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If we change to a resolution smaller than what any pending dirty rectangles contain, we need to clamp them to the new resolution. |
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| .. | ||
| Bochs | ||
| Console | ||
| Intel | ||
| VirtIOGPU | ||
| Definitions.h | ||
| FramebufferDevice.cpp | ||
| FramebufferDevice.h | ||
| GraphicsDevice.h | ||
| GraphicsManagement.cpp | ||
| GraphicsManagement.h | ||
| VGACompatibleAdapter.cpp | ||
| VGACompatibleAdapter.h | ||