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Hit-testing relies on updated clip rectangles and containing scroll offsets, so it's necessary to ensure that paintables have these elements updated. This also removes the enclosing scroll offsets update from `Internals::hit_test()`, as it is no longer needed. |
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| .. | ||
| Inspector.cpp | ||
| Inspector.h | ||
| Inspector.idl | ||
| Internals.cpp | ||
| Internals.h | ||
| Internals.idl | ||