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			68 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "PGMLoader.h"
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| #include "PortableImageLoaderCommon.h"
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| #include "Streamer.h"
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| #include <AK/Endian.h>
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| #include <string.h>
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| 
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| namespace Gfx {
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| 
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| static void set_adjusted_pixels(PGMLoadingContext& context, Vector<Gfx::Color> const& color_data)
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| {
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|     size_t index = 0;
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|     for (size_t y = 0; y < context.height; ++y) {
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|         for (size_t x = 0; x < context.width; ++x) {
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|             Color color = color_data.at(index);
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|             if (context.format_details.max_val < 255) {
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|                 color = adjust_color(context.format_details.max_val, color);
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|             }
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|             context.bitmap->set_pixel(x, y, color);
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|             ++index;
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|         }
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|     }
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| }
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| 
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| bool read_image_data(PGMLoadingContext& context, Streamer& streamer)
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| {
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|     Vector<Gfx::Color> color_data;
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| 
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|     if (context.type == PGMLoadingContext::Type::ASCII) {
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|         u16 value;
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| 
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|         while (true) {
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|             if (!read_number(streamer, &value))
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|                 break;
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| 
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|             if (!read_whitespace(context, streamer))
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|                 break;
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| 
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|             color_data.append({ (u8)value, (u8)value, (u8)value });
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|         }
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|     } else if (context.type == PGMLoadingContext::Type::RAWBITS) {
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|         u8 pixel;
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|         while (streamer.read(pixel)) {
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|             color_data.append({ pixel, pixel, pixel });
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|         }
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|     }
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| 
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|     size_t context_size = (u32)context.width * (u32)context.height;
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|     if (context_size != color_data.size()) {
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|         dbgln("Not enough color data in image.");
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|         return false;
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|     }
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| 
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|     if (!create_bitmap(context))
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|         return false;
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| 
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|     set_adjusted_pixels(context, color_data);
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| 
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|     context.state = PGMLoadingContext::State::Bitmap;
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|     return true;
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| }
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| }
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