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serenity/Userland/Libraries/LibJS/Runtime/VM.h
Linus Groh daec065fde LibJS: Move initialize_instance_elements() from VM to Object
This makes more sense as an Object method rather than living within the
VM class for no good reason. Most of the other 7.3.xx AOs already work
the same way.
Also add spec comments while we're here.
2022-12-07 00:23:51 +00:00

308 lines
12 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021-2022, David Tuin <davidot@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FlyString.h>
#include <AK/Function.h>
#include <AK/HashMap.h>
#include <AK/RefCounted.h>
#include <AK/StackInfo.h>
#include <AK/Variant.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Heap/MarkedVector.h>
#include <LibJS/Runtime/CommonPropertyNames.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/ErrorTypes.h>
#include <LibJS/Runtime/ExecutionContext.h>
#include <LibJS/Runtime/Iterator.h>
#include <LibJS/Runtime/Promise.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
class Identifier;
struct BindingPattern;
class VM : public RefCounted<VM> {
public:
struct CustomData {
virtual ~CustomData() = default;
virtual void spin_event_loop_until(Function<bool()> goal_condition) = 0;
};
static NonnullRefPtr<VM> create(OwnPtr<CustomData> = {});
~VM() = default;
Heap& heap() { return m_heap; }
Heap const& heap() const { return m_heap; }
Interpreter& interpreter();
Interpreter* interpreter_if_exists();
void push_interpreter(Interpreter&);
void pop_interpreter(Interpreter&);
void dump_backtrace() const;
class InterpreterExecutionScope {
public:
InterpreterExecutionScope(Interpreter&);
~InterpreterExecutionScope();
Interpreter& interpreter() { return m_interpreter; }
private:
Interpreter& m_interpreter;
};
void gather_roots(HashTable<Cell*>&);
#define __JS_ENUMERATE(SymbolName, snake_name) \
Symbol* well_known_symbol_##snake_name() const \
{ \
return m_well_known_symbol_##snake_name; \
}
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
Symbol* get_global_symbol(DeprecatedString const& description);
HashMap<DeprecatedString, PrimitiveString*>& string_cache() { return m_string_cache; }
PrimitiveString& empty_string() { return *m_empty_string; }
PrimitiveString& single_ascii_character_string(u8 character)
{
VERIFY(character < 0x80);
return *m_single_ascii_character_strings[character];
}
bool did_reach_stack_space_limit() const
{
// Address sanitizer (ASAN) used to check for more space but
// currently we can't detect the stack size with it enabled.
return m_stack_info.size_free() < 32 * KiB;
}
void push_execution_context(ExecutionContext& context)
{
m_execution_context_stack.append(&context);
}
// TODO: Rename this function instead of providing a second argument, now that the global object is no longer passed in.
struct CheckStackSpaceLimitTag { };
ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, CheckStackSpaceLimitTag)
{
// Ensure we got some stack space left, so the next function call doesn't kill us.
if (did_reach_stack_space_limit())
return throw_completion<InternalError>(ErrorType::CallStackSizeExceeded);
m_execution_context_stack.append(&context);
return {};
}
void pop_execution_context()
{
m_execution_context_stack.take_last();
if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
on_call_stack_emptied();
}
// https://tc39.es/ecma262/#running-execution-context
// At any point in time, there is at most one execution context per agent that is actually executing code.
// This is known as the agent's running execution context.
ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
// https://tc39.es/ecma262/#execution-context-stack
// The execution context stack is used to track execution contexts.
Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
Environment* lexical_environment() { return running_execution_context().lexical_environment; }
Environment const* variable_environment() const { return running_execution_context().variable_environment; }
Environment* variable_environment() { return running_execution_context().variable_environment; }
// https://tc39.es/ecma262/#current-realm
// The value of the Realm component of the running execution context is also called the current Realm Record.
Realm const* current_realm() const { return running_execution_context().realm; }
Realm* current_realm() { return running_execution_context().realm; }
// https://tc39.es/ecma262/#active-function-object
// The value of the Function component of the running execution context is also called the active function object.
FunctionObject const* active_function_object() const { return running_execution_context().function; }
FunctionObject* active_function_object() { return running_execution_context().function; }
bool in_strict_mode() const;
size_t argument_count() const
{
if (m_execution_context_stack.is_empty())
return 0;
return running_execution_context().arguments.size();
}
Value argument(size_t index) const
{
if (m_execution_context_stack.is_empty())
return {};
auto& arguments = running_execution_context().arguments;
return index < arguments.size() ? arguments[index] : js_undefined();
}
Value this_value() const
{
VERIFY(!m_execution_context_stack.is_empty());
return running_execution_context().this_value;
}
ThrowCompletionOr<Value> resolve_this_binding();
StackInfo const& stack_info() const { return m_stack_info; };
u32 execution_generation() const { return m_execution_generation; }
void finish_execution_generation() { ++m_execution_generation; }
ThrowCompletionOr<Reference> resolve_binding(FlyString const&, Environment* = nullptr);
ThrowCompletionOr<Reference> get_identifier_reference(Environment*, FlyString, bool strict, size_t hops = 0);
// 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
template<typename T, typename... Args>
Completion throw_completion(Args&&... args)
{
auto& realm = *current_realm();
return JS::throw_completion(T::create(realm, forward<Args>(args)...));
}
template<typename T, typename... Args>
Completion throw_completion(ErrorType type, Args&&... args)
{
return throw_completion<T>(DeprecatedString::formatted(type.message(), forward<Args>(args)...));
}
Value get_new_target();
Object& get_global_object();
CommonPropertyNames names;
void run_queued_promise_jobs();
void enqueue_promise_job(Function<ThrowCompletionOr<Value>()> job, Realm*);
void run_queued_finalization_registry_cleanup_jobs();
void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
void promise_rejection_tracker(Promise&, Promise::RejectionOperation) const;
Function<void()> on_call_stack_emptied;
Function<void(Promise&)> on_promise_unhandled_rejection;
Function<void(Promise&)> on_promise_rejection_handled;
CustomData* custom_data() { return m_custom_data; }
ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern> const& target, Value value);
ThrowCompletionOr<void> binding_initialization(FlyString const& target, Value value, Environment* environment);
ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern> const& target, Value value, Environment* environment);
ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(ASTNode const& expression, FlyString const& name);
void save_execution_context_stack();
void restore_execution_context_stack();
// Do not call this method unless you are sure this is the only and first module to be loaded in this vm.
ThrowCompletionOr<void> link_and_eval_module(Badge<Interpreter>, SourceTextModule& module);
ScriptOrModule get_active_script_or_module() const;
Function<ThrowCompletionOr<NonnullGCPtr<Module>>(ScriptOrModule, ModuleRequest const&)> host_resolve_imported_module;
Function<void(ScriptOrModule, ModuleRequest, PromiseCapability const&)> host_import_module_dynamically;
Function<void(ScriptOrModule, ModuleRequest const&, PromiseCapability const&, Promise*)> host_finish_dynamic_import;
Function<HashMap<PropertyKey, Value>(SourceTextModule const&)> host_get_import_meta_properties;
Function<void(Object*, SourceTextModule const&)> host_finalize_import_meta;
Function<Vector<DeprecatedString>()> host_get_supported_import_assertions;
void enable_default_host_import_module_dynamically_hook();
Function<void(Promise&, Promise::RejectionOperation)> host_promise_rejection_tracker;
Function<ThrowCompletionOr<Value>(JobCallback&, Value, MarkedVector<Value>)> host_call_job_callback;
Function<void(FinalizationRegistry&)> host_enqueue_finalization_registry_cleanup_job;
Function<void(Function<ThrowCompletionOr<Value>()>, Realm*)> host_enqueue_promise_job;
Function<JobCallback(FunctionObject&)> host_make_job_callback;
Function<ThrowCompletionOr<void>(Realm&)> host_ensure_can_compile_strings;
Function<ThrowCompletionOr<void>(Object&)> host_ensure_can_add_private_element;
private:
explicit VM(OwnPtr<CustomData>);
ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment);
ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Iterator& iterator_record, Environment* environment);
ThrowCompletionOr<NonnullGCPtr<Module>> resolve_imported_module(ScriptOrModule referencing_script_or_module, ModuleRequest const& module_request);
ThrowCompletionOr<void> link_and_eval_module(Module& module);
void import_module_dynamically(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability);
void finish_dynamic_import(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability, Promise* inner_promise);
HashMap<DeprecatedString, PrimitiveString*> m_string_cache;
Heap m_heap;
Vector<Interpreter*> m_interpreters;
Vector<ExecutionContext*> m_execution_context_stack;
Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
StackInfo m_stack_info;
HashMap<DeprecatedString, Symbol*> m_global_symbol_map;
Vector<Function<ThrowCompletionOr<Value>()>> m_promise_jobs;
Vector<FinalizationRegistry*> m_finalization_registry_cleanup_jobs;
PrimitiveString* m_empty_string { nullptr };
PrimitiveString* m_single_ascii_character_strings[128] {};
struct StoredModule {
ScriptOrModule referencing_script_or_module;
DeprecatedString filename;
DeprecatedString type;
Handle<Module> module;
bool has_once_started_linking { false };
};
StoredModule* get_stored_module(ScriptOrModule const& script_or_module, DeprecatedString const& filename, DeprecatedString const& type);
Vector<StoredModule> m_loaded_modules;
#define __JS_ENUMERATE(SymbolName, snake_name) \
Symbol* m_well_known_symbol_##snake_name { nullptr };
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
u32 m_execution_generation { 0 };
OwnPtr<CustomData> m_custom_data;
};
ALWAYS_INLINE Heap& Cell::heap() const
{
return HeapBlock::from_cell(this)->heap();
}
ALWAYS_INLINE VM& Cell::vm() const
{
return heap().vm();
}
}