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	 2ded2a8b15
			
		
	
	
		2ded2a8b15
		
	
	
	
	
		
			
			The text_rect was moved to the bottom right instead of being shrinked, which meant that the text at the end could go a bit out of the box.
		
			
				
	
	
		
			371 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			371 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "TreeMapWidget.h"
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| #include <AK/NumberFormat.h>
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| #include <LibGUI/Painter.h>
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| #include <LibGUI/WindowServerConnection.h>
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| #include <LibGfx/Font.h>
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| #include <WindowServer/WindowManager.h>
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| 
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| REGISTER_WIDGET(SpaceAnalyzer, TreeMapWidget)
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| 
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| namespace SpaceAnalyzer {
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| 
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| TreeMapWidget::TreeMapWidget()
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|     : m_viewpoint(0)
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| {
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| }
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| 
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| TreeMapWidget::~TreeMapWidget()
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| {
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| }
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| 
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| static const Color colors[] = {
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|     Color(253, 231, 37),
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|     Color(148, 216, 64),
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|     Color(60, 188, 117),
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|     Color(31, 150, 139),
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|     Color(45, 112, 142),
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|     Color(63, 71, 136),
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|     Color(85, 121, 104),
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| };
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| 
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| static float get_normalized_aspect_ratio(float a, float b)
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| {
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|     if (a < b) {
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|         return a / b;
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|     } else {
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|         return b / a;
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|     }
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| }
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| 
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| static bool node_is_leaf(const TreeMapNode& node)
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| {
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|     return node.num_children() == 0;
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| }
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| 
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| bool TreeMapWidget::rect_can_contain_label(const Gfx::IntRect& rect) const
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| {
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|     return rect.height() >= font().presentation_size() && rect.width() > 20;
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| }
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| 
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| void TreeMapWidget::paint_cell_frame(GUI::Painter& painter, const TreeMapNode& node, const Gfx::IntRect& cell_rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label) const
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| {
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|     if (cell_rect.width() <= 2 || cell_rect.height() <= 2) {
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|         painter.fill_rect(cell_rect, Color::Black);
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|         return;
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|     }
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|     Gfx::IntRect remainder = cell_rect;
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| 
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|     Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
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|     if (m_selected_node_cache == &node) {
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|         color = color.darkened(0.8f);
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|     }
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| 
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|     // Draw borders.
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|     painter.fill_rect(remainder.take_from_right(1), Color::Black);
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|     painter.fill_rect(remainder.take_from_bottom(1), Color::Black);
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|     // Draw highlights.
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|     painter.fill_rect(remainder.take_from_right(1), color.darkened());
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|     painter.fill_rect(remainder.take_from_bottom(1), color.darkened());
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|     painter.fill_rect(remainder.take_from_top(1), color.lightened());
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|     painter.fill_rect(remainder.take_from_left(1), color.lightened());
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| 
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|     // Paint the background.
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|     if (inner_rect.is_empty()) {
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|         painter.fill_rect(remainder, color);
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|     } else {
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|         // Draw black edges above and to the left of the inner_rect.
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|         Gfx::IntRect border_rect = inner_rect.inflated(2, 2);
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|         Gfx::IntRect hammer_rect = border_rect;
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|         hammer_rect.set_width(hammer_rect.width() - 1);
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|         hammer_rect.set_height(hammer_rect.height() - 1);
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|         painter.fill_rect(border_rect.take_from_top(1), Color::Black);
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|         painter.fill_rect(border_rect.take_from_left(1), Color::Black);
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|         for (auto& shard : remainder.shatter(hammer_rect)) {
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|             painter.fill_rect(shard, color);
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|         }
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|     }
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| 
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|     // Paint text.
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|     if (has_label == HasLabel::Yes) {
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|         Gfx::IntRect text_rect = remainder;
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|         text_rect.shrink(4, 4);
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|         painter.clear_clip_rect();
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|         painter.add_clip_rect(text_rect);
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|         if (node_is_leaf(node)) {
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|             painter.draw_text(text_rect, node.name(), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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|             text_rect.take_from_top(font().presentation_size() + 1);
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|             painter.draw_text(text_rect, human_readable_size(node.area()), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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|         } else {
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|             painter.draw_text(text_rect, String::formatted("{} - {}", node.name(), human_readable_size(node.area())), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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|         }
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|         painter.clear_clip_rect();
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|     }
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| }
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| 
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| template<typename Function>
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| void TreeMapWidget::lay_out_children(const TreeMapNode& node, const Gfx::IntRect& rect, int depth, Function callback)
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| {
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|     if (node.num_children() == 0) {
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|         return;
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|     }
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| 
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|     // Check if the children are sorted yet, if not do that now.
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|     for (size_t k = 0; k < node.num_children() - 1; k++) {
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|         if (node.child_at(k).area() < node.child_at(k + 1).area()) {
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|             node.sort_children_by_area();
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|             break;
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|         }
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|     }
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| 
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|     int total_area = node.area();
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|     Gfx::IntRect canvas = rect;
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|     bool remaining_nodes_are_too_small = false;
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|     for (size_t i = 0; !remaining_nodes_are_too_small && i < node.num_children(); i++) {
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|         const int i_node_area = node.child_at(i).area();
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|         if (i_node_area == 0)
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|             break;
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| 
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|         const int long_side_size = max(canvas.width(), canvas.height());
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|         const int short_side_size = min(canvas.width(), canvas.height());
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| 
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|         int row_or_column_size = (long long int)long_side_size * i_node_area / total_area;
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|         int node_area_sum = i_node_area;
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|         size_t k = i + 1;
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| 
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|         // Try to add nodes to this row or column so long as the worst aspect ratio of
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|         // the new set of nodes is better than the worst aspect ratio of the current set.
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|         {
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|             float best_worst_aspect_ratio_so_far = get_normalized_aspect_ratio(row_or_column_size, short_side_size);
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|             for (; k < node.num_children(); k++) {
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|                 // Do a preliminary calculation of the worst aspect ratio of the nodes at index i and k
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|                 // if that aspect ratio is better than the 'best_worst_aspect_ratio_so_far' we keep it,
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|                 // otherwise it is discarded.
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|                 int k_node_area = node.child_at(k).area();
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|                 if (k_node_area == 0) {
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|                     break;
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|                 }
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|                 int new_node_area_sum = node_area_sum + k_node_area;
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|                 int new_row_or_column_size = (long long int)long_side_size * new_node_area_sum / total_area;
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|                 int i_node_size = (long long int)short_side_size * i_node_area / new_node_area_sum;
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|                 int k_node_size = (long long int)short_side_size * k_node_area / new_node_area_sum;
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|                 float i_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, i_node_size);
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|                 float k_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, k_node_size);
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|                 float new_worst_aspect_ratio = min(i_node_aspect_ratio, k_node_aspect_ratio);
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|                 if (new_worst_aspect_ratio < best_worst_aspect_ratio_so_far) {
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|                     break;
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|                 }
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|                 best_worst_aspect_ratio_so_far = new_worst_aspect_ratio;
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|                 node_area_sum = new_node_area_sum;
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|                 row_or_column_size = new_row_or_column_size;
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|             }
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|         }
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| 
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|         // Paint the elements from 'i' up to and including 'k-1'.
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|         {
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|             const int fixed_side_size = row_or_column_size;
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|             int placement_area = node_area_sum;
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|             int main_dim = short_side_size;
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| 
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|             // Lay out nodes in a row or column.
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|             Orientation orientation = canvas.width() > canvas.height() ? Orientation::Horizontal : Orientation::Vertical;
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|             Gfx::IntRect layout_rect = canvas;
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|             layout_rect.set_primary_size_for_orientation(orientation, fixed_side_size);
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|             for (size_t q = i; q < k; q++) {
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|                 auto& child = node.child_at(q);
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|                 int node_size = (long long int)main_dim * child.area() / placement_area;
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|                 Gfx::IntRect cell_rect = layout_rect;
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|                 cell_rect.set_secondary_size_for_orientation(orientation, node_size);
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|                 Gfx::IntRect inner_rect;
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|                 HasLabel has_label = HasLabel::No;
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|                 if (child.num_children() != 0 && rect.height() >= 8 && rect.width() >= 8) {
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|                     inner_rect = cell_rect;
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|                     inner_rect.shrink(4, 4); // border and shading
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|                     if (rect_can_contain_label(inner_rect)) {
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|                         const int margin = 5;
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|                         has_label = HasLabel::Yes;
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|                         inner_rect.set_y(inner_rect.y() + font().presentation_size() + margin);
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|                         inner_rect.set_height(inner_rect.height() - (font().presentation_size() + margin * 2));
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|                         inner_rect.set_x(inner_rect.x() + margin);
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|                         inner_rect.set_width(inner_rect.width() - margin * 2);
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|                     }
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|                 } else if (rect_can_contain_label(cell_rect)) {
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|                     has_label = HasLabel::Yes;
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|                 }
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|                 callback(child, q, cell_rect, inner_rect, depth, has_label, IsRemainder::No);
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|                 if (cell_rect.width() * cell_rect.height() < 16) {
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|                     remaining_nodes_are_too_small = true;
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|                 } else if (!inner_rect.is_empty()) {
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|                     lay_out_children(child, inner_rect, depth + 1, callback);
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|                 }
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|                 layout_rect.set_secondary_offset_for_orientation(orientation, layout_rect.secondary_offset_for_orientation(orientation) + node_size);
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|                 main_dim -= node_size;
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|                 placement_area -= child.area();
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|             }
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|             canvas.set_primary_offset_for_orientation(orientation, canvas.primary_offset_for_orientation(orientation) + fixed_side_size);
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|             canvas.set_primary_size_for_orientation(orientation, canvas.primary_size_for_orientation(orientation) - fixed_side_size);
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|         }
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| 
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|         // Consume nodes that were added to this row or column.
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|         i = k - 1;
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|         total_area -= node_area_sum;
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|     }
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| 
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|     // If not the entire canvas was filled with nodes, fill the remaining area with a dither pattern.
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|     if (!canvas.is_empty()) {
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|         callback(node, 0, canvas, Gfx::IntRect(), depth, HasLabel::No, IsRemainder::Yes);
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|     }
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| }
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| 
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| const TreeMapNode* TreeMapWidget::path_node(size_t n) const
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| {
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|     if (!m_tree.ptr())
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|         return nullptr;
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|     const TreeMapNode* iter = &m_tree->root();
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|     size_t path_index = 0;
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|     while (iter && path_index < m_path.size() && path_index < n) {
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|         size_t child_index = m_path[path_index];
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|         if (child_index >= iter->num_children()) {
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|             return nullptr;
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|         }
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|         iter = &iter->child_at(child_index);
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|         path_index++;
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|     }
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|     return iter;
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| }
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| 
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| void TreeMapWidget::paint_event(GUI::PaintEvent& event)
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| {
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|     GUI::Frame::paint_event(event);
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|     GUI::Painter painter(*this);
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| 
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|     m_selected_node_cache = path_node(m_path.size());
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| 
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|     const TreeMapNode* node = path_node(m_viewpoint);
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|     if (!node) {
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|         painter.fill_rect(frame_inner_rect(), Color::MidGray);
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|     } else if (node_is_leaf(*node)) {
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|         paint_cell_frame(painter, *node, frame_inner_rect(), Gfx::IntRect(), m_viewpoint - 1, HasLabel::Yes);
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|     } else {
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|         lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode& node, int, const Gfx::IntRect& rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label, IsRemainder remainder) {
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|             if (remainder == IsRemainder::No) {
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|                 paint_cell_frame(painter, node, rect, inner_rect, depth, has_label);
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|             } else {
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|                 Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
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|                 Gfx::IntRect dither_rect = rect;
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|                 painter.fill_rect(dither_rect.take_from_right(1), Color::Black);
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|                 painter.fill_rect(dither_rect.take_from_bottom(1), Color::Black);
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|                 painter.fill_rect_with_dither_pattern(dither_rect, color, Color::Black);
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|             }
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|         });
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|     }
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| }
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| 
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| Vector<int> TreeMapWidget::path_to_position(const Gfx::IntPoint& position)
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| {
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|     const TreeMapNode* node = path_node(m_viewpoint);
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|     if (!node) {
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|         return {};
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|     }
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|     Vector<int> path;
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|     lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode&, int index, const Gfx::IntRect& rect, const Gfx::IntRect&, int, HasLabel, IsRemainder is_remainder) {
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|         if (is_remainder == IsRemainder::No && rect.contains(position)) {
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|             path.append(index);
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|         }
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|     });
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|     return path;
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| }
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| 
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| void TreeMapWidget::mousedown_event(GUI::MouseEvent& event)
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| {
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|     const TreeMapNode* node = path_node(m_viewpoint);
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|     if (node && !node_is_leaf(*node)) {
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|         Vector<int> path = path_to_position(event.position());
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|         if (!path.is_empty()) {
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|             m_path.shrink(m_viewpoint);
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|             m_path.extend(path);
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|             if (on_path_change) {
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|                 on_path_change();
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|             }
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|             update();
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|         }
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|     }
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| }
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| 
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| void TreeMapWidget::doubleclick_event(GUI::MouseEvent& event)
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| {
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|     if (event.button() != GUI::MouseButton::Left)
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|         return;
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|     const TreeMapNode* node = path_node(m_viewpoint);
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|     if (node && !node_is_leaf(*node)) {
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|         Vector<int> path = path_to_position(event.position());
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|         m_path.shrink(m_viewpoint);
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|         m_path.extend(path);
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|         m_viewpoint = m_path.size();
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|         if (on_path_change) {
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|             on_path_change();
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|         }
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|         update();
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|     }
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| }
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| 
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| void TreeMapWidget::mousewheel_event(GUI::MouseEvent& event)
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| {
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|     int delta = event.wheel_delta();
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|     // FIXME: The wheel_delta is premultiplied in the window server, we actually want a raw value here.
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|     int step_size = GUI::WindowServerConnection::the().get_scroll_step_size();
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|     if (delta > 0) {
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|         size_t step_back = delta / step_size;
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|         if (step_back > m_viewpoint)
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|             step_back = m_viewpoint;
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|         set_viewpoint(m_viewpoint - step_back);
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|     } else {
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|         size_t step_up = (-delta) / step_size;
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|         set_viewpoint(m_viewpoint + step_up);
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|     }
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| }
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| 
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| void TreeMapWidget::context_menu_event(GUI::ContextMenuEvent& context_menu_event)
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| {
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|     if (on_context_menu_request)
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|         on_context_menu_request(context_menu_event);
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| }
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| 
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| void TreeMapWidget::set_tree(RefPtr<TreeMap> tree)
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| {
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|     m_tree = tree;
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|     m_path.clear();
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|     m_viewpoint = 0;
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|     if (on_path_change) {
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|         on_path_change();
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|     }
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|     update();
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| }
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| 
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| void TreeMapWidget::set_viewpoint(size_t viewpoint)
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| {
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|     if (viewpoint > m_path.size())
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|         viewpoint = m_path.size();
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|     m_viewpoint = viewpoint;
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|     if (on_path_change) {
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|         on_path_change();
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|     }
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|     update();
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| }
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| 
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| size_t TreeMapWidget::path_size() const
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| {
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|     return m_path.size() + 1;
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| }
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| 
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| size_t TreeMapWidget::viewpoint() const
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| {
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|     return m_viewpoint;
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| }
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| 
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| }
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