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https://github.com/RGBCube/serenity
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Also add the CanvasRenderingContext2D APIs to go along with it. Note that it can't be used for anything yet.
48 lines
1.9 KiB
Text
48 lines
1.9 KiB
Text
interface CanvasRenderingContext2D {
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undefined fillRect(double x, double y, double w, double h);
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undefined strokeRect(double x, double y, double w, double h);
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undefined clearRect(double x, double y, double w, double h);
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undefined scale(double x, double y);
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undefined translate(double x, double y);
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undefined rotate(double radians);
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undefined beginPath();
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undefined closePath();
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undefined fill(optional DOMString fillRule = "nonzero");
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undefined stroke();
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undefined moveTo(double x, double y);
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undefined lineTo(double x, double y);
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undefined quadraticCurveTo(double cpx, double cpy, double x, double y);
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undefined bezierCurveTo(double cp1x, double cp1y, double cp2x, double cp2y, double x, double y);
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undefined arc(double x, double y, double radius, double startAngle, double endAngle, optional boolean counterclockwise = false);
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undefined ellipse(double x, double y, double radiusX, double radiusY, double rotation, double startAngle, double endAngle, optional boolean counterclockwise = false);
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undefined rect(double x, double y, double width, double height);
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undefined fillText(DOMString text, double x, double y, optional double maxWidth);
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undefined drawImage(HTMLImageElement image, double dx, double dy);
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attribute DOMString fillStyle;
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attribute DOMString strokeStyle;
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attribute double lineWidth;
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ImageData createImageData(double sw, double sh);
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undefined putImageData(ImageData imagedata, double dx, double dy);
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undefined save();
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undefined restore();
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undefined reset();
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boolean isContextLost();
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readonly attribute HTMLCanvasElement canvas;
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TextMetrics measureText(DOMString text);
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CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
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CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
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CanvasGradient createConicGradient(double startAngle, double x, double y);
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};
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