     bool m_is_extensible { true };
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|     bool m_transitions_enabled { true };
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|     Shape* m_shape { nullptr };
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|     Vector<Value> m_storage;
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|     IndexedProperties m_indexed_properties;
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| };
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name, MarkedValueList arguments) { return invoke_internal(property_name, move(arguments)); }
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments) { return invoke_internal(property_name, move(arguments)); }
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| 
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| template<>
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| [[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name) { return invoke(property_name, Optional<MarkedValueList> {}); }
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| 
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| }
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