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	 8a48246ed1
			
		
	
	
		8a48246ed1
		
	
	
	
	
		
			
			This class had slightly confusing semantics and the added weirdness doesn't seem worth it just so we can say "." instead of "->" when iterating over a vector of NNRPs. This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
		
			
				
	
	
		
			2585 lines
		
	
	
	
		
			102 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2585 lines
		
	
	
	
		
			102 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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|  * Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
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|  * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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|  * Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org>
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|  * Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
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|  * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include "Painter.h"
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| #include "Bitmap.h"
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| #include "Font/Emoji.h"
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| #include "Font/Font.h"
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| #include "Gamma.h"
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| #include <AK/Assertions.h>
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| #include <AK/Debug.h>
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| #include <AK/Function.h>
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| #include <AK/Math.h>
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| #include <AK/Memory.h>
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| #include <AK/Queue.h>
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| #include <AK/QuickSort.h>
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| #include <AK/StdLibExtras.h>
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| #include <AK/StringBuilder.h>
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| #include <AK/Utf32View.h>
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| #include <AK/Utf8View.h>
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| #include <LibGfx/CharacterBitmap.h>
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| #include <LibGfx/FillPathImplementation.h>
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| #include <LibGfx/Palette.h>
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| #include <LibGfx/Path.h>
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| #include <LibGfx/Quad.h>
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| #include <LibGfx/TextDirection.h>
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| #include <LibGfx/TextLayout.h>
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| #include <LibUnicode/CharacterTypes.h>
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| #include <LibUnicode/Emoji.h>
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| #include <stdio.h>
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| 
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| #if defined(AK_COMPILER_GCC)
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| #    pragma GCC optimize("O3")
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| #endif
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| 
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| namespace Gfx {
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| 
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| static bool should_paint_as_space(u32 code_point)
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| {
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|     return is_ascii_space(code_point) || code_point == 0xa0;
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| }
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| 
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| template<BitmapFormat format = BitmapFormat::Invalid>
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| ALWAYS_INLINE Color get_pixel(Gfx::Bitmap const& bitmap, int x, int y)
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| {
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|     if constexpr (format == BitmapFormat::Indexed8)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed4)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed2)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::Indexed1)
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|         return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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|     if constexpr (format == BitmapFormat::BGRx8888)
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|         return Color::from_rgb(bitmap.scanline(y)[x]);
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|     if constexpr (format == BitmapFormat::BGRA8888)
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|         return Color::from_argb(bitmap.scanline(y)[x]);
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|     return bitmap.get_pixel(x, y);
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| }
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| 
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| Painter::Painter(Gfx::Bitmap& bitmap)
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|     : m_target(bitmap)
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| {
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|     int scale = bitmap.scale();
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|     VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRx8888 || bitmap.format() == Gfx::BitmapFormat::BGRA8888);
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|     VERIFY(bitmap.physical_width() % scale == 0);
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|     VERIFY(bitmap.physical_height() % scale == 0);
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|     m_state_stack.append(State());
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|     state().font = nullptr;
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|     state().clip_rect = { { 0, 0 }, bitmap.size() };
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|     state().scale = scale;
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|     m_clip_origin = state().clip_rect;
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| }
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| 
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| void Painter::fill_rect_with_draw_op(IntRect const& a_rect, Color color)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
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|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < rect.width(); ++j)
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|             set_physical_pixel_with_draw_op(dst[j], color);
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::clear_rect(IntRect const& a_rect, Color color)
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| {
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     VERIFY(m_target->rect().contains(rect));
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|     rect *= scale();
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| 
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|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
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|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
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| 
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|     for (int i = rect.height() - 1; i >= 0; --i) {
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|         fast_u32_fill(dst, color.value(), rect.width());
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_physical_rect(IntRect const& physical_rect, Color color)
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| {
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|     // Callers must do clipping.
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|     ARGB32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left();
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|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
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| 
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|     for (int i = physical_rect.height() - 1; i >= 0; --i) {
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|         for (int j = 0; j < physical_rect.width(); ++j)
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|             dst[j] = Color::from_argb(dst[j]).blend(color).value();
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect(IntRect const& a_rect, Color color)
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| {
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|     if (color.alpha() == 0)
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|         return;
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| 
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|     if (draw_op() != DrawOp::Copy) {
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|         fill_rect_with_draw_op(a_rect, color);
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|         return;
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|     }
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| 
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|     if (color.alpha() == 0xff) {
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|         clear_rect(a_rect, color);
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|         return;
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|     }
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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|     VERIFY(m_target->rect().contains(rect));
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| 
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|     fill_physical_rect(rect * scale(), color);
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| }
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| 
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| void Painter::fill_rect(IntRect const& rect, PaintStyle const& paint_style)
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| {
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|     auto a_rect = rect.translated(translation());
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|     auto clipped_rect = a_rect.intersected(clip_rect());
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|     if (clipped_rect.is_empty())
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|         return;
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|     a_rect *= scale();
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|     clipped_rect *= scale();
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|     auto start_offset = clipped_rect.location() - a_rect.location();
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|     paint_style.paint(a_rect, [&](PaintStyle::SamplerFunction sample) {
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|         for (int y = 0; y < clipped_rect.height(); ++y) {
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|             for (int x = 0; x < clipped_rect.width(); ++x) {
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|                 IntPoint point(x, y);
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|                 set_physical_pixel(point + clipped_rect.location(), sample(point + start_offset), true);
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|             }
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|         }
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|     });
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| }
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| 
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| void Painter::fill_rect_with_dither_pattern(IntRect const& a_rect, Color color_a, Color color_b)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
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|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         for (int j = 0; j < rect.width(); ++j) {
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|             bool checkboard_use_a = ((rect.left() + i) & 1) ^ ((rect.top() + j) & 1);
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|             if (checkboard_use_a && !color_a.alpha())
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|                 continue;
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|             if (!checkboard_use_a && !color_b.alpha())
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|                 continue;
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|             dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
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|         }
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_checkerboard(IntRect const& a_rect, IntSize cell_size, Color color_dark, Color color_light)
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| {
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|     VERIFY(scale() == 1); // FIXME: Add scaling support.
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| 
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|     auto translated_rect = a_rect.translated(translation());
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|     auto rect = translated_rect.intersected(clip_rect());
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|     if (rect.is_empty())
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|         return;
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| 
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|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
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|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
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| 
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|     int first_cell_column = (rect.x() - translated_rect.x()) / cell_size.width();
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|     int prologue_length = min(rect.width(), cell_size.width() - ((rect.x() - translated_rect.x()) % cell_size.width()));
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|     int number_of_aligned_strips = (rect.width() - prologue_length) / cell_size.width();
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| 
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|     for (int i = 0; i < rect.height(); ++i) {
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|         int y = rect.y() - translated_rect.y() + i;
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|         int cell_row = y / cell_size.height();
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|         bool odd_row = cell_row & 1;
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| 
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|         // Prologue: Paint the unaligned part up to the first intersection.
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|         int j = 0;
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|         int cell_column = first_cell_column;
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| 
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|         {
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|             bool odd_cell = cell_column & 1;
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|             auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
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|             fast_u32_fill(&dst[j], color, prologue_length);
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|             j += prologue_length;
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|         }
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| 
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|         // Aligned run: Paint the maximum number of aligned cell strips.
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|         for (int strip = 0; strip < number_of_aligned_strips; ++strip) {
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|             ++cell_column;
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|             bool odd_cell = cell_column & 1;
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|             auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
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|             fast_u32_fill(&dst[j], color, cell_size.width());
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|             j += cell_size.width();
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|         }
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| 
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|         // Epilogue: Paint the unaligned part until the end of the rect.
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|         if (j != rect.width()) {
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|             ++cell_column;
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|             bool odd_cell = cell_column & 1;
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|             auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
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|             int epilogue_length = rect.width() - j;
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|             fast_u32_fill(&dst[j], color, epilogue_length);
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|             j += epilogue_length;
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|         }
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| 
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|         dst += dst_skip;
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|     }
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| }
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| 
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| void Painter::fill_rect_with_gradient(Orientation orientation, IntRect const& a_rect, Color gradient_start, Color gradient_end)
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| {
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|     if (gradient_start == gradient_end) {
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|         fill_rect(a_rect, gradient_start);
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|         return;
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|     }
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|     return fill_rect_with_linear_gradient(a_rect, Array { ColorStop { gradient_start, 0 }, ColorStop { gradient_end, 1 } }, orientation == Orientation::Horizontal ? 90.0f : 0.0f);
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| }
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| 
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| void Painter::fill_rect_with_gradient(IntRect const& a_rect, Color gradient_start, Color gradient_end)
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| {
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|     return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
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| }
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| 
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| void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int radius)
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| {
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|     return fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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| }
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| 
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| void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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| {
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|     // Fasttrack for rects without any border radii
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|     if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius)
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|         return fill_rect(a_rect, color);
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| 
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|     // Fully transparent, dont care.
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|     if (color.alpha() == 0)
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|         return;
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| 
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|     // FIXME: Allow for elliptically rounded corners
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|     IntRect top_left_corner = {
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|         a_rect.x(),
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|         a_rect.y(),
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|         top_left_radius,
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|         top_left_radius
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|     };
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|     IntRect top_right_corner = {
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|         a_rect.x() + a_rect.width() - top_right_radius,
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|         a_rect.y(),
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|         top_right_radius,
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|         top_right_radius
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|     };
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|     IntRect bottom_right_corner = {
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|         a_rect.x() + a_rect.width() - bottom_right_radius,
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|         a_rect.y() + a_rect.height() - bottom_right_radius,
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|         bottom_right_radius,
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|         bottom_right_radius
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|     };
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|     IntRect bottom_left_corner = {
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|         a_rect.x(),
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|         a_rect.y() + a_rect.height() - bottom_left_radius,
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|         bottom_left_radius,
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|         bottom_left_radius
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|     };
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| 
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|     IntRect top_rect = {
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|         a_rect.x() + top_left_radius,
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|         a_rect.y(),
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|         a_rect.width() - top_left_radius - top_right_radius, top_left_radius
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|     };
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|     IntRect right_rect = {
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|         a_rect.x() + a_rect.width() - top_right_radius,
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|         a_rect.y() + top_right_radius,
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|         top_right_radius,
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|         a_rect.height() - top_right_radius - bottom_right_radius
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|     };
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|     IntRect bottom_rect = {
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|         a_rect.x() + bottom_left_radius,
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|         a_rect.y() + a_rect.height() - bottom_right_radius,
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|         a_rect.width() - bottom_left_radius - bottom_right_radius,
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|         bottom_right_radius
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|     };
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|     IntRect left_rect = {
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|         a_rect.x(),
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|         a_rect.y() + top_left_radius,
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|         bottom_left_radius,
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|         a_rect.height() - top_left_radius - bottom_left_radius
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|     };
 | |
| 
 | |
|     IntRect inner = {
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|         left_rect.x() + left_rect.width(),
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|         left_rect.y(),
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|         a_rect.width() - left_rect.width() - right_rect.width(),
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|         a_rect.height() - top_rect.height() - bottom_rect.height()
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|     };
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| 
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|     fill_rect(top_rect, color);
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|     fill_rect(right_rect, color);
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|     fill_rect(bottom_rect, color);
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|     fill_rect(left_rect, color);
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| 
 | |
|     fill_rect(inner, color);
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| 
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|     if (top_left_radius)
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|         fill_rounded_corner(top_left_corner, top_left_radius, color, CornerOrientation::TopLeft);
 | |
|     if (top_right_radius)
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|         fill_rounded_corner(top_right_corner, top_right_radius, color, CornerOrientation::TopRight);
 | |
|     if (bottom_left_radius)
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|         fill_rounded_corner(bottom_left_corner, bottom_left_radius, color, CornerOrientation::BottomLeft);
 | |
|     if (bottom_right_radius)
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|         fill_rounded_corner(bottom_right_corner, bottom_right_radius, color, CornerOrientation::BottomRight);
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| }
 | |
| 
 | |
| void Painter::fill_rounded_corner(IntRect const& a_rect, int radius, Color color, CornerOrientation orientation)
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| {
 | |
|     // Care about clipping
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|     auto translated_a_rect = a_rect.translated(translation());
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|     auto rect = translated_a_rect.intersected(clip_rect());
 | |
| 
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     VERIFY(m_target->rect().contains(rect));
 | |
| 
 | |
|     // We got cut on the top!
 | |
|     // FIXME: Also account for clipping on the x-axis
 | |
|     int clip_offset = 0;
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|     if (translated_a_rect.y() < rect.y())
 | |
|         clip_offset = rect.y() - translated_a_rect.y();
 | |
| 
 | |
|     radius *= scale();
 | |
|     rect *= scale();
 | |
|     clip_offset *= scale();
 | |
| 
 | |
|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     IntPoint circle_center;
 | |
|     switch (orientation) {
 | |
|     case CornerOrientation::TopLeft:
 | |
|         circle_center = { radius, radius + 1 };
 | |
|         break;
 | |
|     case CornerOrientation::TopRight:
 | |
|         circle_center = { -1, radius + 1 };
 | |
|         break;
 | |
|     case CornerOrientation::BottomRight:
 | |
|         circle_center = { -1, 0 };
 | |
|         break;
 | |
|     case CornerOrientation::BottomLeft:
 | |
|         circle_center = { radius, 0 };
 | |
|         break;
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     int radius2 = radius * radius;
 | |
|     auto is_in_circle = [&](int x, int y) {
 | |
|         int distance2 = (circle_center.x() - x) * (circle_center.x() - x) + (circle_center.y() - y) * (circle_center.y() - y);
 | |
|         // To reflect the grid and be compatible with the draw_circle_arc_intersecting algorithm
 | |
|         // add 1/2 to the radius
 | |
|         return distance2 <= (radius2 + radius + 0.25);
 | |
|     };
 | |
| 
 | |
|     for (int i = rect.height() - 1; i >= 0; --i) {
 | |
|         for (int j = 0; j < rect.width(); ++j)
 | |
|             if (is_in_circle(j, rect.height() - i + clip_offset))
 | |
|                 dst[j] = Color::from_argb(dst[j]).blend(color).value();
 | |
|         dst += dst_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_circle_arc_intersecting(IntRect const& a_rect, IntPoint center, int radius, Color color, int thickness)
 | |
| {
 | |
|     if (thickness <= 0 || radius <= 0)
 | |
|         return;
 | |
| 
 | |
|     // Care about clipping
 | |
|     auto translated_a_rect = a_rect.translated(translation());
 | |
|     auto rect = translated_a_rect.intersected(clip_rect());
 | |
| 
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     VERIFY(m_target->rect().contains(rect));
 | |
| 
 | |
|     // We got cut on the top!
 | |
|     // FIXME: Also account for clipping on the x-axis
 | |
|     int clip_offset = 0;
 | |
|     if (translated_a_rect.y() < rect.y())
 | |
|         clip_offset = rect.y() - translated_a_rect.y();
 | |
| 
 | |
|     if (thickness > radius)
 | |
|         thickness = radius;
 | |
| 
 | |
|     int radius2 = radius * radius;
 | |
|     auto is_on_arc = [&](int x, int y) {
 | |
|         int distance2 = (center.x() - x) * (center.x() - x) + (center.y() - y) * (center.y() - y);
 | |
|         // Is within a circle of radius 1/2 around (x,y), so basically within the current pixel.
 | |
|         // Technically this is angle-dependent and should be between 1/2 and sqrt(2)/2, but this works.
 | |
|         return distance2 <= (radius2 + radius + 0.25) && distance2 >= (radius2 - radius + 0.25);
 | |
|     };
 | |
| 
 | |
|     ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     for (int i = rect.height() - 1; i >= 0; --i) {
 | |
|         for (int j = 0; j < rect.width(); ++j)
 | |
|             if (is_on_arc(j, rect.height() - i + clip_offset))
 | |
|                 dst[j] = Color::from_argb(dst[j]).blend(color).value();
 | |
|         dst += dst_skip;
 | |
|     }
 | |
| 
 | |
|     return draw_circle_arc_intersecting(a_rect, center, radius - 1, color, thickness - 1);
 | |
| }
 | |
| 
 | |
| // The callback will only be called for a quarter of the ellipse, the user is intended to deduce other points.
 | |
| // As the coordinate space is relative to the center of the rectangle, it's simply (x, y), (x, -y), (-x, y) and (-x, -y).
 | |
| static void on_each_ellipse_point(IntRect const& rect, Function<void(IntPoint)>&& callback)
 | |
| {
 | |
|     // Note: This is an implementation of the Midpoint Ellipse Algorithm.
 | |
|     double const a = rect.width() / 2;
 | |
|     double const a_square = a * a;
 | |
|     double const b = rect.height() / 2;
 | |
|     double const b_square = b * b;
 | |
| 
 | |
|     int x = 0;
 | |
|     auto y = static_cast<int>(b);
 | |
| 
 | |
|     double dx = 2 * b_square * x;
 | |
|     double dy = 2 * a_square * y;
 | |
| 
 | |
|     // For region 1:
 | |
|     auto decision_parameter = b_square - a_square * b + .25 * a_square;
 | |
| 
 | |
|     while (dx < dy) {
 | |
|         callback({ x, y });
 | |
| 
 | |
|         if (decision_parameter >= 0) {
 | |
|             y--;
 | |
|             dy -= 2 * a_square;
 | |
|             decision_parameter -= dy;
 | |
|         }
 | |
|         x++;
 | |
|         dx += 2 * b_square;
 | |
|         decision_parameter += dx + b_square;
 | |
|     }
 | |
| 
 | |
|     // For region 2:
 | |
|     decision_parameter = b_square * ((x + 0.5) * (x + 0.5)) + a_square * ((y - 1) * (y - 1)) - a_square * b_square;
 | |
| 
 | |
|     while (y >= 0) {
 | |
|         callback({ x, y });
 | |
| 
 | |
|         if (decision_parameter <= 0) {
 | |
|             x++;
 | |
|             dx += 2 * b_square;
 | |
|             decision_parameter += dx;
 | |
|         }
 | |
|         y--;
 | |
|         dy -= 2 * a_square;
 | |
|         decision_parameter += a_square - dy;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::fill_ellipse(IntRect const& a_rect, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     auto rect = a_rect.translated(translation()).intersected(clip_rect());
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     VERIFY(m_target->rect().contains(rect));
 | |
| 
 | |
|     auto const center = a_rect.center();
 | |
| 
 | |
|     on_each_ellipse_point(rect, [this, &color, center](IntPoint position) {
 | |
|         IntPoint const directions[4] = { { position.x(), position.y() }, { -position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), -position.y() } };
 | |
| 
 | |
|         draw_line(center + directions[0], center + directions[1], color);
 | |
|         draw_line(center + directions[2], center + directions[3], color);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_ellipse_intersecting(IntRect const& rect, Color color, int thickness)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     auto const center = rect.center();
 | |
| 
 | |
|     on_each_ellipse_point(rect, [this, &color, thickness, center](IntPoint position) {
 | |
|         IntPoint const directions[4] = { { position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), position.y() }, { -position.x(), -position.y() } };
 | |
|         for (auto const delta : directions) {
 | |
|             auto const point = center + delta;
 | |
|             draw_line(point, point, color, thickness);
 | |
|         }
 | |
|     });
 | |
| }
 | |
| 
 | |
| template<typename RectType, typename Callback>
 | |
| static void for_each_pixel_around_rect_clockwise(RectType const& rect, Callback callback)
 | |
| {
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     for (auto x = rect.left(); x <= rect.right(); ++x) {
 | |
|         callback(x, rect.top());
 | |
|     }
 | |
|     for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
 | |
|         callback(rect.right(), y);
 | |
|     }
 | |
|     for (auto x = rect.right() - 1; x >= rect.left(); --x) {
 | |
|         callback(x, rect.bottom());
 | |
|     }
 | |
|     for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
 | |
|         callback(rect.left(), y);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_focus_rect(IntRect const& rect, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (rect.is_empty())
 | |
|         return;
 | |
|     bool state = false;
 | |
|     for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
 | |
|         if (state)
 | |
|             set_pixel(x, y, color);
 | |
|         state = !state;
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough)
 | |
| {
 | |
|     IntRect rect = a_rect.translated(translation());
 | |
|     auto clipped_rect = rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int min_y = clipped_rect.top();
 | |
|     int max_y = clipped_rect.bottom();
 | |
|     int scale = this->scale();
 | |
| 
 | |
|     if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
 | |
|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
 | |
|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
 | |
|         for (int i = 0; i < scale; ++i)
 | |
|             fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
 | |
|         ++min_y;
 | |
|     }
 | |
|     if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
 | |
|         int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
 | |
|         int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
 | |
|         for (int i = 0; i < scale; ++i)
 | |
|             fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color);
 | |
|         --max_y;
 | |
|     }
 | |
| 
 | |
|     bool draw_left_side = rect.left() >= clipped_rect.left();
 | |
|     bool draw_right_side = rect.right() == clipped_rect.right();
 | |
| 
 | |
|     if (draw_left_side && draw_right_side) {
 | |
|         // Specialized loop when drawing both sides.
 | |
|         for (int y = min_y * scale; y <= max_y * scale; ++y) {
 | |
|             auto* bits = m_target->scanline(y);
 | |
|             for (int i = 0; i < scale; ++i)
 | |
|                 set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
 | |
|             for (int i = 0; i < scale; ++i)
 | |
|                 set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
 | |
|         }
 | |
|     } else {
 | |
|         for (int y = min_y * scale; y <= max_y * scale; ++y) {
 | |
|             auto* bits = m_target->scanline(y);
 | |
|             if (draw_left_side)
 | |
|                 for (int i = 0; i < scale; ++i)
 | |
|                     set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
 | |
|             if (draw_right_side)
 | |
|                 for (int i = 0; i < scale; ++i)
 | |
|                     set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_rect_with_thickness(IntRect const& rect, Color color, int thickness)
 | |
| {
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     IntPoint p1 = rect.location();
 | |
|     IntPoint p2 = { rect.location().x() + rect.width(), rect.location().y() };
 | |
|     IntPoint p3 = { rect.location().x() + rect.width(), rect.location().y() + rect.height() };
 | |
|     IntPoint p4 = { rect.location().x(), rect.location().y() + rect.height() };
 | |
| 
 | |
|     draw_line(p1, p2, color, thickness);
 | |
|     draw_line(p2, p3, color, thickness);
 | |
|     draw_line(p3, p4, color, thickness);
 | |
|     draw_line(p4, p1, color, thickness);
 | |
| }
 | |
| 
 | |
| void Painter::draw_bitmap(IntPoint p, CharacterBitmap const& bitmap, Color color)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     auto rect = IntRect(p, bitmap.size()).translated(translation());
 | |
|     auto clipped_rect = rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     int const first_row = clipped_rect.top() - rect.top();
 | |
|     int const last_row = clipped_rect.bottom() - rect.top();
 | |
|     int const first_column = clipped_rect.left() - rect.left();
 | |
|     int const last_column = clipped_rect.right() - rect.left();
 | |
|     ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
|     char const* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
 | |
|     size_t const bitmap_skip = bitmap.width();
 | |
| 
 | |
|     for (int row = first_row; row <= last_row; ++row) {
 | |
|         for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|             char fc = bitmap_row[j];
 | |
|             if (fc == '#')
 | |
|                 dst[j] = color.value();
 | |
|         }
 | |
|         bitmap_row += bitmap_skip;
 | |
|         dst += dst_skip;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_bitmap(IntPoint p, GlyphBitmap const& bitmap, Color color)
 | |
| {
 | |
|     auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
|     int const first_row = clipped_rect.top() - dst_rect.top();
 | |
|     int const last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     int const first_column = clipped_rect.left() - dst_rect.left();
 | |
|     int const last_column = clipped_rect.right() - dst_rect.left();
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     ARGB32* dst = m_target->scanline(clipped_rect.y() * scale) + clipped_rect.x() * scale;
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     if (scale == 1) {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|                 if (bitmap.bit_at(j + first_column, row))
 | |
|                     dst[j] = Color::from_argb(dst[j]).blend(color).value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|     } else {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int j = 0; j <= (last_column - first_column); ++j) {
 | |
|                 if (bitmap.bit_at((j + first_column), row)) {
 | |
|                     for (int iy = 0; iy < scale; ++iy)
 | |
|                         for (int ix = 0; ix < scale; ++ix) {
 | |
|                             auto pixel_index = j * scale + ix + iy * dst_skip;
 | |
|                             dst[pixel_index] = Color::from_argb(dst[pixel_index]).blend(color).value();
 | |
|                         }
 | |
|                 }
 | |
|             }
 | |
|             dst += dst_skip * scale;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_triangle(IntPoint offset, ReadonlySpan<IntPoint> control_points, Color color)
 | |
| {
 | |
|     VERIFY(control_points.size() == 3);
 | |
|     draw_triangle(control_points[0] + offset, control_points[1] + offset, control_points[2] + offset, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color)
 | |
| {
 | |
|     IntPoint p0(to_physical(a));
 | |
|     IntPoint p1(to_physical(b));
 | |
|     IntPoint p2(to_physical(c));
 | |
| 
 | |
|     // sort points from top to bottom
 | |
|     if (p0.y() > p1.y())
 | |
|         swap(p0, p1);
 | |
|     if (p0.y() > p2.y())
 | |
|         swap(p0, p2);
 | |
|     if (p1.y() > p2.y())
 | |
|         swap(p1, p2);
 | |
| 
 | |
|     // return if top and bottom points are on same line
 | |
|     if (p0.y() == p2.y())
 | |
|         return;
 | |
| 
 | |
|     // return if all points are on the same line vertically
 | |
|     if (p0.x() == p1.x() && p1.x() == p2.x())
 | |
|         return;
 | |
| 
 | |
|     // return if top is below clip rect or bottom is above clip rect
 | |
|     auto clip = clip_rect();
 | |
|     if (p0.y() >= clip.bottom())
 | |
|         return;
 | |
|     if (p2.y() < clip.top())
 | |
|         return;
 | |
| 
 | |
|     class BoundaryLine {
 | |
|     private:
 | |
|         IntPoint m_base {};
 | |
|         IntPoint m_path {};
 | |
| 
 | |
|     public:
 | |
|         BoundaryLine(IntPoint a, IntPoint b)
 | |
|         {
 | |
|             VERIFY(a.y() <= b.y());
 | |
|             m_base = a;
 | |
|             m_path = b - a;
 | |
|         }
 | |
| 
 | |
|         int top_y() const { return m_base.y(); }
 | |
| 
 | |
|         int bottom_y() const { return m_base.y() + m_path.y(); }
 | |
| 
 | |
|         bool is_vertical() const { return m_path.x() == 0; }
 | |
| 
 | |
|         bool is_horizontal() const { return m_path.y() == 0; }
 | |
| 
 | |
|         bool in_y_range(int y) const { return y >= top_y() && y <= bottom_y(); }
 | |
| 
 | |
|         Optional<int> intersection_on_x(int y) const
 | |
|         {
 | |
|             if (!in_y_range(y))
 | |
|                 return {};
 | |
|             if (is_horizontal())
 | |
|                 return {};
 | |
|             if (is_vertical())
 | |
|                 return m_base.x();
 | |
| 
 | |
|             int y_diff = y - top_y();
 | |
|             int x_d = m_path.x() * y_diff, y_d = m_path.y();
 | |
| 
 | |
|             return (x_d / y_d) + m_base.x();
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     BoundaryLine l0(p0, p1), l1(p0, p2), l2(p1, p2);
 | |
| 
 | |
|     int rgba = color.value();
 | |
| 
 | |
|     for (int y = max(p0.y(), clip.top()); y <= min(p2.y(), clip.bottom()); y++) {
 | |
|         Optional<int>
 | |
|             x0 = l0.intersection_on_x(y),
 | |
|             x1 = l1.intersection_on_x(y),
 | |
|             x2 = l2.intersection_on_x(y);
 | |
| 
 | |
|         int result_a = 0, result_b = 0;
 | |
| 
 | |
|         if (x0.has_value()) {
 | |
|             result_a = x0.value();
 | |
|             if (x1.has_value() && ((!x2.has_value()) || (result_a != x1.value()))) {
 | |
|                 result_b = x1.value();
 | |
|             } else {
 | |
|                 result_b = x2.value();
 | |
|             }
 | |
|         } else if (x1.has_value()) {
 | |
|             result_a = x1.value();
 | |
|             result_b = x2.value();
 | |
|         }
 | |
| 
 | |
|         if (result_a > result_b)
 | |
|             swap(result_a, result_b);
 | |
| 
 | |
|         int left_bound = result_a, right_bound = result_b;
 | |
| 
 | |
|         ARGB32* scanline = m_target->scanline(y);
 | |
|         for (int x = max(left_bound, clip.left()); x <= min(right_bound, clip.right()); x++) {
 | |
|             scanline[x] = rgba;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| struct BlitState {
 | |
|     enum AlphaState {
 | |
|         NoAlpha = 0,
 | |
|         SrcAlpha = 1,
 | |
|         DstAlpha = 2,
 | |
|         BothAlpha = SrcAlpha | DstAlpha
 | |
|     };
 | |
| 
 | |
|     ARGB32 const* src;
 | |
|     ARGB32* dst;
 | |
|     size_t src_pitch;
 | |
|     size_t dst_pitch;
 | |
|     int row_count;
 | |
|     int column_count;
 | |
|     float opacity;
 | |
|     BitmapFormat src_format;
 | |
| };
 | |
| 
 | |
| // FIXME: This is a hack to support blit_with_opacity() with RGBA8888 source.
 | |
| //        Ideally we'd have a more generic solution that allows any source format.
 | |
| static void swap_red_and_blue_channels(Color& color)
 | |
| {
 | |
|     u32 rgba = color.value();
 | |
|     u32 bgra = (rgba & 0xff00ff00)
 | |
|         | ((rgba & 0x000000ff) << 16)
 | |
|         | ((rgba & 0x00ff0000) >> 16);
 | |
|     color = Color::from_argb(bgra);
 | |
| }
 | |
| 
 | |
| // FIXME: This function is very unoptimized.
 | |
| template<BlitState::AlphaState has_alpha>
 | |
| static void do_blit_with_opacity(BlitState& state)
 | |
| {
 | |
|     for (int row = 0; row < state.row_count; ++row) {
 | |
|         for (int x = 0; x < state.column_count; ++x) {
 | |
|             Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_argb(state.dst[x]) : Color::from_rgb(state.dst[x]);
 | |
|             if constexpr (has_alpha & BlitState::SrcAlpha) {
 | |
|                 Color src_color_with_alpha = Color::from_argb(state.src[x]);
 | |
|                 if (state.src_format == BitmapFormat::RGBA8888)
 | |
|                     swap_red_and_blue_channels(src_color_with_alpha);
 | |
|                 float pixel_opacity = src_color_with_alpha.alpha() / 255.0;
 | |
|                 src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity));
 | |
|                 state.dst[x] = dest_color.blend(src_color_with_alpha).value();
 | |
|             } else {
 | |
|                 Color src_color_with_alpha = Color::from_rgb(state.src[x]);
 | |
|                 if (state.src_format == BitmapFormat::RGBA8888)
 | |
|                     swap_red_and_blue_channels(src_color_with_alpha);
 | |
|                 src_color_with_alpha.set_alpha(state.opacity * 255);
 | |
|                 state.dst[x] = dest_color.blend(src_color_with_alpha).value();
 | |
|             }
 | |
|         }
 | |
|         state.dst += state.dst_pitch;
 | |
|         state.src += state.src_pitch;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_with_opacity(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha)
 | |
| {
 | |
|     VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
 | |
| 
 | |
|     if (opacity >= 1.0f && !(source.has_alpha_channel() && apply_alpha))
 | |
|         return blit(position, source, a_src_rect);
 | |
| 
 | |
|     IntRect safe_src_rect = IntRect::intersection(a_src_rect, source.rect());
 | |
|     if (scale() != source.scale())
 | |
|         return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
 | |
| 
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     auto src_rect = a_src_rect * scale;
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     int const first_row = clipped_rect.top() - dst_rect.top();
 | |
|     int const last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     int const first_column = clipped_rect.left() - dst_rect.left();
 | |
|     int const last_column = clipped_rect.right() - dst_rect.left();
 | |
| 
 | |
|     BlitState blit_state {
 | |
|         .src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column,
 | |
|         .dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(),
 | |
|         .src_pitch = source.pitch() / sizeof(ARGB32),
 | |
|         .dst_pitch = m_target->pitch() / sizeof(ARGB32),
 | |
|         .row_count = last_row - first_row + 1,
 | |
|         .column_count = last_column - first_column + 1,
 | |
|         .opacity = opacity,
 | |
|         .src_format = source.format(),
 | |
|     };
 | |
| 
 | |
|     if (source.has_alpha_channel() && apply_alpha) {
 | |
|         if (m_target->has_alpha_channel())
 | |
|             do_blit_with_opacity<BlitState::BothAlpha>(blit_state);
 | |
|         else
 | |
|             do_blit_with_opacity<BlitState::SrcAlpha>(blit_state);
 | |
|     } else {
 | |
|         if (m_target->has_alpha_channel())
 | |
|             do_blit_with_opacity<BlitState::DstAlpha>(blit_state);
 | |
|         else
 | |
|             do_blit_with_opacity<BlitState::NoAlpha>(blit_state);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_filtered(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect, Function<Color(Color)> filter)
 | |
| {
 | |
|     VERIFY((source.scale() == 1 || source.scale() == scale()) && "blit_filtered only supports integer upsampling");
 | |
| 
 | |
|     IntRect safe_src_rect = src_rect.intersected(source.rect());
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
|     safe_src_rect *= source.scale();
 | |
| 
 | |
|     int const first_row = clipped_rect.top() - dst_rect.top();
 | |
|     int const last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     int const first_column = clipped_rect.left() - dst_rect.left();
 | |
|     int const last_column = clipped_rect.right() - dst_rect.left();
 | |
|     ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     int s = scale / source.scale();
 | |
|     if (s == 1) {
 | |
|         ARGB32 const* src = source.scanline(safe_src_rect.top() + first_row) + safe_src_rect.left() + first_column;
 | |
|         size_t const src_skip = source.pitch() / sizeof(ARGB32);
 | |
| 
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|                 u8 alpha = Color::from_argb(src[x]).alpha();
 | |
|                 if (alpha == 0xff) {
 | |
|                     auto color = filter(Color::from_argb(src[x]));
 | |
|                     if (color.alpha() == 0xff)
 | |
|                         dst[x] = color.value();
 | |
|                     else
 | |
|                         dst[x] = Color::from_argb(dst[x]).blend(color).value();
 | |
|                 } else if (!alpha)
 | |
|                     continue;
 | |
|                 else
 | |
|                     dst[x] = Color::from_argb(dst[x]).blend(filter(Color::from_argb(src[x]))).value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|     } else {
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             ARGB32 const* src = source.scanline(safe_src_rect.top() + row / s) + safe_src_rect.left() + first_column / s;
 | |
|             for (int x = 0; x <= (last_column - first_column); ++x) {
 | |
|                 u8 alpha = Color::from_argb(src[x / s]).alpha();
 | |
|                 if (alpha == 0xff) {
 | |
|                     auto color = filter(Color::from_argb(src[x / s]));
 | |
|                     if (color.alpha() == 0xff)
 | |
|                         dst[x] = color.value();
 | |
|                     else
 | |
|                         dst[x] = Color::from_argb(dst[x]).blend(color).value();
 | |
|                 } else if (!alpha)
 | |
|                     continue;
 | |
|                 else
 | |
|                     dst[x] = Color::from_argb(dst[x]).blend(filter(Color::from_argb(src[x / s]))).value();
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::blit_brightened(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_dimmed(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect)
 | |
| {
 | |
|     return blit_filtered(position, source, src_rect, [](Color src) {
 | |
|         return src.to_grayscale().lightened();
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_tiled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source)
 | |
| {
 | |
|     VERIFY((source.scale() == 1 || source.scale() == scale()) && "draw_tiled_bitmap only supports integer upsampling");
 | |
| 
 | |
|     auto dst_rect = a_dst_rect.translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     int scale = this->scale();
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     int const first_row = (clipped_rect.top() - dst_rect.top());
 | |
|     int const last_row = (clipped_rect.bottom() - dst_rect.top());
 | |
|     int const first_column = (clipped_rect.left() - dst_rect.left());
 | |
|     ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
 | |
|         int s = scale / source.scale();
 | |
|         if (s == 1) {
 | |
|             int x_start = first_column + a_dst_rect.left() * scale;
 | |
|             for (int row = first_row; row <= last_row; ++row) {
 | |
|                 ARGB32 const* sl = source.scanline((row + a_dst_rect.top() * scale) % source.physical_height());
 | |
|                 for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                     dst[x - x_start] = sl[x % source.physical_width()];
 | |
|                 }
 | |
|                 dst += dst_skip;
 | |
|             }
 | |
|         } else {
 | |
|             int x_start = first_column + a_dst_rect.left() * scale;
 | |
|             for (int row = first_row; row <= last_row; ++row) {
 | |
|                 ARGB32 const* sl = source.scanline(((row + a_dst_rect.top() * scale) / s) % source.physical_height());
 | |
|                 for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
 | |
|                     dst[x - x_start] = sl[(x / s) % source.physical_width()];
 | |
|                 }
 | |
|                 dst += dst_skip;
 | |
|             }
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     VERIFY_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| void Painter::blit_offset(IntPoint a_position, Gfx::Bitmap const& source, IntRect const& a_src_rect, IntPoint offset)
 | |
| {
 | |
|     auto src_rect = IntRect { a_src_rect.location() - offset, a_src_rect.size() };
 | |
|     auto position = a_position;
 | |
|     if (src_rect.x() < 0) {
 | |
|         position.set_x(position.x() - src_rect.x());
 | |
|         src_rect.set_x(0);
 | |
|     }
 | |
|     if (src_rect.y() < 0) {
 | |
|         position.set_y(position.y() - src_rect.y());
 | |
|         src_rect.set_y(0);
 | |
|     }
 | |
|     blit(position, source, src_rect);
 | |
| }
 | |
| 
 | |
| void Painter::blit(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha)
 | |
| {
 | |
|     VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
 | |
| 
 | |
|     if (opacity < 1.0f || (source.has_alpha_channel() && apply_alpha))
 | |
|         return blit_with_opacity(position, source, a_src_rect, opacity, apply_alpha);
 | |
| 
 | |
|     auto safe_src_rect = a_src_rect.intersected(source.rect());
 | |
|     if (scale() != source.scale())
 | |
|         return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
 | |
| 
 | |
|     // If we get here, the Painter might have a scale factor, but the source bitmap has the same scale factor.
 | |
|     // We need to transform from logical to physical coordinates, but we can just copy pixels without resampling.
 | |
|     auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     // All computations below are in physical coordinates.
 | |
|     int scale = this->scale();
 | |
|     auto src_rect = a_src_rect * scale;
 | |
|     clipped_rect *= scale;
 | |
|     dst_rect *= scale;
 | |
| 
 | |
|     int const first_row = clipped_rect.top() - dst_rect.top();
 | |
|     int const last_row = clipped_rect.bottom() - dst_rect.top();
 | |
|     int const first_column = clipped_rect.left() - dst_rect.left();
 | |
|     ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
 | |
|     size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
 | |
| 
 | |
|     if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
 | |
|         ARGB32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         size_t const src_skip = source.pitch() / sizeof(ARGB32);
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             memcpy(dst, src, sizeof(ARGB32) * clipped_rect.width());
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (source.format() == BitmapFormat::RGBA8888) {
 | |
|         u32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         size_t const src_skip = source.pitch() / sizeof(u32);
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int i = 0; i < clipped_rect.width(); ++i) {
 | |
|                 u32 rgba = src[i];
 | |
|                 u32 bgra = (rgba & 0xff00ff00)
 | |
|                     | ((rgba & 0x000000ff) << 16)
 | |
|                     | ((rgba & 0x00ff0000) >> 16);
 | |
|                 dst[i] = bgra;
 | |
|             }
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (Bitmap::is_indexed(source.format())) {
 | |
|         u8 const* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column;
 | |
|         size_t const src_skip = source.pitch();
 | |
|         for (int row = first_row; row <= last_row; ++row) {
 | |
|             for (int i = 0; i < clipped_rect.width(); ++i)
 | |
|                 dst[i] = source.palette_color(src[i]).value();
 | |
|             dst += dst_skip;
 | |
|             src += src_skip;
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     VERIFY_NOT_REACHED();
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& src_rect, Gfx::Bitmap const& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
 | |
| {
 | |
|     int x_limit = min(target.physical_width() - 1, dst_rect.right());
 | |
|     int y_limit = min(target.physical_height() - 1, dst_rect.bottom());
 | |
|     bool has_opacity = opacity != 1.0f;
 | |
|     for (int y = 0; y < src_rect.height(); ++y) {
 | |
|         int dst_y = dst_rect.y() + y * vfactor;
 | |
|         for (int x = 0; x < src_rect.width(); ++x) {
 | |
|             auto src_pixel = get_pixel(source, x + src_rect.left(), y + src_rect.top());
 | |
|             if (has_opacity)
 | |
|                 src_pixel.set_alpha(src_pixel.alpha() * opacity);
 | |
|             for (int yo = 0; yo < vfactor && dst_y + yo <= y_limit; ++yo) {
 | |
|                 auto* scanline = (Color*)target.scanline(dst_y + yo);
 | |
|                 int dst_x = dst_rect.x() + x * hfactor;
 | |
|                 for (int xo = 0; xo < hfactor && dst_x + xo <= x_limit; ++xo) {
 | |
|                     if constexpr (has_alpha_channel)
 | |
|                         scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
 | |
|                     else
 | |
|                         scanline[dst_x + xo] = src_pixel;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, Painter::ScalingMode scaling_mode, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity)
 | |
| {
 | |
|     auto int_src_rect = enclosing_int_rect(src_rect);
 | |
|     auto clipped_src_rect = int_src_rect.intersected(source.rect());
 | |
|     if (clipped_src_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     if (scaling_mode == Painter::ScalingMode::NearestFractional) {
 | |
|         int hfactor = (dst_rect.width() + int_src_rect.width() - 1) / int_src_rect.width();
 | |
|         int vfactor = (dst_rect.height() + int_src_rect.height() - 1) / int_src_rect.height();
 | |
|         return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
 | |
|     }
 | |
| 
 | |
|     if constexpr (scaling_mode == Painter::ScalingMode::NearestNeighbor || scaling_mode == Painter::ScalingMode::SmoothPixels) {
 | |
|         if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
 | |
|             int hfactor = dst_rect.width() / int_src_rect.width();
 | |
|             int vfactor = dst_rect.height() / int_src_rect.height();
 | |
|             if (hfactor == 2 && vfactor == 2)
 | |
|                 return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
 | |
|             if (hfactor == 3 && vfactor == 3)
 | |
|                 return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
 | |
|             if (hfactor == 4 && vfactor == 4)
 | |
|                 return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
 | |
|             return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     bool has_opacity = opacity != 1.0f;
 | |
|     i64 shift = (i64)1 << 32;
 | |
|     i64 fractional_mask = (shift - (u64)1);
 | |
|     i64 bilinear_offset_x = (1ll << 31) * (src_rect.width() / dst_rect.width() - 1);
 | |
|     i64 bilinear_offset_y = (1ll << 31) * (src_rect.height() / dst_rect.height() - 1);
 | |
|     i64 hscale = (src_rect.width() * shift) / dst_rect.width();
 | |
|     i64 vscale = (src_rect.height() * shift) / dst_rect.height();
 | |
|     i64 src_left = src_rect.left() * shift;
 | |
|     i64 src_top = src_rect.top() * shift;
 | |
|     i64 clipped_src_bottom_shifted = (clipped_src_rect.y() + clipped_src_rect.height()) * shift;
 | |
|     i64 clipped_src_right_shifted = (clipped_src_rect.x() + clipped_src_rect.width()) * shift;
 | |
| 
 | |
|     for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
 | |
|         auto* scanline = (Color*)target.scanline(y);
 | |
|         auto desired_y = ((y - dst_rect.y()) * vscale + src_top);
 | |
|         if (desired_y < clipped_src_rect.top() || desired_y > clipped_src_bottom_shifted)
 | |
|             continue;
 | |
| 
 | |
|         for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
 | |
|             auto desired_x = ((x - dst_rect.x()) * hscale + src_left);
 | |
|             if (desired_x < clipped_src_rect.left() || desired_x > clipped_src_right_shifted)
 | |
|                 continue;
 | |
| 
 | |
|             Color src_pixel;
 | |
|             if constexpr (scaling_mode == Painter::ScalingMode::BilinearBlend) {
 | |
|                 auto shifted_x = desired_x + bilinear_offset_x;
 | |
|                 auto shifted_y = desired_y + bilinear_offset_y;
 | |
| 
 | |
|                 auto scaled_x0 = clamp(shifted_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
 | |
|                 auto scaled_x1 = clamp((shifted_x >> 32) + 1, clipped_src_rect.left(), clipped_src_rect.right());
 | |
|                 auto scaled_y0 = clamp(shifted_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
 | |
|                 auto scaled_y1 = clamp((shifted_y >> 32) + 1, clipped_src_rect.top(), clipped_src_rect.bottom());
 | |
| 
 | |
|                 float x_ratio = (shifted_x & fractional_mask) / static_cast<float>(shift);
 | |
|                 float y_ratio = (shifted_y & fractional_mask) / static_cast<float>(shift);
 | |
| 
 | |
|                 auto top_left = get_pixel(source, scaled_x0, scaled_y0);
 | |
|                 auto top_right = get_pixel(source, scaled_x1, scaled_y0);
 | |
|                 auto bottom_left = get_pixel(source, scaled_x0, scaled_y1);
 | |
|                 auto bottom_right = get_pixel(source, scaled_x1, scaled_y1);
 | |
| 
 | |
|                 auto top = top_left.interpolate(top_right, x_ratio);
 | |
|                 auto bottom = bottom_left.interpolate(bottom_right, x_ratio);
 | |
| 
 | |
|                 src_pixel = top.interpolate(bottom, y_ratio);
 | |
|             } else if constexpr (scaling_mode == Painter::ScalingMode::SmoothPixels) {
 | |
|                 auto scaled_x1 = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
 | |
|                 auto scaled_x0 = clamp(scaled_x1 - 1, clipped_src_rect.left(), clipped_src_rect.right());
 | |
|                 auto scaled_y1 = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
 | |
|                 auto scaled_y0 = clamp(scaled_y1 - 1, clipped_src_rect.top(), clipped_src_rect.bottom());
 | |
| 
 | |
|                 float x_ratio = (desired_x & fractional_mask) / (float)shift;
 | |
|                 float y_ratio = (desired_y & fractional_mask) / (float)shift;
 | |
| 
 | |
|                 float scaled_x_ratio = clamp(x_ratio * dst_rect.width() / (float)src_rect.width(), 0.0f, 1.0f);
 | |
|                 float scaled_y_ratio = clamp(y_ratio * dst_rect.height() / (float)src_rect.height(), 0.0f, 1.0f);
 | |
| 
 | |
|                 auto top_left = get_pixel(source, scaled_x0, scaled_y0);
 | |
|                 auto top_right = get_pixel(source, scaled_x1, scaled_y0);
 | |
|                 auto bottom_left = get_pixel(source, scaled_x0, scaled_y1);
 | |
|                 auto bottom_right = get_pixel(source, scaled_x1, scaled_y1);
 | |
| 
 | |
|                 auto top = top_left.interpolate(top_right, scaled_x_ratio);
 | |
|                 auto bottom = bottom_left.interpolate(bottom_right, scaled_x_ratio);
 | |
| 
 | |
|                 src_pixel = top.interpolate(bottom, scaled_y_ratio);
 | |
|             } else {
 | |
|                 auto scaled_x = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
 | |
|                 auto scaled_y = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
 | |
|                 src_pixel = get_pixel(source, scaled_x, scaled_y);
 | |
|             }
 | |
| 
 | |
|             if (has_opacity)
 | |
|                 src_pixel.set_alpha(src_pixel.alpha() * opacity);
 | |
|             if constexpr (has_alpha_channel) {
 | |
|                 scanline[x] = scanline[x].blend(src_pixel);
 | |
|             } else {
 | |
|                 scanline[x] = src_pixel;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<bool has_alpha_channel, typename GetPixel>
 | |
| ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity, Painter::ScalingMode scaling_mode)
 | |
| {
 | |
|     switch (scaling_mode) {
 | |
|     case Painter::ScalingMode::NearestFractional:
 | |
|         do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::NearestFractional>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
 | |
|         break;
 | |
|     case Painter::ScalingMode::NearestNeighbor:
 | |
|         do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::NearestNeighbor>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
 | |
|         break;
 | |
|     case Painter::ScalingMode::SmoothPixels:
 | |
|         do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::SmoothPixels>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
 | |
|         break;
 | |
|     case Painter::ScalingMode::BilinearBlend:
 | |
|         do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::BilinearBlend>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
 | |
|         break;
 | |
|     case Painter::ScalingMode::None:
 | |
|         do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::None>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
 | |
| {
 | |
|     draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity, scaling_mode);
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, FloatRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
 | |
| {
 | |
|     IntRect int_src_rect = enclosing_int_rect(a_src_rect);
 | |
|     if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
 | |
|         return blit(a_dst_rect.location(), source, int_src_rect, opacity);
 | |
| 
 | |
|     if (scaling_mode == ScalingMode::None) {
 | |
|         IntRect clipped_draw_rect { (int)a_src_rect.location().x(), (int)a_src_rect.location().y(), a_dst_rect.size().width(), a_dst_rect.size().height() };
 | |
|         return blit(a_dst_rect.location(), source, clipped_draw_rect, opacity);
 | |
|     }
 | |
| 
 | |
|     auto dst_rect = to_physical(a_dst_rect);
 | |
|     auto src_rect = a_src_rect * source.scale();
 | |
|     auto clipped_rect = dst_rect.intersected(clip_rect() * scale());
 | |
|     if (clipped_rect.is_empty())
 | |
|         return;
 | |
| 
 | |
|     if (source.has_alpha_channel() || opacity != 1.0f) {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::BGRx8888:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::BGRA8888:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRA8888>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Indexed8>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed4:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Indexed4>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed2:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Indexed2>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed1:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Indexed1>, opacity, scaling_mode);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
 | |
|             break;
 | |
|         }
 | |
|     } else {
 | |
|         switch (source.format()) {
 | |
|         case BitmapFormat::BGRx8888:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
 | |
|             break;
 | |
|         case BitmapFormat::Indexed8:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Indexed8>, opacity, scaling_mode);
 | |
|             break;
 | |
|         default:
 | |
|             do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(FloatPoint point, u32 code_point, Color color)
 | |
| {
 | |
|     draw_glyph(point, code_point, font(), color);
 | |
| }
 | |
| 
 | |
| FLATTEN void Painter::draw_glyph(FloatPoint point, u32 code_point, Font const& font, Color color)
 | |
| {
 | |
|     auto top_left = point + FloatPoint(font.glyph_left_bearing(code_point), 0);
 | |
|     auto glyph_position = Gfx::GlyphRasterPosition::get_nearest_fit_for(top_left);
 | |
|     auto glyph = font.glyph(code_point, glyph_position.subpixel_offset);
 | |
| 
 | |
|     if (glyph.is_glyph_bitmap()) {
 | |
|         draw_bitmap(top_left.to_type<int>(), glyph.glyph_bitmap(), color);
 | |
|     } else if (glyph.is_color_bitmap()) {
 | |
|         float scaled_width = glyph.advance();
 | |
|         float ratio = static_cast<float>(glyph.bitmap()->height()) / static_cast<float>(glyph.bitmap()->width());
 | |
|         float scaled_height = scaled_width * ratio;
 | |
| 
 | |
|         FloatRect rect(point.x(), point.y(), scaled_width, scaled_height);
 | |
|         draw_scaled_bitmap(rect.to_rounded<int>(), *glyph.bitmap(), glyph.bitmap()->rect(), 1.0f, ScalingMode::BilinearBlend);
 | |
|     } else {
 | |
|         blit_filtered(glyph_position.blit_position, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color {
 | |
|             return pixel.multiply(color);
 | |
|         });
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_emoji(IntPoint point, Gfx::Bitmap const& emoji, Font const& font)
 | |
| {
 | |
|     IntRect dst_rect {
 | |
|         point.x(),
 | |
|         point.y(),
 | |
|         font.pixel_size_rounded_up() * emoji.width() / emoji.height(),
 | |
|         font.pixel_size_rounded_up(),
 | |
|     };
 | |
|     draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(FloatPoint point, u32 code_point, Font const& font, Color color)
 | |
| {
 | |
|     StringBuilder builder;
 | |
|     builder.append_code_point(code_point);
 | |
|     auto it = Utf8View { builder.string_view() }.begin();
 | |
|     return draw_glyph_or_emoji(point, it, font, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
 | |
| {
 | |
|     u32 code_point = *it;
 | |
|     auto next_code_point = it.peek(1);
 | |
| 
 | |
|     ScopeGuard consume_variation_selector = [&, initial_it = it] {
 | |
|         static auto const variation_selector = Unicode::property_from_string("Variation_Selector"sv);
 | |
|         if (!variation_selector.has_value())
 | |
|             return;
 | |
| 
 | |
|         // If we advanced the iterator to consume an emoji sequence, don't look for another variation selector.
 | |
|         if (initial_it != it)
 | |
|             return;
 | |
| 
 | |
|         // Otherwise, discard one code point if it's a variation selector.
 | |
|         if (next_code_point.has_value() && Unicode::code_point_has_property(*next_code_point, *variation_selector))
 | |
|             ++it;
 | |
|     };
 | |
| 
 | |
|     // NOTE: We don't check for emoji
 | |
|     auto font_contains_glyph = font.contains_glyph(code_point);
 | |
|     auto check_for_emoji = !font.has_color_bitmaps() && Unicode::could_be_start_of_emoji_sequence(it, font_contains_glyph ? Unicode::SequenceType::EmojiPresentation : Unicode::SequenceType::Any);
 | |
| 
 | |
|     // If the font contains the glyph, and we know it's not the start of an emoji, draw a text glyph.
 | |
|     if (font_contains_glyph && !check_for_emoji) {
 | |
|         draw_glyph(point, code_point, font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // If we didn't find a text glyph, or have an emoji variation selector or regional indicator, try to draw an emoji glyph.
 | |
|     if (auto const* emoji = Emoji::emoji_for_code_point_iterator(it)) {
 | |
|         draw_emoji(point.to_type<int>(), *emoji, font);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // If that failed, but we have a text glyph fallback, draw that.
 | |
|     if (font_contains_glyph) {
 | |
|         draw_glyph(point, code_point, font, color);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // No suitable glyph found, draw a replacement character.
 | |
|     dbgln_if(EMOJI_DEBUG, "Failed to find a glyph or emoji for code_point {}", code_point);
 | |
|     draw_glyph(point, 0xFFFD, font, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph(IntPoint point, u32 code_point, Color color)
 | |
| {
 | |
|     draw_glyph(point.to_type<float>(), code_point, font(), color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph(IntPoint point, u32 code_point, Font const& font, Color color)
 | |
| {
 | |
|     draw_glyph(point.to_type<float>(), code_point, font, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(IntPoint point, u32 code_point, Font const& font, Color color)
 | |
| {
 | |
|     draw_glyph_or_emoji(point.to_type<float>(), code_point, font, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_glyph_or_emoji(IntPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
 | |
| {
 | |
|     draw_glyph_or_emoji(point.to_type<float>(), it, font, color);
 | |
| }
 | |
| 
 | |
| template<typename DrawGlyphFunction>
 | |
| void draw_text_line(FloatRect const& a_rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextDirection direction, DrawGlyphFunction draw_glyph)
 | |
| {
 | |
|     auto rect = a_rect;
 | |
| 
 | |
|     switch (alignment) {
 | |
|     case TextAlignment::TopLeft:
 | |
|     case TextAlignment::CenterLeft:
 | |
|     case TextAlignment::BottomLeft:
 | |
|         break;
 | |
|     case TextAlignment::TopRight:
 | |
|     case TextAlignment::CenterRight:
 | |
|     case TextAlignment::BottomRight:
 | |
|         rect.set_x(rect.right() - font.width(text));
 | |
|         break;
 | |
|     case TextAlignment::TopCenter:
 | |
|     case TextAlignment::BottomCenter:
 | |
|     case TextAlignment::Center: {
 | |
|         auto shrunken_rect = rect;
 | |
|         shrunken_rect.set_width(font.width(text));
 | |
|         shrunken_rect.center_within(rect);
 | |
|         rect = shrunken_rect;
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     auto point = rect.location();
 | |
|     auto space_width = font.glyph_width(' ') + font.glyph_spacing();
 | |
| 
 | |
|     if (direction == TextDirection::RTL) {
 | |
|         point.translate_by(rect.width(), 0); // Start drawing from the end
 | |
|         space_width = -space_width;          // Draw spaces backwards
 | |
|     }
 | |
| 
 | |
|     u32 last_code_point { 0 };
 | |
|     for (auto it = text.begin(); it != text.end(); ++it) {
 | |
|         auto code_point = *it;
 | |
|         if (should_paint_as_space(code_point)) {
 | |
|             point.translate_by(space_width, 0);
 | |
|             last_code_point = code_point;
 | |
|             continue;
 | |
|         }
 | |
| 
 | |
|         auto kerning = font.glyphs_horizontal_kerning(last_code_point, code_point);
 | |
|         if (kerning != 0.0f)
 | |
|             point.translate_by(direction == TextDirection::LTR ? kerning : -kerning, 0);
 | |
| 
 | |
|         auto it_copy = it; // The callback function will advance the iterator, so create a copy for this lookup.
 | |
|         FloatSize glyph_size(font.glyph_or_emoji_width(it_copy) + font.glyph_spacing(), font.pixel_size());
 | |
| 
 | |
|         if (direction == TextDirection::RTL)
 | |
|             point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
 | |
|         draw_glyph({ point, glyph_size }, it);
 | |
|         if (direction == TextDirection::LTR)
 | |
|             point.translate_by(glyph_size.width(), 0);
 | |
|         // The callback function might have exhausted the iterator.
 | |
|         if (it == text.end())
 | |
|             break;
 | |
|         last_code_point = code_point;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline size_t draw_text_get_length(Utf8View const& text)
 | |
| {
 | |
|     return text.byte_length();
 | |
| }
 | |
| 
 | |
| Vector<DirectionalRun> Painter::split_text_into_directional_runs(Utf8View const& text, TextDirection initial_direction)
 | |
| {
 | |
|     // FIXME: This is a *very* simplified version of the UNICODE BIDIRECTIONAL ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most bidirectional text
 | |
|     //  but also produces awkward results in a large amount of edge cases. This should probably be replaced with a fully spec compliant implementation at some point.
 | |
| 
 | |
|     // FIXME: Support HTML "dir" attribute (how?)
 | |
|     u8 paragraph_embedding_level = initial_direction == TextDirection::LTR ? 0 : 1;
 | |
|     Vector<u8> embedding_levels;
 | |
|     embedding_levels.ensure_capacity(text.length());
 | |
|     for (size_t i = 0; i < text.length(); i++)
 | |
|         embedding_levels.unchecked_append(paragraph_embedding_level);
 | |
| 
 | |
|     // FIXME: Support Explicit Directional Formatting Characters
 | |
| 
 | |
|     Vector<BidirectionalClass> character_classes;
 | |
|     character_classes.ensure_capacity(text.length());
 | |
|     for (u32 code_point : text)
 | |
|         character_classes.unchecked_append(get_char_bidi_class(code_point));
 | |
| 
 | |
|     // resolving weak types
 | |
|     BidirectionalClass paragraph_class = initial_direction == TextDirection::LTR ? BidirectionalClass::STRONG_LTR : BidirectionalClass::STRONG_RTL;
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         if (character_classes[i] != BidirectionalClass::WEAK_SEPARATORS)
 | |
|             continue;
 | |
|         for (ssize_t j = i - 1; j >= 0; j--) {
 | |
|             auto character_class = character_classes[j];
 | |
|             if (character_class != BidirectionalClass::STRONG_RTL && character_class != BidirectionalClass::STRONG_LTR)
 | |
|                 continue;
 | |
|             character_classes[i] = character_class;
 | |
|             break;
 | |
|         }
 | |
|         if (character_classes[i] == BidirectionalClass::WEAK_SEPARATORS)
 | |
|             character_classes[i] = paragraph_class;
 | |
|     }
 | |
| 
 | |
|     // resolving neutral types
 | |
|     auto left_side = BidirectionalClass::NEUTRAL;
 | |
|     auto sequence_length = 0;
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         auto character_class = character_classes[i];
 | |
|         if (left_side == BidirectionalClass::NEUTRAL) {
 | |
|             if (character_class != BidirectionalClass::NEUTRAL)
 | |
|                 left_side = character_class;
 | |
|             else
 | |
|                 character_classes[i] = paragraph_class;
 | |
|             continue;
 | |
|         }
 | |
|         if (character_class != BidirectionalClass::NEUTRAL) {
 | |
|             BidirectionalClass sequence_class;
 | |
|             if (bidi_class_to_direction(left_side) == bidi_class_to_direction(character_class)) {
 | |
|                 sequence_class = left_side == BidirectionalClass::STRONG_RTL ? BidirectionalClass::STRONG_RTL : BidirectionalClass::STRONG_LTR;
 | |
|             } else {
 | |
|                 sequence_class = paragraph_class;
 | |
|             }
 | |
|             for (auto j = 0; j < sequence_length; j++) {
 | |
|                 character_classes[i - j - 1] = sequence_class;
 | |
|             }
 | |
|             sequence_length = 0;
 | |
|             left_side = character_class;
 | |
|         } else {
 | |
|             sequence_length++;
 | |
|         }
 | |
|     }
 | |
|     for (auto i = 0; i < sequence_length; i++)
 | |
|         character_classes[character_classes.size() - i - 1] = paragraph_class;
 | |
| 
 | |
|     // resolving implicit levels
 | |
|     for (size_t i = 0; i < character_classes.size(); i++) {
 | |
|         auto character_class = character_classes[i];
 | |
|         if ((embedding_levels[i] % 2) == 0) {
 | |
|             if (character_class == BidirectionalClass::STRONG_RTL)
 | |
|                 embedding_levels[i] += 1;
 | |
|             else if (character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
 | |
|                 embedding_levels[i] += 2;
 | |
|         } else {
 | |
|             if (character_class == BidirectionalClass::STRONG_LTR || character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
 | |
|                 embedding_levels[i] += 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // splitting into runs
 | |
|     auto run_code_points_start = text.begin();
 | |
|     auto next_code_points_slice = [&](auto length) {
 | |
|         Vector<u32> run_code_points;
 | |
|         run_code_points.ensure_capacity(length);
 | |
|         for (size_t j = 0; j < length; ++j, ++run_code_points_start)
 | |
|             run_code_points.unchecked_append(*run_code_points_start);
 | |
|         return run_code_points;
 | |
|     };
 | |
|     Vector<DirectionalRun> runs;
 | |
|     size_t start = 0;
 | |
|     u8 level = embedding_levels[0];
 | |
|     for (size_t i = 1; i < embedding_levels.size(); ++i) {
 | |
|         if (embedding_levels[i] == level)
 | |
|             continue;
 | |
|         auto code_points_slice = next_code_points_slice(i - start);
 | |
|         runs.append({ move(code_points_slice), level });
 | |
|         start = i;
 | |
|         level = embedding_levels[i];
 | |
|     }
 | |
|     auto code_points_slice = next_code_points_slice(embedding_levels.size() - start);
 | |
|     runs.append({ move(code_points_slice), level });
 | |
| 
 | |
|     // reordering resolved levels
 | |
|     // FIXME: missing special cases for trailing whitespace characters
 | |
|     u8 minimum_level = 128;
 | |
|     u8 maximum_level = 0;
 | |
|     for (auto& run : runs) {
 | |
|         minimum_level = min(minimum_level, run.embedding_level());
 | |
|         maximum_level = max(minimum_level, run.embedding_level());
 | |
|     }
 | |
|     if ((minimum_level % 2) == 0)
 | |
|         minimum_level++;
 | |
|     auto runs_count = runs.size() - 1;
 | |
|     while (maximum_level <= minimum_level) {
 | |
|         size_t run_index = 0;
 | |
|         while (run_index < runs_count) {
 | |
|             while (run_index < runs_count && runs[run_index].embedding_level() < maximum_level)
 | |
|                 run_index++;
 | |
|             auto reverse_start = run_index;
 | |
|             while (run_index <= runs_count && runs[run_index].embedding_level() >= maximum_level)
 | |
|                 run_index++;
 | |
|             auto reverse_end = run_index - 1;
 | |
|             while (reverse_start < reverse_end) {
 | |
|                 swap(runs[reverse_start], runs[reverse_end]);
 | |
|                 reverse_start++;
 | |
|                 reverse_end--;
 | |
|             }
 | |
|         }
 | |
|         maximum_level--;
 | |
|     }
 | |
| 
 | |
|     // mirroring RTL mirror characters
 | |
|     for (auto& run : runs) {
 | |
|         if (run.direction() == TextDirection::LTR)
 | |
|             continue;
 | |
|         for (auto& code_point : run.code_points()) {
 | |
|             code_point = get_mirror_char(code_point);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return runs;
 | |
| }
 | |
| 
 | |
| bool Painter::text_contains_bidirectional_text(Utf8View const& text, TextDirection initial_direction)
 | |
| {
 | |
|     for (u32 code_point : text) {
 | |
|         auto char_class = get_char_bidi_class(code_point);
 | |
|         if (char_class == BidirectionalClass::NEUTRAL)
 | |
|             continue;
 | |
|         if (bidi_class_to_direction(char_class) != initial_direction)
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| template<typename DrawGlyphFunction>
 | |
| void Painter::do_draw_text(FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping, DrawGlyphFunction draw_glyph)
 | |
| {
 | |
|     if (draw_text_get_length(text) == 0)
 | |
|         return;
 | |
| 
 | |
|     TextLayout layout(font, text, rect);
 | |
| 
 | |
|     auto line_height = font.preferred_line_height();
 | |
| 
 | |
|     auto lines = layout.lines(elision, wrapping);
 | |
|     auto bounding_rect = layout.bounding_rect(wrapping);
 | |
| 
 | |
|     bounding_rect.align_within(rect, alignment);
 | |
| 
 | |
|     for (size_t i = 0; i < lines.size(); ++i) {
 | |
|         auto line = Utf8View { lines[i] };
 | |
| 
 | |
|         FloatRect line_rect { bounding_rect.x(), bounding_rect.y() + i * line_height, bounding_rect.width(), line_height };
 | |
| 
 | |
|         TextDirection line_direction = get_text_direction(line);
 | |
|         if (text_contains_bidirectional_text(line, line_direction)) { // Slow Path: The line contains mixed BiDi classes
 | |
|             auto directional_runs = split_text_into_directional_runs(line, line_direction);
 | |
|             auto current_dx = line_direction == TextDirection::LTR ? 0 : line_rect.width();
 | |
|             for (auto& directional_run : directional_runs) {
 | |
|                 auto run_width = font.width(directional_run.text());
 | |
|                 if (line_direction == TextDirection::RTL)
 | |
|                     current_dx -= run_width;
 | |
|                 auto run_rect = line_rect.translated(current_dx, 0);
 | |
|                 run_rect.set_width(run_width);
 | |
| 
 | |
|                 // NOTE: DirectionalRun returns Utf32View which isn't
 | |
|                 // compatible with draw_text_line.
 | |
|                 StringBuilder builder;
 | |
|                 builder.append(directional_run.text());
 | |
|                 auto line_text = Utf8View { builder.string_view() };
 | |
| 
 | |
|                 draw_text_line(run_rect, line_text, font, alignment, directional_run.direction(), draw_glyph);
 | |
|                 if (line_direction == TextDirection::LTR)
 | |
|                     current_dx += run_width;
 | |
|             }
 | |
|         } else {
 | |
|             draw_text_line(line_rect, line, font, alignment, line_direction, draw_glyph);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(FloatRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(FloatRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     draw_text(rect, text, font(), alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     Utf8View text { raw_text };
 | |
|     do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
 | |
|         draw_glyph_or_emoji(r.location(), it, font, color);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     // FIXME: UTF-32 should eventually be completely removed, but for the time
 | |
|     // being some places might depend on it, so we do some internal conversion.
 | |
|     StringBuilder builder;
 | |
|     builder.append(raw_text);
 | |
|     auto text = Utf8View { builder.string_view() };
 | |
|     do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
 | |
|         draw_glyph_or_emoji(r.location(), it, font, color);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
 | |
|         draw_one_glyph(r, it);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     Utf8View text { raw_text };
 | |
|     do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
 | |
|         draw_one_glyph(r, it);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     // FIXME: UTF-32 should eventually be completely removed, but for the time
 | |
|     // being some places might depend on it, so we do some internal conversion.
 | |
|     StringBuilder builder;
 | |
|     builder.append(raw_text);
 | |
|     auto text = Utf8View { builder.string_view() };
 | |
|     do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
 | |
|         draw_one_glyph(r, it);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(IntRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(IntRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     return draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     return draw_text(move(draw_one_glyph), rect.to_type<float>(), text, font, alignment, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
 | |
| {
 | |
|     return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping);
 | |
| }
 | |
| 
 | |
| void Painter::set_pixel(IntPoint p, Color color, bool blend)
 | |
| {
 | |
|     auto point = p;
 | |
|     point.translate_by(state().translation);
 | |
|     // Use the scale only to avoid clipping pixels set in drawing functions that handle
 | |
|     // scaling and call set_pixel() -- do not scale the pixel.
 | |
|     if (!clip_rect().contains(point / scale()))
 | |
|         return;
 | |
|     set_physical_pixel(point, color, blend);
 | |
| }
 | |
| 
 | |
| void Painter::set_physical_pixel(IntPoint physical_point, Color color, bool blend)
 | |
| {
 | |
|     // This function should only be called after translation, clipping, etc has been handled elsewhere
 | |
|     // if not use set_pixel().
 | |
|     auto& dst = m_target->scanline(physical_point.y())[physical_point.x()];
 | |
|     if (!blend || color.alpha() == 255)
 | |
|         dst = color.value();
 | |
|     else if (color.alpha())
 | |
|         dst = Color::from_argb(dst).blend(color).value();
 | |
| }
 | |
| 
 | |
| Optional<Color> Painter::get_pixel(IntPoint p)
 | |
| {
 | |
|     auto point = p;
 | |
|     point.translate_by(state().translation);
 | |
|     if (!clip_rect().contains(point / scale()))
 | |
|         return {};
 | |
|     return Color::from_argb(m_target->scanline(point.y())[point.x()]);
 | |
| }
 | |
| 
 | |
| ErrorOr<NonnullRefPtr<Bitmap>> Painter::get_region_bitmap(IntRect const& region, BitmapFormat format, Optional<IntRect&> actual_region)
 | |
| {
 | |
|     VERIFY(scale() == 1);
 | |
|     auto bitmap_region = region.translated(state().translation).intersected(m_target->rect());
 | |
|     if (actual_region.has_value())
 | |
|         actual_region.value() = bitmap_region.translated(-state().translation);
 | |
|     return m_target->cropped(bitmap_region, format);
 | |
| }
 | |
| 
 | |
| ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, Color color)
 | |
| {
 | |
|     // This always sets a single physical pixel, independent of scale().
 | |
|     // This should only be called by routines that already handle scale.
 | |
| 
 | |
|     switch (draw_op()) {
 | |
|     case DrawOp::Copy:
 | |
|         pixel = color.value();
 | |
|         break;
 | |
|     case DrawOp::Xor:
 | |
|         pixel = color.xored(Color::from_argb(pixel)).value();
 | |
|         break;
 | |
|     case DrawOp::Invert:
 | |
|         pixel = Color::from_argb(pixel).inverted().value();
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, int width, Color color)
 | |
| {
 | |
|     // This always draws a single physical scanline, independent of scale().
 | |
|     // This should only be called by routines that already handle scale.
 | |
| 
 | |
|     switch (draw_op()) {
 | |
|     case DrawOp::Copy:
 | |
|         fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
 | |
|         break;
 | |
|     case DrawOp::Xor: {
 | |
|         auto* pixel = m_target->scanline(y) + x;
 | |
|         auto* end = pixel + width;
 | |
|         while (pixel < end) {
 | |
|             *pixel = Color::from_argb(*pixel).xored(color).value();
 | |
|             pixel++;
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
|     case DrawOp::Invert: {
 | |
|         auto* pixel = m_target->scanline(y) + x;
 | |
|         auto* end = pixel + width;
 | |
|         while (pixel < end) {
 | |
|             *pixel = Color::from_argb(*pixel).inverted().value();
 | |
|             pixel++;
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_physical_pixel(IntPoint physical_position, Color color, int thickness)
 | |
| {
 | |
|     // This always draws a single physical pixel, independent of scale().
 | |
|     // This should only be called by routines that already handle scale
 | |
|     // (including scaling thickness).
 | |
|     VERIFY(draw_op() == DrawOp::Copy);
 | |
| 
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     if (thickness == 1) { // Implies scale() == 1.
 | |
|         auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
 | |
|         return set_physical_pixel_with_draw_op(pixel, Color::from_argb(pixel).blend(color));
 | |
|     }
 | |
| 
 | |
|     IntRect rect { physical_position, { thickness, thickness } };
 | |
|     rect.intersect(clip_rect() * scale());
 | |
|     fill_physical_rect(rect, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_line(IntPoint a_p1, IntPoint a_p2, Color color, int thickness, LineStyle style, Color alternate_color)
 | |
| {
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     if (color.alpha() == 0)
 | |
|         return;
 | |
| 
 | |
|     auto clip_rect = this->clip_rect() * scale();
 | |
| 
 | |
|     auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1;
 | |
|     auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2;
 | |
| 
 | |
|     auto point1 = to_physical(p1);
 | |
|     auto point2 = to_physical(p2);
 | |
|     thickness *= scale();
 | |
| 
 | |
|     auto alternate_color_is_transparent = alternate_color == Color::Transparent;
 | |
| 
 | |
|     // Special case: vertical line.
 | |
|     if (point1.x() == point2.x()) {
 | |
|         int const x = point1.x();
 | |
|         if (x < clip_rect.left() || x > clip_rect.right())
 | |
|             return;
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|         if (point1.y() > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point2.y() < clip_rect.top())
 | |
|             return;
 | |
|         int min_y = max(point1.y(), clip_rect.top());
 | |
|         int max_y = min(point2.y(), clip_rect.bottom());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 2)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int y = min_y; y <= max_y; y += thickness * 6) {
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|                 draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness);
 | |
|                 draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
 | |
|                 if (!alternate_color_is_transparent) {
 | |
|                     draw_physical_pixel({ x, min(y + thickness * 3, max_y) }, alternate_color, thickness);
 | |
|                     draw_physical_pixel({ x, min(y + thickness * 4, max_y) }, alternate_color, thickness);
 | |
|                     draw_physical_pixel({ x, min(y + thickness * 5, max_y) }, alternate_color, thickness);
 | |
|                 }
 | |
|             }
 | |
|         } else {
 | |
|             for (int y = min_y; y <= max_y; y += thickness)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|             draw_physical_pixel({ x, max_y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Special case: horizontal line.
 | |
|     if (point1.y() == point2.y()) {
 | |
|         int const y = point1.y();
 | |
|         if (y < clip_rect.top() || y > clip_rect.bottom())
 | |
|             return;
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|         if (point1.x() > clip_rect.right())
 | |
|             return;
 | |
|         if (point2.x() < clip_rect.left())
 | |
|             return;
 | |
|         int min_x = max(point1.x(), clip_rect.left());
 | |
|         int max_x = min(point2.x(), clip_rect.right());
 | |
|         if (style == LineStyle::Dotted) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 2)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|         } else if (style == LineStyle::Dashed) {
 | |
|             for (int x = min_x; x <= max_x; x += thickness * 6) {
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|                 draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness);
 | |
|                 draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
 | |
|                 if (!alternate_color_is_transparent) {
 | |
|                     draw_physical_pixel({ min(x + thickness * 3, max_x), y }, alternate_color, thickness);
 | |
|                     draw_physical_pixel({ min(x + thickness * 4, max_x), y }, alternate_color, thickness);
 | |
|                     draw_physical_pixel({ min(x + thickness * 5, max_x), y }, alternate_color, thickness);
 | |
|                 }
 | |
|             }
 | |
|         } else {
 | |
|             for (int x = min_x; x <= max_x; x += thickness)
 | |
|                 draw_physical_pixel({ x, y }, color, thickness);
 | |
|             draw_physical_pixel({ max_x, y }, color, thickness);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     int const adx = abs(point2.x() - point1.x());
 | |
|     int const ady = abs(point2.y() - point1.y());
 | |
| 
 | |
|     if (adx > ady) {
 | |
|         if (point1.x() > point2.x())
 | |
|             swap(point1, point2);
 | |
|     } else {
 | |
|         if (point1.y() > point2.y())
 | |
|             swap(point1, point2);
 | |
|     }
 | |
| 
 | |
|     int const dx = point2.x() - point1.x();
 | |
|     int const dy = point2.y() - point1.y();
 | |
|     int error = 0;
 | |
| 
 | |
|     size_t number_of_pixels_drawn = 0;
 | |
| 
 | |
|     auto draw_pixel_in_line = [&](int x, int y) {
 | |
|         bool should_draw_line = true;
 | |
|         if (style == LineStyle::Dotted && number_of_pixels_drawn % 2 == 1)
 | |
|             should_draw_line = false;
 | |
|         else if (style == LineStyle::Dashed && number_of_pixels_drawn % 6 >= 3)
 | |
|             should_draw_line = false;
 | |
| 
 | |
|         if (should_draw_line)
 | |
|             draw_physical_pixel({ x, y }, color, thickness);
 | |
|         else if (!alternate_color_is_transparent)
 | |
|             draw_physical_pixel({ x, y }, alternate_color, thickness);
 | |
| 
 | |
|         number_of_pixels_drawn++;
 | |
|     };
 | |
| 
 | |
|     if (dx > dy) {
 | |
|         int const y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
 | |
|         int const delta_error = 2 * abs(dy);
 | |
|         int y = point1.y();
 | |
|         for (int x = point1.x(); x <= point2.x(); ++x) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_pixel_in_line(x, y);
 | |
|             error += delta_error;
 | |
|             if (error >= dx) {
 | |
|                 y += y_step;
 | |
|                 error -= 2 * dx;
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         int const x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
 | |
|         int const delta_error = 2 * abs(dx);
 | |
|         int x = point1.x();
 | |
|         for (int y = point1.y(); y <= point2.y(); ++y) {
 | |
|             if (clip_rect.contains(x, y))
 | |
|                 draw_pixel_in_line(x, y);
 | |
|             error += delta_error;
 | |
|             if (error >= dy) {
 | |
|                 x += x_step;
 | |
|                 error -= 2 * dy;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_triangle_wave(IntPoint a_p1, IntPoint a_p2, Color color, int amplitude, int thickness)
 | |
| {
 | |
|     // FIXME: Support more than horizontal waves
 | |
|     VERIFY(a_p1.y() == a_p2.y());
 | |
| 
 | |
|     auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1;
 | |
|     auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2;
 | |
| 
 | |
|     auto point1 = to_physical(p1);
 | |
|     auto point2 = to_physical(p2);
 | |
| 
 | |
|     auto y = point1.y();
 | |
| 
 | |
|     for (int x = 0; x <= point2.x() - point1.x(); ++x) {
 | |
|         auto y_offset = abs(x % (2 * amplitude) - amplitude) - amplitude;
 | |
|         draw_physical_pixel({ point1.x() + x, y + y_offset }, color, thickness);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static bool can_approximate_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control)
 | |
| {
 | |
|     constexpr float tolerance = 0.0015f;
 | |
| 
 | |
|     auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
 | |
|     auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
 | |
|     auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
 | |
|     auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
 | |
| 
 | |
|     p1x = p1x * p1x;
 | |
|     p1y = p1y * p1y;
 | |
|     p2x = p2x * p2x;
 | |
|     p2y = p2y * p2y;
 | |
| 
 | |
|     return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback)
 | |
| {
 | |
|     struct SegmentDescriptor {
 | |
|         FloatPoint control_point;
 | |
|         FloatPoint p1;
 | |
|         FloatPoint p2;
 | |
|     };
 | |
| 
 | |
|     static constexpr auto split_quadratic_bezier_curve = [](FloatPoint original_control, FloatPoint p1, FloatPoint p2, auto& segments) {
 | |
|         auto po1_midpoint = original_control + p1;
 | |
|         po1_midpoint /= 2;
 | |
| 
 | |
|         auto po2_midpoint = original_control + p2;
 | |
|         po2_midpoint /= 2;
 | |
| 
 | |
|         auto new_segment = po1_midpoint + po2_midpoint;
 | |
|         new_segment /= 2;
 | |
| 
 | |
|         segments.enqueue({ po1_midpoint, p1, new_segment });
 | |
|         segments.enqueue({ po2_midpoint, new_segment, p2 });
 | |
|     };
 | |
| 
 | |
|     Queue<SegmentDescriptor> segments;
 | |
|     segments.enqueue({ control_point, p1, p2 });
 | |
|     while (!segments.is_empty()) {
 | |
|         auto segment = segments.dequeue();
 | |
| 
 | |
|         if (can_approximate_bezier_curve(segment.p1, segment.p2, segment.control_point))
 | |
|             callback(segment.p1, segment.p2);
 | |
|         else
 | |
|             split_quadratic_bezier_curve(segment.control_point, segment.p1, segment.p2, segments);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
 | |
| }
 | |
| 
 | |
| void Painter::draw_quadratic_bezier_curve(IntPoint control_point, IntPoint p1, IntPoint p2, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) {
 | |
|         draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, callback);
 | |
| }
 | |
| 
 | |
| static bool can_approximate_cubic_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control_0, FloatPoint control_1)
 | |
| {
 | |
|     constexpr float tolerance = 0.0015f;
 | |
| 
 | |
|     auto ax = 3 * control_0.x() - 2 * p1.x() - p2.x();
 | |
|     auto ay = 3 * control_0.y() - 2 * p1.y() - p2.y();
 | |
|     auto bx = 3 * control_1.x() - p1.x() - 2 * p2.x();
 | |
|     auto by = 3 * control_1.y() - p1.y() - 2 * p2.y();
 | |
| 
 | |
|     ax *= ax;
 | |
|     ay *= ay;
 | |
|     bx *= bx;
 | |
|     by *= by;
 | |
| 
 | |
|     return max(ax, bx) + max(ay, by) <= tolerance;
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback)
 | |
| {
 | |
|     struct ControlPair {
 | |
|         FloatPoint control_point_0;
 | |
|         FloatPoint control_point_1;
 | |
|     };
 | |
|     struct SegmentDescriptor {
 | |
|         ControlPair control_points;
 | |
|         FloatPoint p1;
 | |
|         FloatPoint p2;
 | |
|     };
 | |
| 
 | |
|     static constexpr auto split_cubic_bezier_curve = [](ControlPair const& original_controls, FloatPoint p1, FloatPoint p2, auto& segments) {
 | |
|         Array level_1_midpoints {
 | |
|             (p1 + original_controls.control_point_0) / 2,
 | |
|             (original_controls.control_point_0 + original_controls.control_point_1) / 2,
 | |
|             (original_controls.control_point_1 + p2) / 2,
 | |
|         };
 | |
|         Array level_2_midpoints {
 | |
|             (level_1_midpoints[0] + level_1_midpoints[1]) / 2,
 | |
|             (level_1_midpoints[1] + level_1_midpoints[2]) / 2,
 | |
|         };
 | |
|         auto level_3_midpoint = (level_2_midpoints[0] + level_2_midpoints[1]) / 2;
 | |
| 
 | |
|         segments.enqueue({ { level_1_midpoints[0], level_2_midpoints[0] }, p1, level_3_midpoint });
 | |
|         segments.enqueue({ { level_2_midpoints[1], level_1_midpoints[2] }, level_3_midpoint, p2 });
 | |
|     };
 | |
| 
 | |
|     Queue<SegmentDescriptor> segments;
 | |
|     segments.enqueue({ { control_point_0, control_point_1 }, p1, p2 });
 | |
|     while (!segments.is_empty()) {
 | |
|         auto segment = segments.dequeue();
 | |
| 
 | |
|         if (can_approximate_cubic_bezier_curve(segment.p1, segment.p2, segment.control_points.control_point_0, segment.control_points.control_point_1))
 | |
|             callback(segment.p1, segment.p2);
 | |
|         else
 | |
|             split_cubic_bezier_curve(segment.control_points, segment.p1, segment.p2, segments);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint p1, IntPoint p2, Color color, int thickness, Painter::LineStyle style)
 | |
| {
 | |
|     for_each_line_segment_on_cubic_bezier_curve(FloatPoint(control_point_0), FloatPoint(control_point_1), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) {
 | |
|         draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>& callback)
 | |
| {
 | |
|     if (radii.width() <= 0 || radii.height() <= 0)
 | |
|         return;
 | |
| 
 | |
|     auto start = p1;
 | |
|     auto end = p2;
 | |
| 
 | |
|     if (theta_delta < 0) {
 | |
|         swap(start, end);
 | |
|         theta_1 = theta_1 + theta_delta;
 | |
|         theta_delta = fabsf(theta_delta);
 | |
|     }
 | |
| 
 | |
|     auto relative_start = start - center;
 | |
| 
 | |
|     auto a = radii.width();
 | |
|     auto b = radii.height();
 | |
| 
 | |
|     // The segments are at most 1 long
 | |
|     auto largest_radius = max(a, b);
 | |
|     float theta_step = AK::atan2(1.f, (float)largest_radius);
 | |
| 
 | |
|     FloatPoint current_point = relative_start;
 | |
|     FloatPoint next_point = { 0, 0 };
 | |
| 
 | |
|     float sin_x_axis, cos_x_axis;
 | |
|     AK::sincos(x_axis_rotation, sin_x_axis, cos_x_axis);
 | |
|     auto rotate_point = [sin_x_axis, cos_x_axis](FloatPoint& p) {
 | |
|         auto original_x = p.x();
 | |
|         auto original_y = p.y();
 | |
| 
 | |
|         p.set_x(original_x * cos_x_axis - original_y * sin_x_axis);
 | |
|         p.set_y(original_x * sin_x_axis + original_y * cos_x_axis);
 | |
|     };
 | |
| 
 | |
|     for (float theta = theta_1; theta <= theta_1 + theta_delta; theta += theta_step) {
 | |
|         float s, c;
 | |
|         AK::sincos(theta, s, c);
 | |
|         next_point.set_x(a * c);
 | |
|         next_point.set_y(b * s);
 | |
|         rotate_point(next_point);
 | |
| 
 | |
|         callback(current_point + center, next_point + center);
 | |
| 
 | |
|         current_point = next_point;
 | |
|     }
 | |
| 
 | |
|     callback(current_point + center, end);
 | |
| }
 | |
| 
 | |
| // static
 | |
| void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&& callback)
 | |
| {
 | |
|     for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
 | |
| }
 | |
| 
 | |
| void Painter::draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint fp1, FloatPoint fp2) {
 | |
|         draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::add_clip_rect(IntRect const& rect)
 | |
| {
 | |
|     state().clip_rect.intersect(rect.translated(translation()));
 | |
|     state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary?
 | |
| }
 | |
| 
 | |
| void Painter::clear_clip_rect()
 | |
| {
 | |
|     state().clip_rect = m_clip_origin;
 | |
| }
 | |
| 
 | |
| PainterStateSaver::PainterStateSaver(Painter& painter)
 | |
|     : m_painter(painter)
 | |
| {
 | |
|     m_painter.save();
 | |
| }
 | |
| 
 | |
| PainterStateSaver::~PainterStateSaver()
 | |
| {
 | |
|     m_painter.restore();
 | |
| }
 | |
| 
 | |
| void Painter::stroke_path(Path const& path, Color color, int thickness)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
| 
 | |
|     if (thickness <= 0)
 | |
|         return;
 | |
| 
 | |
|     FloatPoint cursor;
 | |
| 
 | |
|     for (auto& segment : path.segments()) {
 | |
|         switch (segment->type()) {
 | |
|         case Segment::Type::Invalid:
 | |
|             VERIFY_NOT_REACHED();
 | |
|             break;
 | |
|         case Segment::Type::MoveTo:
 | |
|             cursor = segment->point();
 | |
|             break;
 | |
|         case Segment::Type::LineTo:
 | |
|             draw_line(cursor.to_type<int>(), segment->point().to_type<int>(), color, thickness);
 | |
|             cursor = segment->point();
 | |
|             break;
 | |
|         case Segment::Type::QuadraticBezierCurveTo: {
 | |
|             auto through = static_cast<QuadraticBezierCurveSegment const&>(*segment).through();
 | |
|             draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment->point().to_type<int>(), color, thickness);
 | |
|             cursor = segment->point();
 | |
|             break;
 | |
|         }
 | |
|         case Segment::Type::CubicBezierCurveTo: {
 | |
|             auto& curve = static_cast<CubicBezierCurveSegment const&>(*segment);
 | |
|             auto through_0 = curve.through_0();
 | |
|             auto through_1 = curve.through_1();
 | |
|             draw_cubic_bezier_curve(through_0.to_type<int>(), through_1.to_type<int>(), cursor.to_type<int>(), segment->point().to_type<int>(), color, thickness);
 | |
|             cursor = segment->point();
 | |
|             break;
 | |
|         }
 | |
|         case Segment::Type::EllipticalArcTo:
 | |
|             auto& arc = static_cast<EllipticalArcSegment const&>(*segment);
 | |
|             draw_elliptical_arc(cursor.to_type<int>(), segment->point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness);
 | |
|             cursor = segment->point();
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::fill_path(Path const& path, Color color, WindingRule winding_rule)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
|     Detail::fill_path<Detail::FillPathMode::PlaceOnIntGrid>(
 | |
|         *this, path, [=](IntPoint) { return color; }, winding_rule);
 | |
| }
 | |
| 
 | |
| void Painter::fill_path(Path const& path, PaintStyle const& paint_style, Painter::WindingRule rule)
 | |
| {
 | |
|     VERIFY(scale() == 1); // FIXME: Add scaling support.
 | |
|     paint_style.paint(enclosing_int_rect(path.bounding_box()), [&](PaintStyle::SamplerFunction sampler) {
 | |
|         Detail::fill_path<Detail::FillPathMode::PlaceOnIntGrid>(*this, path, move(sampler), rule);
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_disabled(IntPoint location, Gfx::Bitmap const& bitmap, IntRect const& rect, Palette const& palette)
 | |
| {
 | |
|     auto bright_color = palette.threed_highlight();
 | |
|     auto dark_color = palette.threed_shadow1();
 | |
|     blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
 | |
|         return bright_color;
 | |
|     });
 | |
|     blit_filtered(location, bitmap, rect, [&](Color src) {
 | |
|         int gray = src.to_grayscale().red();
 | |
|         if (gray > 160)
 | |
|             return bright_color;
 | |
|         return dark_color;
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Painter::blit_tiled(IntRect const& dst_rect, Gfx::Bitmap const& bitmap, IntRect const& rect)
 | |
| {
 | |
|     auto tile_width = rect.width();
 | |
|     auto tile_height = rect.height();
 | |
|     auto dst_right = dst_rect.right();
 | |
|     auto dst_bottom = dst_rect.bottom();
 | |
|     for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) {
 | |
|         for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) {
 | |
|             IntRect tile_src_rect = rect;
 | |
|             auto tile_x_overflow = tile_x + tile_width - dst_right;
 | |
|             if (tile_x_overflow > 0) {
 | |
|                 tile_src_rect.set_width(tile_width - tile_x_overflow);
 | |
|             }
 | |
|             auto tile_y_overflow = tile_y + tile_height - dst_bottom;
 | |
|             if (tile_y_overflow > 0) {
 | |
|                 tile_src_rect.set_height(tile_height - tile_y_overflow);
 | |
|             }
 | |
|             blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| DeprecatedString parse_ampersand_string(StringView raw_text, Optional<size_t>* underline_offset)
 | |
| {
 | |
|     if (raw_text.is_empty())
 | |
|         return DeprecatedString::empty();
 | |
| 
 | |
|     StringBuilder builder;
 | |
| 
 | |
|     for (size_t i = 0; i < raw_text.length(); ++i) {
 | |
|         if (raw_text[i] == '&') {
 | |
|             if (i != (raw_text.length() - 1) && raw_text[i + 1] == '&') {
 | |
|                 builder.append(raw_text[i]);
 | |
|                 ++i;
 | |
|             } else if (underline_offset && !(*underline_offset).has_value()) {
 | |
|                 *underline_offset = i;
 | |
|             }
 | |
|             continue;
 | |
|         }
 | |
|         builder.append(raw_text[i]);
 | |
|     }
 | |
|     return builder.to_deprecated_string();
 | |
| }
 | |
| 
 | |
| void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx::Font const& font, Gfx::TextAlignment text_alignment, Gfx::Color color)
 | |
| {
 | |
|     Optional<size_t> underline_offset;
 | |
|     auto name_to_draw = parse_ampersand_string(text, &underline_offset);
 | |
| 
 | |
|     Gfx::IntRect text_rect { 0, 0, static_cast<int>(ceilf(font.width(name_to_draw))), font.pixel_size_rounded_up() };
 | |
|     text_rect.align_within(rect, text_alignment);
 | |
| 
 | |
|     draw_text(text_rect, name_to_draw, font, text_alignment, color);
 | |
| 
 | |
|     if (underline_offset.has_value()) {
 | |
|         Utf8View utf8_view { name_to_draw };
 | |
|         float width = 0;
 | |
|         for (auto it = utf8_view.begin(); it != utf8_view.end(); ++it) {
 | |
|             if (utf8_view.byte_offset_of(it) >= underline_offset.value()) {
 | |
|                 int y = text_rect.bottom() + 1;
 | |
|                 int x1 = text_rect.left() + width;
 | |
|                 int x2 = x1 + font.glyph_or_emoji_width(it);
 | |
|                 draw_line({ x1, y }, { x2, y }, color);
 | |
|                 break;
 | |
|             }
 | |
|             width += font.glyph_or_emoji_width(it) + font.glyph_spacing();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_text_run(IntPoint baseline_start, Utf8View const& string, Font const& font, Color color)
 | |
| {
 | |
|     draw_text_run(baseline_start.to_type<float>(), string, font, color);
 | |
| }
 | |
| 
 | |
| void Painter::draw_text_run(FloatPoint baseline_start, Utf8View const& string, Font const& font, Color color)
 | |
| {
 | |
|     float space_width = font.glyph_width(' ') + font.glyph_spacing();
 | |
| 
 | |
|     u32 last_code_point = 0;
 | |
| 
 | |
|     auto point = baseline_start;
 | |
|     point.translate_by(0, -font.pixel_metrics().ascent);
 | |
| 
 | |
|     for (auto code_point_iterator = string.begin(); code_point_iterator != string.end(); ++code_point_iterator) {
 | |
|         auto code_point = *code_point_iterator;
 | |
|         if (should_paint_as_space(code_point)) {
 | |
|             point.translate_by(space_width, 0);
 | |
|             last_code_point = code_point;
 | |
|             continue;
 | |
|         }
 | |
| 
 | |
|         auto kerning = font.glyphs_horizontal_kerning(last_code_point, code_point);
 | |
|         if (kerning != 0.0f)
 | |
|             point.translate_by(kerning, 0);
 | |
| 
 | |
|         auto it = code_point_iterator; // The callback function will advance the iterator, so create a copy for this lookup.
 | |
|         auto glyph_width = font.glyph_or_emoji_width(it) + font.glyph_spacing();
 | |
| 
 | |
|         draw_glyph_or_emoji(point, code_point_iterator, font, color);
 | |
| 
 | |
|         point.translate_by(glyph_width, 0);
 | |
|         last_code_point = code_point;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Painter::draw_scaled_bitmap_with_transform(IntRect const& dst_rect, Bitmap const& bitmap, FloatRect const& src_rect, AffineTransform const& transform, float opacity, Painter::ScalingMode scaling_mode)
 | |
| {
 | |
|     if (transform.is_identity_or_translation()) {
 | |
|         translate(transform.e(), transform.f());
 | |
|         draw_scaled_bitmap(dst_rect, bitmap, src_rect, opacity, scaling_mode);
 | |
|         translate(-transform.e(), -transform.f());
 | |
|     } else {
 | |
|         // The painter has an affine transform, we have to draw through it!
 | |
| 
 | |
|         // FIXME: This is *super* inefficient.
 | |
|         // What we currently do, roughly:
 | |
|         // - Map the destination rect through the context's transform.
 | |
|         // - Compute the bounding rect of the destination quad.
 | |
|         // - For each point in the computed bounding rect, reverse-map it to a point in the source image.
 | |
|         //   - Sample the source image at the computed point.
 | |
|         //   - Set or blend (depending on alpha values) one pixel in the canvas.
 | |
|         //   - Loop.
 | |
| 
 | |
|         // FIXME: Painter should have an affine transform as part of its state and handle all of this instead.
 | |
| 
 | |
|         auto inverse_transform = transform.inverse();
 | |
|         if (!inverse_transform.has_value())
 | |
|             return;
 | |
| 
 | |
|         auto destination_quad = transform.map_to_quad(dst_rect.to_type<float>());
 | |
|         auto destination_bounding_rect = destination_quad.bounding_rect().to_rounded<int>();
 | |
| 
 | |
|         Gfx::AffineTransform source_transform;
 | |
|         source_transform.translate(src_rect.x(), src_rect.y());
 | |
|         source_transform.scale(src_rect.width() / dst_rect.width(), src_rect.height() / dst_rect.height());
 | |
|         source_transform.translate(-dst_rect.x(), -dst_rect.y());
 | |
| 
 | |
|         for (int y = destination_bounding_rect.y(); y <= destination_bounding_rect.bottom(); ++y) {
 | |
|             for (int x = destination_bounding_rect.x(); x <= destination_bounding_rect.right(); ++x) {
 | |
|                 auto destination_point = Gfx::IntPoint { x, y };
 | |
|                 if (!clip_rect().contains(destination_point))
 | |
|                     continue;
 | |
|                 if (!destination_quad.contains(destination_point.to_type<float>()))
 | |
|                     continue;
 | |
|                 auto source_point = source_transform.map(inverse_transform->map(destination_point)).to_rounded<int>();
 | |
|                 if (!bitmap.rect().contains(source_point))
 | |
|                     continue;
 | |
|                 auto source_color = bitmap.get_pixel(source_point);
 | |
|                 if (source_color.alpha() == 0)
 | |
|                     continue;
 | |
|                 if (source_color.alpha() == 255) {
 | |
|                     set_pixel(destination_point, source_color);
 | |
|                     continue;
 | |
|                 }
 | |
|                 auto dst_color = target()->get_pixel(destination_point);
 | |
|                 set_pixel(destination_point, dst_color.blend(source_color));
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| }
 |