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	 6c049ea4c4
			
		
	
	
		6c049ea4c4
		
	
	
	
	
		
			
			Briefly flash the menubar menu containing the keyboard shortcut action to give the user immediate visual feedback on their interaction with the system.
		
			
				
	
	
		
			237 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGUI/Action.h>
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| #include <LibGUI/ActionGroup.h>
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| #include <LibGUI/Application.h>
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| #include <LibGUI/Button.h>
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| #include <LibGUI/MenuItem.h>
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| #include <LibGUI/Window.h>
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| 
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| namespace GUI {
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| 
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| NonnullRefPtr<Action> Action::create(String text, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), move(icon), move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, alternate_shortcut, move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, Shortcut {}, move(icon), move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, alternate_shortcut, move(icon), move(callback), parent));
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| }
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| 
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| NonnullRefPtr<Action> Action::create_checkable(String text, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), move(callback), parent, true));
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| }
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| 
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| NonnullRefPtr<Action> Action::create_checkable(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), move(icon), move(callback), parent, true));
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| }
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| 
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| NonnullRefPtr<Action> Action::create_checkable(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, move(callback), parent, true));
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| }
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| 
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| NonnullRefPtr<Action> Action::create_checkable(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent)
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| {
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|     return adopt_ref(*new Action(move(text), shortcut, Shortcut {}, move(icon), move(callback), parent, true));
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| }
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| 
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| Action::Action(String text, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable)
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|     : Action(move(text), Shortcut {}, Shortcut {}, nullptr, move(on_activation_callback), parent, checkable)
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| {
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| }
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| 
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| Action::Action(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable)
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|     : Action(move(text), Shortcut {}, Shortcut {}, move(icon), move(on_activation_callback), parent, checkable)
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| {
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| }
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| 
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| Action::Action(String text, const Shortcut& shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable)
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|     : Action(move(text), shortcut, Shortcut {}, nullptr, move(on_activation_callback), parent, checkable)
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| {
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| }
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| 
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| Action::Action(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable)
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|     : Action(move(text), shortcut, alternate_shortcut, nullptr, move(on_activation_callback), parent, checkable)
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| {
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| }
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| 
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| Action::Action(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable)
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|     : Core::Object(parent)
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|     , on_activation(move(on_activation_callback))
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|     , m_text(move(text))
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|     , m_icon(move(icon))
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|     , m_shortcut(shortcut)
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|     , m_alternate_shortcut(alternate_shortcut)
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|     , m_checkable(checkable)
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| {
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|     if (parent && is<Widget>(*parent)) {
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|         m_scope = ShortcutScope::WidgetLocal;
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|     } else if (parent && is<Window>(*parent)) {
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|         m_scope = ShortcutScope::WindowLocal;
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|     } else {
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|         m_scope = ShortcutScope::ApplicationGlobal;
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|         if (auto* app = Application::the()) {
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|             app->register_global_shortcut_action({}, *this);
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|         }
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|     }
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| }
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| 
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| Action::~Action()
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| {
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|     if (m_shortcut.is_valid() && m_scope == ShortcutScope::ApplicationGlobal) {
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|         if (auto* app = Application::the())
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|             app->unregister_global_shortcut_action({}, *this);
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|     }
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| }
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| 
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| void Action::activate(Core::Object* activator)
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| {
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|     if (!on_activation)
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|         return;
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| 
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|     if (activator)
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|         m_activator = activator->make_weak_ptr();
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| 
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|     if (is_checkable()) {
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|         if (m_action_group) {
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|             if (m_action_group->is_unchecking_allowed())
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|                 set_checked(!is_checked());
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|             else
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|                 set_checked(true);
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|         } else {
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|             set_checked(!is_checked());
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|         }
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|     }
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| 
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|     on_activation(*this);
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|     m_activator = nullptr;
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| }
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| 
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| void Action::flash_menubar_menu()
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| {
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|     if (auto* app = Application::the())
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|         if (auto* window = app->active_window())
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|             for (auto& menu_item : m_menu_items)
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|                 window->flash_menubar_menu_for(*menu_item);
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| }
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| 
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| void Action::register_button(Badge<Button>, Button& button)
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| {
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|     m_buttons.set(&button);
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| }
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| 
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| void Action::unregister_button(Badge<Button>, Button& button)
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| {
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|     m_buttons.remove(&button);
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| }
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| 
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| void Action::register_menu_item(Badge<MenuItem>, MenuItem& menu_item)
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| {
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|     m_menu_items.set(&menu_item);
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| }
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| 
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| void Action::unregister_menu_item(Badge<MenuItem>, MenuItem& menu_item)
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| {
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|     m_menu_items.remove(&menu_item);
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| }
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| 
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| template<typename Callback>
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| void Action::for_each_toolbar_button(Callback callback)
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| {
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|     for (auto& it : m_buttons)
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|         callback(*it);
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| }
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| 
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| template<typename Callback>
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| void Action::for_each_menu_item(Callback callback)
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| {
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|     for (auto& it : m_menu_items)
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|         callback(*it);
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| }
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| 
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| void Action::set_enabled(bool enabled)
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| {
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|     if (m_enabled == enabled)
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|         return;
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|     m_enabled = enabled;
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|     for_each_toolbar_button([enabled](auto& button) {
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|         button.set_enabled(enabled);
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|     });
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|     for_each_menu_item([enabled](auto& item) {
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|         item.set_enabled(enabled);
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|     });
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| }
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| 
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| void Action::set_checked(bool checked)
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| {
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|     if (m_checked == checked)
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|         return;
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|     m_checked = checked;
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| 
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|     if (m_checked && m_action_group) {
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|         m_action_group->for_each_action([this](auto& other_action) {
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|             if (this == &other_action)
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|                 return IterationDecision::Continue;
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|             if (other_action.is_checkable())
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|                 other_action.set_checked(false);
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|             return IterationDecision::Continue;
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|         });
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|     }
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| 
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|     for_each_toolbar_button([checked](auto& button) {
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|         button.set_checked(checked);
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|     });
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|     for_each_menu_item([checked](MenuItem& item) {
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|         item.set_checked(checked);
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|     });
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| }
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| 
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| void Action::set_group(Badge<ActionGroup>, ActionGroup* group)
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| {
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|     m_action_group = AK::try_make_weak_ptr(group);
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| }
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| 
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| void Action::set_icon(const Gfx::Bitmap* icon)
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| {
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|     m_icon = icon;
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| }
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| 
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| void Action::set_text(String text)
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| {
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|     if (m_text == text)
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|         return;
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|     m_text = move(text);
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|     for_each_menu_item([&](auto& menu_item) {
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|         menu_item.update_from_action({});
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|     });
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| }
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| 
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| }
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