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![]() Apparently there was a wrong calculation result when we sent parameters from TextModeConsole::clear_vga_row method - and we should stick to the x, y mechanism of the clear method instead of doing the same calculation which made it to happen twice actually. |
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.. | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
TextModeConsole.cpp | ||
TextModeConsole.h | ||
VGAConsole.cpp | ||
VGAConsole.h |